Cookies Policy
The website need some cookies and similar means to function. If you permit us, we will use those means to collect data on your visits for aggregated statistics to improve our service. Find out More
Accept Reject
  • Menu
Publications

Publications by José Alexandre Gonçalves

2024

Prototyping and Control of an Educational Manipulator Robot

Authors
Coelho, J; Brancaliao, L; Alvarez, M; Costa, P; Gonçalves, J;

Publication
2024 10TH INTERNATIONAL CONFERENCE ON CONTROL, DECISION AND INFORMATION TECHNOLOGIES, CODIT 2024

Abstract
This article presents the prototyping of an educational manipulator robot, based on the EEZYbotARM Mk2 robot, tailored for first-year master's students in the field of robotics. The project encompasses the assembly of the robot arm, computation of both forward and inverse kinematics, and analysis of two path-planning movement algorithms. These features are consolidated into an Arduino library to streamline the process for students to generate instructions for the robot. The EEZYbotARM Mk2 features a three-degree-of-freedom revolute arm with a gripper that remains parallel to its base at all times, enhancing its suitability for educational applications such as pick-and-place tasks. The article provides detailed descriptions of the materials and methods employed, along with proposed challenges for student engagement.

2024

Programming Mobile Robots in an Educational Context: a Hardware-in-the-loop Approach

Authors
Brancaliao, L; Alvarez, M; Coelho, J; Conde, M; Costa, P; Goncalves, J;

Publication
2024 10TH INTERNATIONAL CONFERENCE ON CONTROL, DECISION AND INFORMATION TECHNOLOGIES, CODIT 2024

Abstract
In this paper it is presented a Hardware-in-theloop (HIL) mobile robot programming approach, to be applied in a robotics educational context. The motivation to apply this approach is the fact that students can program the robots without access to the robot hardware, but still maintain some important closed loop control critical features, such as a realistic lag time and the possibility for a larger number of students to program at the same time. Therefore, the developed software is applied to the real hardware without any change. The HIL approach was applied to provide a simulation close to reality, once the processing occurs in the real robot processor and the actuation and sensorization inside the simulation, adding to the advantage to test the firmware avoiding damage in the physical robot.

2024

ROBOSTEAMSEN Project - Training SEN teachers to use robotics for fostering STEAM and develop computational thinking

Authors
Conde, MA; Rodríguez Sedano, FJ; Garcia Peñalvo, FJ; Gonçalves, J; Jormanainen, I; Anzanello, A; Alves, JFR; Hernández, RF; Ailincai, AA;

Publication
XXVI INTERNATIONAL SYMPOSIUM ON COMPUTERS IN EDUCATION, SIIE 2024

Abstract
Our contemporary society necessitates professionals equipped with 21st-century skills. Disciplines within Science, Technology, Engineering, Arts, and Mathematics (known as STEAM) have been particularly effective in fostering these skills. However, when considering students with disabilities, especially those with intellectual or developmental disabilities (IDD), this assertion often falls short. In this context, the RoboSTEAMSEN project emerges as an initiative designed to enhance educational processes by providing teachers of IDD students with the necessary resources to promote STEAM engagement. The project proposes the use of active learning methodologies and robotics to achieve this goal. The primary objective of the project is realized through several strategies: understanding the needs of students with disabilities and adapting the use of robotics and active learning methodologies accordingly; training teachers in the use of these resources; and creating a platform to exchange experiences, resources, lessons learned, tools, case scenarios, etc., while reaching other potential stakeholders such as caregivers and policymakers. The main outcomes of the project are teacher training programs and the development of associated competencies, tools to identify and classify resources for the students, and technological platforms to ensure the sustainability of the project once it concludes.

2024

Proceedings of TEEM 2023

Authors
Gonçalves, JAdC; Lima, JLSdM; Coelho, JP; García-Peñalvo, FJ; García-Holgado, A;

Publication
Lecture Notes in Educational Technology

Abstract

2024

Trends on Gamification, Generative AI, Multidisciplinary Technological Resources, Engineering Education, New Trends in Mechatronics, Diversity Gap in STEM, Laboratories in STEM Education at TEEM 2023

Authors
Joan Arnedo-Moreno; Carina González-González; Marc Alier; María José Casañ Guerrero; Daniel Amo Filvà; Juan A. Juanes Méndez; Samuel Marcos Pablos; Joaquim Armando Jorge; Clara Viegas; Natércia Lima; María Isabel Pozzo; José Gonçalves; José Lima; Paulo Costa; Alicia García-Holgado; Carina Soledad González-González; Angeles Dominguez; Arcelina Marques; Gustavo Alves; Juarez Bento da Silva;

Publication
Lecture Notes in Educational Technology

Abstract
This document presents the Tacks summary of Trends on Gamification, Generative AI, Multidisciplinary Technological Resources, Engineering Education, New Trends in Mechatronics, Diversity Gap in STEM, Laboratories in STEM Education at TEEM 2023, which was held in Bragança (Portugal) from October 25–27. These sessions were held as tracks of the International Conference on Technological Ecosystems for Enhancing Multiculturality (TEEM’23). © The Author(s), under exclusive license to Springer Nature Singapore Pte Ltd. 2024.

2024

Robustness Increase of a Ceramics Finishing Prototype: Towards Meeting Industry Requisites

Authors
Alvarez, M; Brancalião, L; Carneiro, J; Costa, P; Coelho, JP; Gonçalves, J;

Publication
Lecture Notes in Educational Technology

Abstract
This paper presents the development of a polishing prototype with a rotating sponge to be applied in the automation of a finishing process for the ceramic industry, focusing on increasing mechanical robustness. The prototype includes an AC motor, encoder, microcontroller, motor drive, and a collaborative robot to assist in the tests. Validation experiments related to the speed and force control were performed followed by the trajectory control tests using pieces printed using 3D printing technology to simulate the ceramic pieces. The results were satisfactory and showed a good performance of the polishing prototype, being this a good teaching aid tool to assist in the teaching and practical classes of mechatronics. © The Author(s), under exclusive license to Springer Nature Singapore Pte Ltd. 2024.

  • 17
  • 23