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About

About

Graduated in Systems and Informatics Engineering at Minho University in 1998. During his PhD he researched in the area of 3D reconstruction from Images divided between Philips Research, Eindhoven, and Minho University, until he concluded in 2006.

He worked in the industry in the field of interactive systems, until he joined FEUP as Invited Assistant Professor in 2009, in the Department of Informatics Engineering (FEUP), to teach and research in the areas of Computer Graphics, Interaction and Game design and development.

He is a collaborator at INESC TEC/INESC Porto since 2011. Currently he is also the director of the Multimedia Masters of University of Porto, and responsible by the Graphics, Interaction and Gaming (GIG) Lab at DEI/FEUP.

Interest
Topics
Details

Details

  • Name

    Rui Pedro Rodrigues
  • Cluster

    Computer Science
  • Role

    Senior Researcher
  • Since

    01st November 2011
008
Publications

2021

Immersive Multimodal and Procedurally-Assisted Creation of VR Environments

Authors
Ferreira, J; Mendes, D; Nóbrega, R; Rodrigues, R;

Publication
IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VR Workshops 2021, Lisbon, Portugal, March 27 - April 1, 2021

Abstract

2020

Serious Pervasive Games

Authors
Coelho, A; Rodrigues, R; Nóbrega, R; Jacob, J; Morgado, L; Cardoso, P; Zeller, Mv; Santos, L; de Sousa, AA;

Publication
Frontiers in Computer Science

Abstract

2020

Fammeal: A Gamified Mobile Application for Parents and Children to Help Healthcare Centers Treat Childhood Obesity

Authors
Afonso, L; Rodrigues, R; Reis, E; Miller, K; Castro, J; Parente, N; Teixeira, C; Fraga, A; Torres, S;

Publication
IEEE TRANSACTIONS ON GAMES

Abstract
Healthcare centers are ideal settings to identify and motivate parents to adhere to healthier lifestyles in order to reverse their child's excessive weight. However, such promotions are time- and resource-consuming, and primary health care needs new approaches to engage parents. In this article, we present an app for that purpose, with tailored recommendations for parents regarding young children's lifestyles (eating, drinking, moving, and sleeping habits) with gamification mechanics for parents, and a serious game for their children, aged 3-6 years. Healthcare center based questionnaires were used to assess parent's acceptance of the app. We also determined their enrollment and retention rates with a pilot study, in order to test the implementation of a randomized controlled trial (RCT) in the future (pilot trial registration: ClinicalTrials.gov NCT03881280). In the pilot study, we tested their engagement with the app during a four-week period through a monitoring website. In the acceptance test (n = 13), parents rated the app a median score of seven on a ten-point scale. In the pilot study (n = 21), all parents in the intervention group used the app. The retention rate was 71.4%. This study indicated some areas of improvement related to gaming mechanics in order to increase participation. Healthcare center's professionals and parents of children with overweight/obesity accepted this innovative approach. In addition, it is feasible to test its impact on children's lifestyle by conducting an RCT in the future.

2020

A Mobile-Based Tailored Recommendation System for Parents of Children with Overweight or Obesity: A New Tool for Health Care Centers

Authors
Afonso, L; Rodrigues, R; Castro, J; Parente, N; Teixeira, C; Fraga, A; Torres, S;

Publication
EUROPEAN JOURNAL OF INVESTIGATION IN HEALTH PSYCHOLOGY AND EDUCATION

Abstract
Childhood obesity is associated with unbalanced lifestyle patterns, and new strategies are needed to support parents in the compliance with the guidelines for children's age. Tailored automatic recommendations mimic interpersonal counseling and are promising strategies to be considered for health promotion programs. This study aimed to develop and test a mobile recommendation system for parents of preschool children identified with overweight/obesity at health care centers. Evidence-based recommendations related to children's eating, drinking, moving, and sleeping habits were developed and tested using a questionnaire. A pilot study was conducted in a health care center to test how using an app with those tailored recommendations, in video format, influenced parents' perceptions of the child's weight status and their knowledge about the guidelines, compared to a control group. The chi-squared test was used for categorical variables and the Mann-Whitney U test for continuous variables (p< 0.05). A high proportion of parents were already informed about the guidelines, but their children were not meeting them. After watching the tailored recommendations, there was an increased knowledge of the guideline on water intake, but there was no improvement in the perception of the child's excessive weight. Parents may benefit from a mobile-based tailored recommendation system to improve their knowledge about the guidelines. However, there is a need to work with parents on motivation to manage the child's weight with additional strategies.

2020

Spatiotemporal Phenomena Summarization through Static Visual Narratives

Authors
Marques, D; de Carvalho, AV; Rodrigues, R; Carneiro, E;

Publication
2020 24th International Conference Information Visualisation (IV)

Abstract

Supervised
thesis

2020

Representation and quantification of change on spatiotemporal phenomena

Author
Edgar Filipe Amorim Gomes Carneiro

Institution
UP-FEUP

2020

A realidade aumentada como ferramenta de promoção de vendas

Author
Marcelo Torronteguy Valle

Institution
UP-FEUP

2020

Interactive multimodal and AI-assisted creation of VR environments

Author
João Pedro Martins Ferreira

Institution
UP-FEUP

2020

Dataflower: harnessing heterogeneous hardware parallelism for creative applications

Author
Pedro Miguel Silva Carlos Sousa Ângelo

Institution
UP-FEUP

2020

Adaptive Pervasive Gaming

Author
Daniel Pimentel Nunes

Institution
UP-FEUP