2019
Authors
Viveiros, D; Maia, JM; Amorim, VA; Jorge, PAS; Marques, PVS;
Publication
FOURTH INTERNATIONAL CONFERENCE ON APPLICATIONS OF OPTICS AND PHOTONICS
Abstract
A femtosecond laser direct writing system was developed to explore the fabrication of periodic structures in optical fibers. The possibility to write type I first- and second-order Bragg gratings in the same single-mode fiber (SMF-28e), with reflectivities of 99.6 % and 59.3 %, respectively, is presented. The fabrication of structures (waveguides and grating) in a coreless and in a SMF-28e fiber was first demonstrated, and the gratings were then exposed to a thermal annealing up to 1000 degrees C. The FBG inscribed in the SMF-28e fiber presents thermal stability at temperatures of 800 degrees C and a temperature sensitivity of 14.34 pm/degrees C was determined.
2019
Authors
Magalhães, E; Høeg, ER; Bernardes, G; Bruun Pedersen, JR; Serafin, S; Nordahl, R;
Publication
Proceedings of the Sound and Music Computing Conferences
Abstract
This paper describes a novel framework for real-time sonification of surface textures in virtual reality (VR), aimed towards realistically representing the experience of driving over a virtual surface. A combination of capturing techniques of real-world surfaces are used for mapping 3D geometry, texture maps or auditory attributes (aural and vibrotactile) feedback. For the sonification rendering, we propose the use of information from primarily graphical texture features, to define target units in concatenative sound synthesis. To foster models that go beyond current generation of simple sound textures (e.g., wind, rain, fire), towards highly “synchronized” and expressive scenarios, our contribution draws a framework for higher-level modeling of a bicycle's kinematic rolling on ground contact, with enhanced perceptual symbiosis between auditory, visual and vibrotactile stimuli. We scanned two surfaces represented as texture maps, consisting of different features, morphology and matching navigation. We define target trajectories in a 2-dimensional audio feature space, according to a temporal model and morphological attributes of the surfaces. This synthesis method serves two purposes: a real-time auditory feedback, and vibrotactile feedback induced through playing back the concatenated sound samples using a vibrotactile inducer speaker. Copyright: © 2019 Eduardo Magalhães et al. This is an open-access article distributed under the terms of the Creative Commons Attribution 3.0 Unported License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.
2019
Authors
Wojtak, W; Ferreira, F; Bicho, E; Erlhagen, W;
Publication
ARTIFICIAL NEURAL NETWORKS AND MACHINE LEARNING - ICANN 2019: THEORETICAL NEURAL COMPUTATION, PT I
Abstract
The continuous real-time motor interaction with our environment requires the capacity to measure and produce time intervals in a highly flexible manner. Recent neurophysiological evidence suggests that the neural computational principles supporting this capacity may be understood from a dynamical systems perspective: Inputs and initial conditions determine how a recurrent neural network evolves from a "resting state" to a state triggering the action. Here we test this hypothesis in a time measurement and time reproduction experiment using a model of a robust neural integrator based on the theoretical framework of dynamic neural fields. During measurement, the temporal accumulation of input leads to the evolution of a self-stabilized bump whose amplitude reflects elapsed time. During production, the stored information is used to reproduce on a trial-by-trial basis the time interval either by adjusting input strength or initial condition of the integrator. We discuss the impact of the results on our goal to endow autonomous robots with a human-like temporal cognition capacity for natural human-robot interactions.
2019
Authors
Freire, D; Silva, J; Dias, A; Almeida, JM; Martins, A;
Publication
OCEANS 2019 - MARSEILLE
Abstract
Autonomous Surface Vehicles (ASVs), operating near ship harbors or relatively close to shorelines must be able to steer away from incoming vessels and other possible obstacles, be they dynamic or not. To do this, one must implement some type of multi-target tracking and obstacle avoidance algorithms that lets the vehicle dodge obstacles. This paper presents a radar-based multi-target tracking system developed for obstacle detection in a small unmanned surface vehicle. The system was designed for ROAZ II ASV belonging to INESC TEC/ISEP and implemented in Robot Operating System (ROS) for easier integration with the already existing software.
2019
Authors
Nwebonyi, FN; Martins, R; Correia, ME;
Publication
13TH INTERNATIONAL CONFERENCE ON AVAILABILITY, RELIABILITY AND SECURITY (ARES 2018)
Abstract
Given the centralized architecture of cloud computing, there is a genuine concern about its ability to adequately cope with the demands of connecting devices which are sharply increasing in number and capacity. This has led to the emergence of edge computing technologies, including but not limited to mobile edge-clouds. As a branch of Peer-to-Peer (P2P) networks, mobile edge-clouds inherits disturbing security concerns which have not been adequately addressed in previous methods. P2P security systems have featured many trust-based methods owing to their suitability and cost advantage, but these approaches still lack in a number of ways. They mostly focus on protecting client nodes from malicious service providers, but downplay the security of service provider nodes, thereby creating potential loopholes for bandwidth attack. Similarly, trust bootstrapping is often via default scores, or based on heuristics that does not reflect the identity of a newcomer. This work has patched these inherent loopholes and improved fairness among participating peers. The use cases of mobile edge-clouds have been particularly considered and a scalable reputation based security mechanism was derived to suit them. BitTorrent protocol was modified to form a suitable test bed, using Peersim simulator. The proposed method was compared to some related methods in the literature through detailed simulations. Results show that the new method can foster trust and significantly improve network security, in comparison to previous similar systems.
2019
Authors
Lourenco, P; Dias, JP; Aguiar, A; Ferreira, HS;
Publication
PROCEEDINGS OF THE 14TH INTERNATIONAL CONFERENCE ON EVALUATION OF NOVEL APPROACHES TO SOFTWARE ENGINEERING (ENASE)
Abstract
Cloud computing has emerged as the de facto approach for providing services over the Internet. Although having increased popularity, challenges arise in the management of such environments, especially when the cloud service providers are constantly evolving their services and technology stack in order to maintain position in a demanding market. This usually leads to a combination of different services, each one managed individually, not providing a big picture of the architecture. In essence, the end state will be too many resources under management in an overwhelming heterogeneous environment. An infrastructure that has considerable growth will not be able to avoid its increasing complexity. Thus, this papers introduces liveness as an attempt to increase the feedback-loop to the developer in the management of cloud architectures. This aims to ease the process of developing and integrating cloud-based systems, by giving the possibility to understand the system and manage it in an interactive and immersive experience, thus perceiving how the infrastructure reacts to change. This approach allows the real-time visualization of a cloud infrastructure composed of a set of Amazon Web Services resources, using visual city metaphors.
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