2026
Authors
Araújo, J; Ramos, AG; Silva, E; Moura, A;
Publication
COMPUTERS & INDUSTRIAL ENGINEERING
Abstract
The Manufacturer's Pallet Loading Problem involves optimising the packing of a maximal number of identical rectangular boxes onto a single rectangular pallet. This problem arises in various logistic operations that involve the storage and transportation of boxed products, where efficient packing can result in substantial cost reductions and improved operational efficiency. Logistics managers anticipate that some boxes can be damaged during handling and transport, so the stability of the pallet load is essential to avoid such damage. The interlocking method is commonly used in practice to improve stability when loading pallets, minimising product damage and reducing the risk of injury to personnel handling the pallet. This study introduces a Mixed Integer Linear Programming model that addresses the Manufacturer's Pallet Loading Problem, promoting static stability through interlocking. Stability is evaluated with respect to the relationship between successive layers of the loading plan, with three types of interlocking incorporated into the mathematical model. Computational experiments with real-world instances were conducted to assess the model's performance using different objective functions and post-optimisation heuristics that target real-world requirements. Three stability metrics were used to evaluate the load plans generated by the mathematical model. The results show the interlocking method's benefits on the pallet loads' stability while maximising the pallet volume usage.
2026
Authors
Koprinska, I; Mendes-Moreira, J; Branco, P;
Publication
Communications in Computer and Information Science
Abstract
2026
Authors
Simões, M; Peças Lopes, J; Soares, FJ;
Publication
Abstract
2026
Authors
Guimaraes, D; Correia, A; Paulino, D; Paredes, H;
Publication
INTERNATIONAL JOURNAL OF HUMAN-COMPUTER INTERACTION
Abstract
The use of gamified crowdsourcing mechanisms through serious games and games with a purpose (GWAPs) has emerged as an effective motivational strategy for enhancing performance in human intelligence tasks (HITs). In this systematic literature review, we examine the underlying characteristics of competitive and cooperative player-oriented GWAPs and how they can be leveraged to optimize crowdsourcing performance in completing batches of HITs. By exploring gamified crowdsourcing elements in GWAPs, we can evaluate the impact of these two types of player behaviors (i.e., competition and cooperation) on motivation and performance. We reviewed 27 publications and grouped them into five categories: player orientation, game elements and motivation, crowd work optimization, gamified knowledge collection, and comparative studies and best practices. Our research pinpoints the significance of intuitive task instructions, alignment of game elements with player motivations, and the role of competitive and cooperative dynamics in enhancing engagement and performance.
2026
Authors
Conde, MA; Rodríguez-Sedano, FJ; García-Peñalvo, FJ; Suganuma, L; Gonçalves, J; Jormanainen, I; Yigzaw, S;
Publication
INTERNATIONAL JOURNAL OF ENGINEERING EDUCATION
Abstract
The integration of students with intellectual and developmental disabilities into STEAM education presents ongoing challenges, particularly in engineering disciplines where both technical and social competencies are essential. Robotics and active learning methodologies have emerged as promising solutions to address these challenges by offering adaptive, interactive, and student-centered learning environments. This study conducts a systematic literature review to examine how these technologies and methodologies are applied to support students with Intellectual and Developmental Disabilities. A total of 34 high-quality studies published over the past ten years were selected through a rigorous process of database searching, inclusion/exclusion filtering, and quality assessment. The analysis reveals that robotics is particularly effective in fostering academic development, cognitive skills, social-behavioral interaction, and emotional regulation, while active learning promotes social responding, role understanding, and collaborative skills. Together, these approaches not only enhance individual learning outcomes but also facilitate the broader inclusion of students with disabilities within engineering education.
2026
Authors
Costa, VV; Costa, D; Veloso, B; Rocha, EM;
Publication
Abstract
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