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About

Paulo Martins is Assistant Professor at the University of Trás-os-Montes e Alto Douro (UTAD), in Portugal, where he lectures on database systems and learning technologies. He received a PhD from UTAD, in 2005, with a thesis entitled “A model for distance learning in environments that support mobility”. Recently, coordinated a project funded by the European Commission, in the Jean Monnet programme, and participated in other 9 European or National funded projects. His main research interests are Technology-Enhanced Learning, Serious Games, Accessibility and Database Technologies, and he has several scientific publications in these fields, in conferences, journals and books. He has also a large experience in the coordination of MSc and PhD students in the Informatics Engineer course at UTAD, since 2006.

Interest
Topics
Details

Details

  • Name

    Paulo Martins
  • Cluster

    Computer Science
  • Role

    Senior Researcher
  • Since

    01st June 2012
Publications

2018

A Technological Proposal Using Virtual Worlds to Support Entrepreneurship Education for Primary School Children

Authors
Pereira, A; Martins, P; Morgado, L; Fonseca, B; Esteves, M;

Publication
Advances in Intelligent Systems and Computing

Abstract
The importance of entrepreneurship education from elementary school through college is now recognized as an important aspect of children’s education. At the level of basic education, the development of entrepreneurial activities using Information and Communication Technologies, specifically three-dimensional virtual worlds, is seen as an area with potential for exploration. The research presented herein is a model that allows the development of entrepreneurial activities in virtual worlds with children attending primary education. This model allows the preparation, monitoring and development of entrepreneurship education activities in virtual worlds, including safe interaction in virtual worlds between the children and the community. For this, we identified a set of requirements that would allow the teaching and learning of entrepreneurship in virtual worlds, from which a technological model was implemented through an application, EMVKids (after the Portuguese expression “Empreendedorismo em Mundos Virtuais com Crianças”, entrepreneurship with children in virtual worlds). © Springer International Publishing AG 2018.

2018

eHealth Context Inference - A Review of Open Source Frameworks Initiatives

Authors
Reis, A; Paulino, D; Martins, P; Paredes, H; Barroso, J;

Publication
Proceedings of the 11th International Joint Conference on Biomedical Engineering Systems and Technologies (BIOSTEC 2018) - Volume 5: HEALTHINF, Funchal, Madeira, Portugal, January 19-21, 2018.

Abstract

2018

The Portuguese iAP Services Platform as a Building Block for User's Centric Information Systems - The Case of the Higher Education Institutions

Authors
Reis, A; Borges, J; Martins, P; Barroso, J;

Publication
Proceedings of the 20th International Conference on Enterprise Information Systems, ICEIS 2018, Funchal, Madeira, Portugal, March 21-24, 2018, Volume 1.

Abstract

2017

Assessment of Microsoft Kinect in the Monitoring and Rehabilitation of Stroke Patients

Authors
Abreu, J; Rebelo, S; Paredes, H; Barroso, J; Martins, P; Reis, A; Amorim, EV; Filipe, V;

Publication
Recent Advances in Information Systems and Technologies - Volume 2 [WorldCIST'17, Porto Santo Island, Madeira, Portugal, April 11-13, 2017].

Abstract
Telerehabilitation is an alternative way for physical therapy of stroke patients. The monitoring and correction of exercises can be done through the analysis of body movements recorded by an optical motion capture system. This paper presents a first study to assess the use of Microsoft Kinect in the monitoring and rehabilitation of patients who have suffered a stroke. A comparative study was carried out to assess the accuracy of joint angle measurement with the Microsoft Kinect (for Windows and for Xbox One) and Optitrack™. The results obtained in the first experiment showed a good agreement in the measurements between the three systems, in almost all movements. These results suggest that Microsoft Kinect, a low cost and markerless motion capture system, can be considered as an alternative to complex and high cost motion capture devices for the monitoring and rehabilitation of stroke patients. © Springer International Publishing AG 2017.

2017

Integration scenarios of virtual worlds in learning management systems using the MULTIS approach

Authors
Morgado, L; Paredes, H; Fonseca, B; Martins, P; Almeida, A; Vilela, A; Pires, B; Cardoso, M; Peixinho, F; Santos, A;

Publication
PERSONAL AND UBIQUITOUS COMPUTING

Abstract
This work further clarifies how the MULTIS architecture can be used for integration of virtual worlds in learning management system (LMS) for organizational management of e-learning activities, as an extension to a previous work published in the proceedings of VEAI 2016. Current LMSs provide minimal support for educational use in an organizational context, and other integration efforts assume that educators are inside the virtual world, accessing the LMS as an external service. Our approach enables educators to set up and manage virtual world activities from within the traditional LMS Web interface as an integral part of the overall educational activities of a course. The MULTIS architecture foresees several alternative communication channels between LMS and virtual worlds, including the spooling of automated clients or "bots" and the flexibility to inject code if necessary and possible. In this work, we detail the application of this architecture and its approach in several sample scenarios, based on previous analysis of integration requirements. It is the result of a joint effort by academic and corporate teams, implemented and tested in the Formare LMS for OpenSimulator and Second Life Grid virtual world platforms.

Supervised
thesis

2016

Inovação e ensino superior: uma proposta estratégica para a implementação e disseminação do e-learning a nível institucional

Author
Gonçalo Alexandre Cruz Conde Matos

Institution
UTAD

2016

-

Author
Chong liu

Institution
UM

2016

COLABORAÇÃO EM MUNDOS VIRTUAIS TRIDIMENSIONAIS

Author
Armando Jorge Ribeiro da Cruz

Institution
UTAD

2016

SimProgramming: Simulação de um ambiente empresarial como estratégia para motivação da aprendizagem de programação em turmas intermédias do ensino superior

Author
Ricardo Rodrigues Nunes

Institution
UTAD

2016

LINGUAGENS DE MODELAÇÃO PARA DESCREVER PROCESSOS E DINÂMICAS DE ENSINO E DE APRENDIZAGEM EM E-LEARNING NO ENSINO SUPERIOR

Author
Ana Margarida Silva Maia

Institution
UTAD