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Publications

Publications by Emanuel Peres Correia

2015

Cost-effective and lightweight mobile units for MixAR: a comparative trial among different setups

Authors
Padua, L; Narciso, D; Adao, T; Cunha, A; Peres, E; Magalhaes, L;

Publication
CONFERENCE ON ENTERPRISE INFORMATION SYSTEMS/INTERNATIONAL CONFERENCE ON PROJECT MANAGEMENT/CONFERENCE ON HEALTH AND SOCIAL CARE INFORMATION SYSTEMS AND TECHNOLOGIES, CENTERIS/PROJMAN / HCIST 2015

Abstract
Cultural heritage has arousing the interest of the general public (e.g. tourists), resulting in the increasing number of visitations to archaeological sites. However, many buildings and monuments are severely damaged or completely destroyed, which doesn't allow to get a full experience of "travelling in time". Over the years, several Augmented Reality (AR) approaches were proposed to overcome these issues by providing three-dimensional visualization of reconstructed ancient structures in situ. However, most of these systems were made available through heavy and expensive technological bundles. Alternatively, MixAR intends to be a lightweight and cost-effective Mixed Reality system which aims to provide the visualization of virtual ancient buildings reconstructions in situ, properly superimposed and aligned with real-world ruins. This paper proposes and compares different AR mobile units setups to be used in the MixAR system, with low-cost and lightweight requirements in mind, providing different levels of immersion. It was propounded four different mobile units, based on: a laptop computer, a single-board computer (SBC), a tablet and a smartphone, which underwent a set of tests to evaluate their performances. The results show that mobile units based on laptop computer and SBC reached a good overall performance while mobile units based on tablet and smartphone did not meet such a satisfactory result even though they are acceptable for the intended use. (C) 2015 The Authors. Published by Elsevier B.V.

2016

Helping older people: is there an app for that?

Authors
Cunha, A; Cunha, E; Peres, E; Trigueiros, P;

Publication
INTERNATIONAL CONFERENCE ON ENTERPRISE INFORMATION SYSTEMS/INTERNATIONAL CONFERENCE ON PROJECT MANAGEMENT/INTERNATIONAL CONFERENCE ON HEALTH AND SOCIAL CARE INFORMATION SYSTEMS AND TECHNOLOGIES, CENTERIS/PROJMAN / HCIST 2016

Abstract
From social networks to health and fitness, everyday a lot of mobile devices applications (apps) are being developed. The variety and availability is such that people start to think that indeed "there's an app for everything". Many of these apps address either problems or characteristics that affect older people and that are related with the ageing process (e.g. memory and visual aids apps). They can effectively help people and are under constant evolution. However, the lack of knowledge about these available technological aids can undermine its dissemination and consequently the help that people really receive, especially those who need it the most: older people. As such, a methodological search for available aid apps was made both in Google Play and in iTunes: 536 were selected, their classification analysed and the kind of help that they provide identified. It was noted that either in Google Play or in iTunes the apps' categories are similar. Furthermore, it is not easily perceived what the type of help that each app can provide is and how is it provided. Hence, based on the results from the aforementioned methodological search, this paper proposes a new scalable tree-based classification methodology for aid apps, which is considered more suited to perceive what the available aid apps for mobile devices are. The existing apps were then characterized based on the proposed classification, to determine what the main aid that they provide is. (C) 2016 The Authors. Published by Elsevier BAT.

2015

MixAR Mobile Prototype: Visualizing Virtually Reconstructed Ancient Structures In Situ

Authors
Narciso, D; Padua, L; Adao, T; Peres, E; Magalhaes, L;

Publication
CONFERENCE ON ENTERPRISE INFORMATION SYSTEMS/INTERNATIONAL CONFERENCE ON PROJECT MANAGEMENT/CONFERENCE ON HEALTH AND SOCIAL CARE INFORMATION SYSTEMS AND TECHNOLOGIES, CENTERIS/PROJMAN / HCIST 2015

