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Publications

Publications by SYSTEM

2021

Estratégias dos estudos métricos da informação para o mapeamento de inovação

Authors
Rebouças Nascimento, M; Clara Cândido, A; Augusto Zimmermann, R; Wielewicki, P;

Publication
Comunicação & Inovação

Abstract
O presente artigo objetiva identificar estratégias metodológicas existentes no âmbito dos estudos métricos da informação que contribuem para o mapeamento de inovação. Em termos metodológicos, este estudo qualitativo de caráter exploratório e descritivo parte do levantamento da produção de conhecimento relacionada às tipologias dos estudos métricos na base de dados Web of Science, por meio da relação do termo inovação nas palavras-chave e keywords plus dos artigos. Os resultados destacam a aplicação da inovação nas metrias da informação no âmbito da altmetria, bibliometria, cientometria, patentometria e webometria.

2021

Collaborative Engineering definition: Distinguishing it from Concurrent Engineering through the complexity and semiotics lenses

Authors
Putnik, GD; Putnik, Z; Shah, V; Varela, L; Ferreira, L; Castro, H; Catia, A; Pinheiro, P;

Publication
IOP Conference Series: Materials Science and Engineering

Abstract

2021

Collaborative Engineering: A Review of Organisational Forms for Implementation and Operation

Authors
Putnik, GD; Putnik, Z; Shah, V; Varela, L; Ferreira, L; Castro, H; Catia, A; Pinheiro, P;

Publication
IOP Conference Series: Materials Science and Engineering

Abstract

2021

Using Video Games to Improve Capabilities in Decision Making and Cognitive Skill: A Literature Review

Authors
Castro, H; Pinto, N; Pereira, F; Ferreira, L; Ávila, P; Bastos, J; Putnik, GD; Cruz Cunha, M;

Publication
5TH INTERNATIONAL CONFERENCE ON COMPUTER SCIENCE AND COMPUTATIONAL INTELLIGENCE 2020

Abstract
Video games provide a means to improve a human's cognitive skills. There are several genres of games that affect different cognitive subcategory. The purpose of this paper is to determine whether video games could really improve cognitive skills and decision-making; and which video games genre affect which cognitive skills. The authors assess previous experiments related to video games and cognitive skills. The paper reviewed 27 experimental and literature review studies. The results of the review proved that video games do improve cognitive skills and decision-making. Cognitive skills such as perception, attentional control, and decision-making improves when subjects were trained with video games. In relation to video games genre, Real-time strategy (RTS) players outperforms First-person shooter (FPS) players on cognitive flexibility while FPS players tend to have lower switching cost in work. People with profession such as nurses and doctors showed improved decision-making and risk assessment when trained with serious simulation games. High school and undergraduate students who played video games exhibit better result when given tasks related to cognitive abilities compared to students who do not played video games. We encourage further studies to conduct a much bigger experiment to correlate with our findings. (C) 2021 The Authors. Published by Elsevier B.V.

2021

Is the incorporation of sustainability issues and Sustainable Development Goals in project management a catalyst for sustainable project delivery?

Authors
de Toledo, RF; de Farias, JR; de Castro, HCGA; Putnik, GD; da Silva, LE;

Publication
INTERNATIONAL JOURNAL OF SUSTAINABLE DEVELOPMENT AND WORLD ECOLOGY

Abstract
Sustainability in project management is an emerging and evolving field of study, in the 2030 Agenda for Sustainable Development. Sustainability in project management is immersed in many goals and targets, and is also echoed in many other goals and targets. In this sense, the goal of this research was to analyse how to incorporate sustainability issues and Sustainable Development Goals - SDGs as critical success factors for project management and propose a sustainable project management model. The developed conceptual model contains the variables related to the identified barriers and motivation factors for the integration of sustainability with project management. It presents seven hypotheses and five constructs: Sustainable Development Goals; Interested Parties; Sustainable Companies; Sustainable Project Management Methodology and Sustainable Project. The proposed model and its constructs' relationships were validated using a structural equation model, across more than 400 valid questionnaires, completed by project management professionals from all around the world. The main result of the study indicates that for sustainability to become an integer part of project management, the dissemination and use of a sustainable project management methodology that considers the SDGs - Sustainable Development Goals by companies and professional associations, encouraging professionals to be trained and certified in these sustainable methodologies, is necessary.

2021

Volunteer engagement: drivers and outcomes on non-profits' co-creation of value

Authors
Matos, M; Fernandes, T;

Publication
INTERNATIONAL REVIEW ON PUBLIC AND NONPROFIT MARKETING

Abstract
Engagement plays a key role for most organizations. Establishing close relationships with consumers and other stakeholders - thus promoting their loyalty and participation in the value creation process - has become an element of competitive advantage. Extant literature has focused consumer-brands relationships in commercial contexts; yet, when it comes to non-commercial or non-profit contexts - where communities of decidedly engaged individuals voluntarily invest their time and energy to a cause - research is still in its infancy. This study sets out to understand how non-profit organizations (NPO) can generate a sense of engagement among volunteers and which volunteers' behaviours - associated with that psychological state - entice value co-creation with NPO. Group interviews were carried out with volunteers to gain insights on drivers and outcomes of Volunteer Engagement (VE). Value congruence between volunteers and NPO, a sense of community, as well as perceptions of competence and autonomy, were identified as drivers of VE. The study further validated the impact of VE not only on somewhat predictable outcomes, such as NPO loyalty and advocacy, but also on the co-creation of value with NPO through the recruitment of new volunteers and the development of new ideas for service innovation.

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