2023
Authors
Monteiro, P; Gonçalves, G; Peixoto, B; Melo, M; Bessa, M;
Publication
IEEE ACCESS
Abstract
Currently, it is standard to use tracked handheld controllers for interaction in immersive virtual reality (VR). However, since VR interactions are becoming more natural with hand tracking, it is important to provide hands-free alternatives for selection and system control tasks. As such, this study aims to provide an exploratory evaluation of the effectiveness and efficiency of commonly used hands-free interfaces in selection and system control tasks. Nine interaction methods were evaluated while performing a Fitts' law task with nine advanced users of VR in a within-subject experiment. We evaluated handheld controllers as a baseline, against head gaze, eye gaze, and voice commands for pointing at the targets, and dwell time and voice commands to confirm selections. We found that using eye gaze with a 500 ms dwell time proved to be the hand-free method with the highest performance, matching the handheld controllers and being preferred by users. The evaluation also showed that using a multimodal approach to selection, especially using the voice, decreases performance, but increases effectiveness. Moreover, we verified that Fitts' law can be applied to hands-free methods, but its usage is limited when the methods have very short travel times. We then suggest selections per minute as a more robust comparative performance metric. Further studies should expand the audience and interaction tasks and focus on the confirmatory method of selection.
2023
Authors
Magalhães, Maria; Barc, Mariana; Valado, Vanessa; Folzi, Camilla; Poínhos, Rui; Bruno M P M Oliveira; Cri Obesidade; Correia, Flora;
Publication
Abstract
2023
Authors
Severino, R; Rodrigues, J; Alves, J; Ferreira, LL;
Publication
JOURNAL OF SENSOR AND ACTUATOR NETWORKS
Abstract
The fast development and adoption of IoT technologies has been enabling their application into increasingly sensitive domains, such as Medical and Industrial IoT, in which safety and cyber-security are paramount. While the number of deployed IoT devices increases annually, they still present severe cyber-security vulnerabilities, becoming potential targets and entry points for further attacks. As these nodes become compromised, attackers aim to set up stealthy communication behaviours, to exfiltrate data or to orchestrate nodes in a cloaked fashion, and network timing covert channels are increasingly being used with such malicious intents. The IEEE 802.15.4 is one of the most pervasive protocols in IoT and a fundamental part of many communication infrastructures. Despite this fact, the possibility of setting up such covert communication techniques on this medium has received very little attention. We aim to analyse the performance and feasibility of such covert-channel implementations upon the IEEE 802.15.4 protocol, particularly upon the DSME behaviour, one of the most promising for large-scale time critical communications. This enables us to better understand the involved risk of such threats and help support the development of active cyber-security mechanisms to mitigate these threats, which, for now, we provide in the form of practical network setup recommendations.
2023
Authors
Bonfim, Cristiane; Morgado, Leonel; Pedrosa, Daniela;
Publication
Journal of Digital Media and Interaction
Abstract
An immersive narrative means to promote immersion of its target audience, considering three
dimensions of narrative immersion: temporal, spatial and emotional. We present and demonstrate the
use of a method for evaluating and classifying these dimensions in narratives, enabling reflections for
their reformulation according to the pedagogical objectives of the teacher. The method was developed
as an artifact of Design Science Research (DSR). It was applied empirically in Portuguese higher
education, on an asynchronous e-learning course at Universidade Aberta, which uses narratives for
narrative immersion and promoting self-regulation and co-regulation of learning: Software Development
Laboratory. The results show that the method enables detection of differences in the level of use of the
various dimensions of narrative immersion, as shown for a sample case. This analysis, beyond its
usefulness for this evaluation and classification upon narratives, enables their creators (e.g. teachers
and non-specialist professionals) to become aware of these situations. Therefore, it provides an
overview and supports grounded reflection, inspiring interventions to reformulate the dimensions of
narrative immersion that one wants to provide to the target audience.;Uma narrativa imersiva deve prover a imersão do público-alvo considerando três dimensões de
imersão narrativa: temporal, espacial e emocional. Apresentamos e exemplificamos o uso de um
método que avalia e classifica estas dimensões em narrativas, apoiando reflexões para a sua
alteração, de acordo com os objetivos pedagógicos almejados pelo docente. O método foi desenvolvido
enquanto artefacto de Design Science Research (DSR). Foi aplicado empiricamente numa unidade
curricular do ensino superior português em regime de e-learning assíncrono na Universidade Aberta,
que utiliza narrativas para imersão narrativa e promover a autorregulação e corregulação das
aprendizagemns: Laboratório de Desenvolvimento de Software. Os resultados indicam que o método
permite detectar diferenças de nível de recurso às várias dimensões de imersão narrativa, como
ocorreu no caso apresentado. Esta análise, além de permitir esta avaliação e classificação em
narrativas, dá aos seus criadores (e.g., professores e profissionais não especialistas) consciência
destas situações ao longo da narrativa. Possibilita, desta forma, uma visão global e uma reflexão
fundamentada, que pode inspirar intervenções para reformular as dimensões de imersão narrativa a
proporcionar ao público-alvo.
2023
Authors
Veiga, B; Pinto, T; Teixeira, R; Ramos, C;
Publication
PROGRESS IN ARTIFICIAL INTELLIGENCE, EPIA 2023, PT II
Abstract
Real Estate Agents perform the tedious job of selecting and filtering pictures of houses manually on a daily basis, in order to choose the most suitable ones for their websites and provide a better description of the properties they are selling. However, this process consumes a lot of time, causing delays in the advertisement of homes and reception of proposals. In order to expedite and automate this task, Computer Vision solutions can be employed. Deep Learning, which is a subfield of Machine Learning, has been highly successful in solving image recognition problems, making it a promising solution for this particular context. Therefore, this paper proposes the application of Vision Transformers to indoor room classification. The study compares various image classification architectures, ranging from traditional Convolutional Neural Networks to the latest Vision Transformer architecture. Using a dataset based on well-known scene classification datasets, their performance is analyzed. The results demonstrate that Vision Transformers are one of the most effective architectures for indoor classification, with highly favorable outcomes in automating image recognition and selection in the Real Estate industry.
2023
Authors
Mendonça, FM; de Souza, JF; Soares, AL;
Publication
COLLABORATIVE NETWORKS IN DIGITALIZATION AND SOCIETY 5.0, PRO-VE 2023
Abstract
Digital Twin (DT) is recognized as a key enabling technology of Industry 4.0 and 5.0 and can be used in collaborative networks formed to fulfillment of complex tasks of the manufacturing industry. In the last years, the variety and complexity of DTs have been significantly increasing with new technologies and smarter solutions. The current definition of DT, such as cognitive, hybrid, and others, embraces a wide range of solutions with different aspects. In this sense, this article discusses DT definitions and presents a five-dimensional analytical framework to classify the different proposals. Finally, to better understand the proposal, we analyzed 12 articles using the analytical framework. We argue this research may help researchers and practitioners to better understand digital twins and compare different solutions.
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