2016
Authors
de Sousa, M; Almeida, L; Sousa, A; Portugal, P;
Publication
EDULEARN16: 8TH INTERNATIONAL CONFERENCE ON EDUCATION AND NEW LEARNING TECHNOLOGIES
Abstract
Problem-Based Learning (PBL) has been used in several domains for almost two decades as a more efficient way to develop student's new skills. This approach lends itself well to teaching Industrial Communication Systems, allowing the students to acquire skills that enable them to solve a large set of concrete problems in an industrial context. Based on the authors experience in the Integrated Master in Electrical and Computer Engineering at the University of Porto in Portugal, we have developed a new hardware and software based platform for teaching industrial communications that is affordable and portable and amenable to PBL. This platform is the basis of a new course developed as a module in the MEDIS European project (MEDIS: A Methodology for the Formation of Highly Qualified Engineers at Masters Level in the Design and Development of Advanced Industrial Informatics Systems). This paper describes the course itself, the tools used and includes a brief discussion on the feedback received from early adopters among MEDIS participating universities.
2023
Authors
Sousa, J; Darabi, R; Sousa, A; Reis, LP; Brueckner, F; Reis, A; de Sá, JC;
Publication
PROCEEDINGS OF ASME 2023 INTERNATIONAL MECHANICAL ENGINEERING CONGRESS AND EXPOSITION, IMECE2023, VOL 3
Abstract
Directed Energy Deposition (DED) is crucial in additive manufacturing for various industries like aerospace, automotive, and biomedical. Precise temperature control is essential due to high-power lasers and dynamic environmental changes. Employing Reinforcement Learning (RL) can help with temperature control, but challenges arise from standardization and sample efficiency. In this study, a model-based Reinforcement Learning (MBRL) approach is used to train a DED model, improving control and efficiency. Computational models evaluate melt pool geometry and temporal characteristics during the process. The study employs the Allen-Cahn phase field (AC-PF) model using the Finite Element Method (FEM) with the Multi-physics Object-Oriented Simulation Environment (MOOSE). MBRL, specifically Dyna-Q+, outperforms traditional Q-learning, requiring fewer samples. Insights from this research aid in advancing RL techniques for laser metal additive manufacturing.
2025
Authors
Sousa, J; Brandau, B; Darabi, R; Sousa, A; Brueckner, F; Reis, A; Reis, LP;
Publication
IEEE ACCESS
Abstract
Laser-based additive manufacturing (LAM) offers the ability to produce near-net-shape metal parts with unparalleled energy efficiency and flexibility in both geometry and material selection. Despite advantages, these processes are inherently, as they are characterized by multiphysics interactions, multiscale phenomena, and highly dynamic behaviors, making their modeling and optimization particularly challenging. Artificial intelligence (AI) has emerged as a promising tool for enhancing the monitoring and control of additive manufacturing. This paper presents a systematic review of AI applications for real-time control of laser-based manufacturing processes, analyzing 16 relevant articles sourced from Scopus, IEEE Xplore, and Web of Science databases. The primary objective of this work is to contribute to the advancement of autonomous manufacturing systems capable of self-monitoring and self-correction, ensuring optimal part quality, enhanced efficiency, and reduced human intervention. Our findings indicate that 62.5 % of the 16 analyzed studies have deployed AI-driven controllers in real-world scenarios, with over 56 % using AI for control strategies, such as Reinforcement Learning. Furthermore, 62.5 % of the studies employed AI for process modeling or monitoring, which was integral to the development or data pipelines of the controllers. By defining a groundwork for future developments, this review not only highlights current advancements but also hints future innovations that will likely include AI-based controllers.
2025
Authors
Simoes, I; Sousa, AJ; Baltazar, A; Santos, F;
Publication
AGRICULTURE-BASEL
Abstract
Precision agriculture seeks to optimize crop yields while minimizing resource use. A key challenge is achieving uniform pesticide spraying to prevent crop damage and environmental contamination. Water-sensitive paper (WSP) is a common tool used for assessing spray quality, as it visually registers droplet impacts through color change. This work introduces a smartphone-based solution for capturing WSP images within vegetation, offering a tool for farmers to assess spray quality in real-world conditions. To achieve this, two approaches were explored: classical computer vision techniques and machine learning (ML) models (YOLOv8, Mask-RCNN, and Cellpose). Addressing the challenges of limited real-world data and the complexity of manual annotation, a programmatically generated synthetic dataset was employed to enable sim-to-real transfer learning. For the task of WSP segmentation within vegetation, YOLOv8 achieved an average Intersection over Union of 97.76%. In the droplet detection task, which involves identifying individual droplets on WSP, Cellpose achieved the highest precision of 96.18%, in the presence of overlapping droplets. While classical computer vision techniques provided a reliable baseline, they struggled with complex cases. Additionally, ML models, particularly Cellpose, demonstrated accurate droplet detection even without fine-tuning.
2024
Authors
Santos, B; Cardoso, A; Ledo, G; Reis, LP; Sousa, A;
Publication
2024 7TH IBERIAN ROBOTICS CONFERENCE, ROBOT 2024
Abstract
Artificial I ntelligence ( AI) a nd M achine Learning are frequently used to develop player skills in robotic soccer scenarios. Despite the potential of deep reinforcement learning, its computational demands pose challenges when learning complex behaviors. This work explores less demanding methods, namely Evolution Strategies (ES) and Hierarchical Reinforcement Learning (HRL), for enhancing coordination and cooperation between two agents from the FC Portugal 3D Simulation Soccer Team, in RoboCup. The goal is for two robots to learn a high-level skill that enables a robot to pass the ball to its teammate as quickly as possible. Results show that the trained models under-performed in a traditional robotic soccer two-agent task and scored perfectly in a much simpler one. Therefore, this work highlights that while these alternative methods can learn trivial cooperative behavior, more complex tasks are difficult t o learn.
2024
Authors
Brito, A; Sousa, P; Couto, A; Leao, G; Reis, LP; Sousa, A;
Publication
2024 7TH IBERIAN ROBOTICS CONFERENCE, ROBOT 2024
Abstract
Effective navigation in mobile robotics relies on precise environmental mapping, including the detection of complex objects as geometric primitives. This work introduces a deep learning model that determines the pose, type, and dimensions of 2D primitives using a mobile robot equipped with a noisy LiDAR sensor. Simulated experiments conducted in Webots involved randomly placed primitives, with the robot capturing point clouds which were used to progressively build a map of the environment. Two mapping techniques were considered, a deterministic and probabilistic (Bayesian) mapping, and different levels of noise for the LiDAR were compared. The maps were used as input to a YOLOv5 network that detected the position and type of the primitives. A cropped image of each primitive was then fed to a Convolutional Neural Network (CNN) that determined the dimensions and orientation of a given primitive. Results show that the primitive classification achieved an accuracy of 95% in low noise, dropping to 85% under higher noise conditions, while the prediction of the shapes' dimensions had error rates from 5% to 12%, as the noise increased. The probabilistic mapping approach improved accuracy by 10-15% compared to deterministic methods, showcasing robustness to noise levels up to 0.1. Therefore, these findings highlight the effectiveness of probabilistic mapping in enhancing detection accuracy for mobile robot perception in noisy environments.
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