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Publications

Publications by Ricardo Campos

2022

Preface

Authors
Campos R.; Jorge A.M.; Jatowt A.; Bhatia S.; Litvak M.; Rocha C.; Cordeiro J.P.;

Publication
CEUR Workshop Proceedings

Abstract

2022

Greening a post-industrial city: Applying keyword extractor methods to monitor a fast-changing environmental narrative

Authors
Luria, S; Campos, R;

Publication
Unlocking Environmental Narratives: Towards Understanding Human Environment Interactions through Computational Text Analysis

Abstract
[No abstract available]

2025

Report on the 8th Workshop on Narrative Extraction from Texts (Text2Story 2025) at ECIR 2025

Authors
Campos, R; Jorge, AM; Jatowt, A; Bhatia, S; Litvak, M; Cordeiro, JP; Rocha, C; Sousa, HO; Cunha, LF; Mansouri, B;

Publication
SIGIR Forum

Abstract
The Eighth International Workshop on Narrative Extraction from Texts (Text2Story'25) was held on April 10 th , 2025, in conjunction with the 47 th European Conference on Information Retrieval (ECIR 2025) in Lucca, Italy. During this half-day event, more than 30 attendees engaged in discussions and presentations focused on recent advancements in narrative representation, extraction, and generation. The workshop featured a keynote address and a mix of oral presentations and poster sessions covering nineteen papers. The workshop proceedings are available online 1 . Date: 10 April 2025. Website: https://text2story25.inesctec.pt/.

2025

The Temporal Game: A New Perspective on Temporal Relation Extraction

Authors
Sousa, HO; Campos, R; Jorge, A;

Publication
CIKM

Abstract
In this paper we demo the Temporal Game, a novel approach to temporal relation extraction that casts the task as an interactive game. Instead of directly annotating interval-level relations, our approach decomposes them into point-wise comparisons between the start and end points of temporal entities. At each step, players classify a single point relation, and the system applies temporal closure to infer additional relations and enforce consistency. This point-based strategy naturally supports both interval and instant entities, enabling more fine-grained and flexible annotation than any previous approach. The Temporal Game also lays the groundwork for training reinforcement learning agents, by treating temporal annotation as a sequential decision-making task. To showcase this potential, the demo presented in this paper includes a Game mode, in which users annotate texts from the TempEval-3 dataset and receive feedback based on a scoring system, and an Annotation mode, that allows custom documents to be annotated and resulting timeline to be exported. Therefore, this demo serves both as a research tool and an annotation interface. The demo is publicly available at https://temporal-game.inesctec.pt, and the source code is open-sourced to foster further research and community-driven development in temporal reasoning and annotation. © 2025 Copyright held by the owner/author(s).

2025

ICDAR 2025 Competition on Automatic Classification of Literary Epochs

Authors
Rabaev, I; Litvak, M; Bass, R; Campos, R; Jorge, AM; Jatowt, A;

Publication
ICDAR (5)

Abstract
This report describes the ICDAR 2025 Competition on Automatic Classification of Literary Epochs (ICDAR 2025 CoLiE), which consisted of two tasks focused on automatic prediction of the time in which a book was written (date of first publication). Both tasks comprised two sub-tasks, where a related fine-grained classification was addressed. Task 1 consisted of the identification of literary epochs, such as Romanticism or Modernism (sub-task 1.1), and a more precise classification of the period within the epoch (sub-task 1.2). Task 2 addressed the chronological identification of century (sub-task 2.1) or decade (sub-task 2.2). The compiled dataset and the reported findings are valuable to the scientific community and contribute to advancing research in the automatic dating of texts and its applications in digital humanities and temporal text analysis.

2026

Overview of the CLEF 2025 JOKER Lab: Humour in Machine

Authors
Ermakova, L; Campos, R; Bosser, AG; Miller, T;

Publication
EXPERIMENTAL IR MEETS MULTILINGUALITY, MULTIMODALITY, AND INTERACTION, CLEF 2025

Abstract
Humour poses a unique challenge for artificial intelligence, as it often relies on non-literal language, cultural references, and linguistic creativity. The JOKER Lab, now in its fourth year, aims to advance computational humour research through shared tasks on curated, multilingual datasets, with applications in education, computer-mediated communication and translation, and conversational AI. This paper provides an overview of the JOKER Lab held at CLEF 2025, detailing the setup and results of its three main tasks: (1) humour-aware information retrieval, which involves searching a document collection for humorous texts relevant to user queries in either English or Portuguese; (2) pun translation, focussed on humour-preserving translation of paronomastic jokes from English into French; and (3) onomastic wordplay translation, a task addressing the translation of name-based wordplay from English into French. The 2025 edition builds upon previous iterations by expanding datasets and emphasising nuanced, manual evaluation methods. The Task 1 results show a marked improvement this year, apparently due to participants' judicious combination of retrieval and filtering techniques. Tasks 2 and 3 remain challenging, not only in terms of system performance but also in terms of defining meaningful and reliable evaluation metrics.

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