2026
Authors
Beck, D; Morgado, L; O'Shea, P;
Publication
IMMERSIVE LEARNING RESEARCH NETWORK, ILRN 2025
Abstract
Since the publication of the 2020 paper, Finding the Gaps About Uses of Immersive Learning Environments: A Survey of Surveys, the landscape of immersive learning environments (ILEs) has continued to evolve rapidly. This update aims to revisit the gaps identified in that previous research and explore emerging trends. We conducted an extensive review of new surveys published after that paper's cut date. Our findings reveal a significant amount of new published reviews (n = 64), more than doubling the original corpus (n = 47). The results highlighted novel themes of usage of immersive environments, helping bridge some 2020 research gaps. This paper discusses those developments and presents a consolidated perspective on the uses of immersive learning environments.
2026
Authors
Morgado, L;
Publication
IMMERSIVE LEARNING RESEARCH NETWORK, ILRN 2025
Abstract
This work reflects upon what Immersion can mean from the perspective of an Artificial Intelligence (AI). Applying the lens of immersive learning theory, it seeks to understand whether this new perspective supports ways for AI participation in cognitive ecologies. By treating AI as a participant rather than a tool, it explores what other participants (humans and other AIs) need to consider in environments where AI can meaningfully engage and contribute to the cognitive ecology, and what the implications are for designing such learning environments. Drawing from the three conceptual dimensions of immersion-System, Narrative, and Agency-this work reinterprets AIs in immersive learning contexts. It outlines practical implications for designing learning environments where AIs are surrounded by external digital services, can interpret a narrative of origins, changes, and structural developments in data, and dynamically respond, making operational and tactical decisions that shape human-AI collaboration. Finally, this work suggests how these insights might influence the future of AI training, proposing that immersive learning theory can inform the development of AIs capable of evolving beyond static models. This paper paves the way for understanding AI as an immersive learner and participant in evolving human-AI cognitive ecosystems.
2026
Authors
Dennis Beck; Doug Elmendorf; Leonel Morgado;
Publication
Journal of Online Learning Research
Abstract
2026
Authors
Cosme, J; Fernandes, A; Amorim, V; Filipe, V;
Publication
COMPUTER-HUMAN INTERACTION RESEARCH AND APPLICATIONS, CHIRA 2025, PT III
Abstract
One of the main challenges in modern industrial environments is managing the large amount of physical documentation obtained during the production process. Companies increasingly seek to adopt paperless alternatives to promote production efficiency and reduce their industrial environmental impact. On the shop floor, each production line relies on standardised forms to verify parameters and conditions before and after production begins; however, the large volume of paper documentation generated from these records led to the need to develop a digital platform capable of streamlining and digitising forms, enhancing process sustainability and efficiency. The proposed interoperable web application provides various features that allow users to create, customise, submit and approve forms digitally. It also integrates automated notifications and alerts for specific situations, enabling more effective responses to the production process's momentary needs. By unifying all processes related to forms management within a digital infrastructure, this solution aligns with the current industrial paradigm, reducing reliance on paper, optimising workflow efficiency, and incorporating innovative and industrial advancements.
2026
Authors
Penelas, G; Nunes, R; Barbosa, L; Reis, A; Barroso, J; Pinto, T;
Publication
ADVANCES IN PRACTICAL APPLICATIONS OF AGENTS, MULTI-AGENT SYSTEMS, AND COMPUTATIONAL SOCIAL SCIENCE: THE PAAMS COLLECTION, PAAMS 2025
Abstract
This paper presents a game-simulated environment that mimics real-world conditions, with a focus on autonomous vehicle navigation. Despite significant advances in the field of games and simulations, there are still a number of challenges to overcome, in particular, the ability to accurately transfer what has been learned in virtual environments to the real world. This project recreates an agent (a motorcycle), modeled with complex physics, navigating autonomously on a detailed map based on the urban geography of Vila Real, Portugal, recreated from real data, implemented in the Unity game engine. In this paper, we provide a detailed overview of the environment and agent creation processes, highlighting the integration of realistic road networks, obstacles, and interaction mechanics that enhance the fidelity of the simulation. The experimental phase demonstrates the motorcycles ability to navigate efficiently, adapting to road layouts, avoiding obstacles, and adjusting to dynamic conditions. The insights from this study can be applied and transferred to real-world application scenarios, particularly in optimizing route planning and driving behaviour for electric motorcycles.
2026
Authors
Mendes, T; Borges, D; Lima, D; Silva, A; Reis, A; Barroso, J; Pinto, T;
Publication
ADVANCES IN PRACTICAL APPLICATIONS OF AGENTS, MULTI-AGENT SYSTEMS, AND COMPUTATIONAL SOCIAL SCIENCE: THE PAAMS COLLECTION, PAAMS 2025
Abstract
Nim is a mathematical combinatorial game in which two players take turns removing, or nimming, objects from distinct heaps or piles Although its rules are simple, which makes it extremely easy to play, it requires a solid strategic reasoning in order to win against experienced players. This study presents an optimised strategic approach to the game of Nim, which represents the guaranteed winning strategy for this game for the first player to take action. The proposed approach is a fundamental combinatorial game rooted in Boolean algebra and the XOR operation. Unlike traditional strategies that solely rely on XOR calculations to determine winning and losing positions, this research identifies and analyses anomalous strategic behaviours that challenge conventional Nim theory, revealing previously unexplored patterns in specific game configurations. To validate these findings, a Python-based application has been developed, implementing the proposed strategy to ensure consistent victory. The algorithm systematically applies XOR calculations, executes optimal moves, and dynamically adapts to anomalies, demonstrating how these irregularities can be leveraged for strategic advantage. This computational validation reinforces the theoretical framework and provides new insights into the limitations and extensions of classical Nim strategies. Beyond its implications for Nim, this research highlights the broader potential of AI-driven decision-making in combinatorial games. By demonstrating how algorithmic intelligence can analyse game states, predict outcomes, and refine strategies, this study contributes to advancements in artificial intelligence, optimisation algorithms, and complex strategic decision-making models.
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