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About

About

Augusto Sousa (m) got his PhD in 1996 in the Faculty of Engineering of University of Porto, Portugal, in the area of Computer Graphics/Image Synthesis and Parallel Computing. He has been teaching in the same Faculty since 1983, in areas related to Computer Architectures and Computer Graphics.

Currently, he is member of the Executive Board of FEUP, being the Vice-President of the Academic Affairs Council. Between 2008 and 2014, he was director of MIEIC - Master in Informatics Engineering and Computing (a 5 years master program) and between 2000 and 2003, he was a member of the first Executive Board of the Bachelors in Journalism and Communications Sciences of UPorto. He is member of the Scientific Committee of ProDEI - Doctoral Program in Informatics Engineering.

Since 1985, he has been a researcher in INESC/INESC Porto, where he was the Coordinator of the Information Systems and Computer Graphics Unit. He was supervisor of two doctoral theses, in " Optimization of Visualization in Large 3D Scenes" and in " Spatio-Temporal Data Storage, Processing and Visualization", as well as co-supervisor of three doctoral thesis in "Image Synthesis", "Virtual reality" and "Automatic Modeling of Virtual Urban Environments. He was also Supervisor of several masters' theses in various areas of Computer Graphics, Virtual Reality and Geographical Information Systems.

A. Augusto de Sousa was involved in several R&D projects related to Advanced/Intuitive Interaction, Image Synthesis and Virtual Reality. He was involved in an European project (IST-2000-28169, “Smartsketches”) and was the responsible researcher for several FCT (Portuguese Foundation of Science and Technology) financed projects, mainly in two areas: Expeditious Modelling and Visualization of Urban Virtual Environments, and Spatio-Temporal Data Processing and Visualization.

As a member of the Executive Board of the Portuguese EUROGRAPHICS Chapter, he was, in two different periods of time, President, Vice-President and Treasurer, as well as a member of the Executive Committee of the EUROGRAPHICS Association itself (by inherence).

Interest
Topics
Details

Details

  • Name

    Augusto Sousa
  • Cluster

    Computer Science
  • Role

    Senior Researcher
  • Since

    01st March 1985
004
Publications

2022

Proceedings of the 17th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, VISIGRAPP 2022, Volume 1: GRAPP, Online Streaming, February 6-8, 2022

Authors
de Sousa, AA; Debattista, K; Bouatouch, K;

Publication
VISIGRAPP (1: GRAPP)

Abstract

2022

Computer Vision, Imaging and Computer Graphics Theory and Applications - 15th International Joint Conference, VISIGRAPP 2020 Valletta, Malta, February 27-29, 2020, Revised Selected Papers

Authors
Bouatouch, K; de Sousa, AA; Chessa, M; Paljic, A; Kerren, A; Hurter, C; Farinella, GM; Radeva, P; Braz, J;

Publication
VISIGRAPP (Revised Selected Papers)

Abstract

2021

Computer Graphics teaching challenges: Guidelines for balancing depth, complexity and mentoring in a confinement context

Authors
Rodrigues, R; Matos, T; de Carvalho, AV; Barbosa, JG; Assaf, R; Nóbrega, R; Coelho, A; de Sousa, AA;

Publication
Graph. Vis. Comput.

Abstract

2021

Point Cloud Interaction and Manipulation in Virtual Reality

Authors
Garrido, D; Rodrigues, R; de Sousa, AA; Jacob, J; Silva, DC;

Publication
AIVR 2021: The 5th International Conference on Artificial Intelligence and Virtual Reality, Kumamoto, Japan, July 23 - 25, 2021

Abstract
The use of virtual reality technologies for data visualization and analysis has been an emerging topic of research in the past years. However, one type of data has been left neglected, the point cloud. While some strides have been made in the visualization and analysis of point clouds in immersive environments, these have yet to be used for direct manipulation interactions. It is hypothesized that as with other types of data, bringing direct interactions and 3D visualization to point clouds may increase the ease of performing basic handling tasks. An immersive application for virtual reality HMDs was developed in Unity to help research this hypothesis. It is capable of parsing classified point cloud files with extracted objects and representing them in a virtual environment. Several editing tools were also developed, designed with the HMD controllers in mind. The end result allows the user to perform basic transformative tasks to the point cloud with an ease of use and intuitive feeling unmatched by the traditional desktop-based tools. © 2021 Owner/Author.

2021

Proceedings of the 16th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, VISIGRAPP 2021, Volume 1: GRAPP, Online Streaming, February 8-10, 2021

Authors
de Sousa, AA; Havran, V; Braz, J; Bouatouch, K;

Publication
VISIGRAPP (1: GRAPP)

Abstract

Supervised
thesis

2022

Enhancing Research Data Lifecycle: Solving Observation-centric and Reproducibility Challenges

Author
Artur Jorge da Silva Rocha

Institution
UP-FEUP

2022

Augmented Reality in Industrial Equipment

Author
João Pedro Pinheiro de Lacerda Campos

Institution
UP-FEUP

2021

cooperative and distributed location-based decision support

Author
Artur Jorge da Silva Rocha

Institution
UP-FEUP

2020

Advancing computational biophysics with Virtual Reality

Author
Afonso Bernardino da Silva Pinto

Institution
UP-FEUP

2018

Sketch based interaction for procedural modelling

Author
Diego António Rodrigues de Jesus

Institution
UP-FEUP