2015
Authors
Choobdar, S; Ribeiro, P; Parthasarathy, S; Silva, F;
Publication
DATA MINING AND KNOWLEDGE DISCOVERY
Abstract
Nodes in complex networks inherently represent different kinds of functional or organizational roles. In the dynamic process of an information cascade, users play different roles in spreading the information: some act as seeds to initiate the process, some limit the propagation and others are in-between. Understanding the roles of users is crucial in modeling the cascades. Previous research mainly focuses on modeling users behavior based upon the dynamic exchange of information with neighbors. We argue however that the structural patterns in the neighborhood of nodes may already contain enough information to infer users' roles, independently from the information flow in itself. To approach this possibility, we examine how network characteristics of users affect their actions in the cascade. We also advocate that temporal information is very important. With this in mind, we propose an unsupervised methodology based on ensemble clustering to classify users into their social roles in a network, using not only their current topological positions, but also considering their history over time. Our experiments on two social networks, Flickr and Digg, show that topological metrics indeed possess discriminatory power and that different structural patterns correspond to different parts in the process. We observe that user commitment in the neighborhood affects considerably the influence score of users. In addition, we discover that the cohesion of neighborhood is important in the blocking behavior of users. With this we can construct topological fingerprints that can help us in identifying social roles, based solely on structural social ties, and independently from nodes activity and how information flows.
2015
Authors
Aparício, DO; Ribeiro, PMP; Silva, FMA;
Publication
CoRR
Abstract
2015
Authors
Choobdar, S; Ribeiro, P; Silva, F;
Publication
PROCEEDINGS OF THE 2015 IEEE/ACM INTERNATIONAL CONFERENCE ON ADVANCES IN SOCIAL NETWORKS ANALYSIS AND MINING (ASONAM 2015)
Abstract
It is well known that many social networks follow the homophily principle, dictating that individuals tend to connect with similar peers. Past studies focused on non-topological properties, such as the age, gender, beliefs or educations. In this paper we focus precisely on the topology itself, exploring the possible existence of pairwise role dependency, that is, purely structural homophily. We show that while pairwise dependency is necessary for some structural roles, it may be misleading for others. We also present SR-Diffuse, a novel method for identifying the structural roles of nodes within a network. It is an iterative algorithm following an optimization model able to learn simultaneously from topological features and structural homophily, combining both aspects. For assessing our method, we applied it in a classification problem in information cascades, comparing its performance against several baseline methods. The experimental results with Flickr and Digg data show that SR-Diffuse can improve the quality of the discovered roles and can better represent the profile of the individuals, leading to a better prediction of social classes within information cascades.
2015
Authors
Lengauer, C; Bouge, L; Silva, F;
Publication
CONCURRENCY AND COMPUTATION-PRACTICE & EXPERIENCE
Abstract
2015
Authors
Nabizadeh, AH; Jorge, AM; Leal, JP;
Publication
WEBIST 2015 - 11th International Conference on Web Information Systems and Technologies, Proceedings
Abstract
The main goal of recommender systems is to assist users in finding items of their interest in very large collections. The use of good automatic recommendation promotes customer loyalty and user satisfaction because it helps users to attain their goals. Current methods focus on the immediate value of recommendations and are evaluated as such. This is insufficient for long term goals, either defined by users or by platform managers. This is of interest in recommending learning resources to learn a target concept, and also when a company is organizing a campaign to lead users to buy certain products or moving to a different customer segment. Therefore, we believe that it would be useful to develop recommendation algorithms that promote the goals of users and platform managers (e.g. e-shop manager, e-learning tutor, ministry of culture promotor). Accordingly, we must define appropriate evaluation methodologies and demonstrate the concept on practical cases.
2015
Authors
Paiva, JC; Leal, JP; Queiros, R;
Publication
LANGUAGES, APPLICATIONS AND TECHNOLOGIES, SLATE 2015
Abstract
Existing gamification services have features that preclude their use by e-learning tools. Odin is a gamification service that mimics the API of state-of-the-art services without these limitations. This paper describes Odin, its role in an e-learning system architecture requiring gamification, and details its implementation. The validation of Odin involved the creation of a small e-learning game, integrated in a Learning Management System (LMS) using the Learning Tools Interoperability (LTI) specification.
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