Abstract
Archeology and related areas have a special interest on cultural heritage sites since they provide valuable information about past civilizations. However, the ancient buildings present in these sites are commonly found in an advanced state of degradation which difficult the professional/expert analysis. Virtual reconstructions of such buildings aim to provide a digital insight of how these historical places could have been in ancient times. Moreover, the visualization of such models has been explored by some Augmented Reality (AR) systems capable of providing support to experts. Their compelling and appealing environments have also been applied to promote the social and cultural participation of general public. The existing AR solutions regarding this thematic rarely explore the potential of realism, due to the following lacks: the exploration of mixed environments is usually only supported for indoors or outdoors, not both in the same system; the adaptation of the illumination conditions to the reconstructed structures is rarely addressed causing a decrease of credibility. MixAR [1] is a system concerned with those challenges, aiming to provide the visualization of virtual buildings augmented upon real ruins, allowing soft transitions among its interiors and exteriors and using relighting techniques for a faithful interior illumination, while the user freely moves in a given cultural heritage site, carrying a mobile unit. Regarding the focus of this paper, we intend to report the current state of MixAR mobile unit prototype, which allows visualizing virtual buildings - properly aligned with real-world structures - based on user's location, during outdoor navigation. In order to evaluate the prototype performance, a set of tests were made using virtual models with different complexities. (C) 2015 The Authors. Published by Elsevier B.V.

2014

Procedural Generation of Traversable Buildings Outlined By Arbitrary Convex Shapes

Authors
Adao, T; Magalhaes, L; Peres, E; Pereira, F;

Publication
CENTERIS 2014 - CONFERENCE ON ENTERPRISE INFORMATION SYSTEMS / PROJMAN 2014 - INTERNATIONAL CONFERENCE ON PROJECT MANAGEMENT / HCIST 2014 - INTERNATIONAL CONFERENCE ON HEALTH AND SOCIAL CARE INFORMATION SYSTEMS AND TECHNOLOGIES

Abstract
Virtual reconstructions are commonly used in archaeology to represent cultural heritage monuments that had been lost or damaged by natural causes. Traditionally, these reconstructions require a huge number of human resources and large ranges of time, resulting in high costs of production. To tackle with this issue, many researchers developed semi-automatic techniques to produce virtual models expeditiously. These procedural techniques provide different ways of represent buildings, including interiors and outer facades, in an archaeological or modern context. However, the existing techniques focusing building interiors only support the production of virtual models composed mainly by regular shapes such as rectangles. In this paper it will be presented the first steps of a novel methodology to provide a solution for the generation of building interiors constrained by arbitrary convex shapes. This methodology uses a specific ontology with a set of rules in order to regulate the generation process. The sequence of steps includes the room placement and area definition, section cuts and area readjustments, room linking and finally the extrusions and roof placement to deliver the final 3D model. (C) 2014 The Authors. Published by Elsevier Ltd.

2013

Project Management Success I-C-E Model – A Work in Progress

Authors
Marques, A; Varajão, J; Sousa, J; Peres, E;

Publication
Procedia Technology

Abstract

2017

A cost-effective instrumented walkway for measuring ground reaction forces in rats to assess gait pattern

Authors
Silva, N; Sousa, JJ; Peres, E; Sousa, A; Ruiz Armenteros, AM; Varejao, A; Morais, R;

Publication
MEASUREMENT

Abstract
Animal experiments have gained importance in human diseases studies, namely neurological diseases and its biomechanical and physiological aspects. As a model of human disease, the rat offers many advantages over other organisms. For the biomechanical aspects of locomotion these studies are based on the analysis of animals' kinetic parameters, accessed through a locomotion measurement system. However, these systems are not yet thoroughly developed, are still scarce and are also very expensive when developed for studies using small rodents. In this paper, a system capable of measuring contact forces of small rodents is presented. The platform hardware is based on a 5 x 3 matrix of ultra-sensitive force sensors that produce a set of signals acquired in a LabVIEW (TM) environment, used for data acquisition and processing. The post processing steps include the removal of null data, curve normalization related to the rat's weight and expressed as percentage of passage, resulting in a gait pattern. The proposed cost-effective system has achieved excellent results regarding the locomotion profile of healthy animals.

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