2014
Authors
Dias, JC; Machado, P; Silva, DC; Abreu, PH;
Publication
ENGINEERING APPLICATIONS OF ARTIFICIAL INTELLIGENCE
Abstract
With an ever increasing number of vehicles traveling the roads, traffic problems such as congestions and increased travel times became a hot topic in the research community, and several approaches have been proposed to improve the performance of the traffic networks. This paper introduces the Inverted Ant Colony Optimization (IACO) algorithm, a variation of the classic Ant Colony algorithm that inverts its logic by converting the attraction of ants towards pheromones into a repulsion effect. IACO is then used in a decentralized traffic management system, where drivers become ants that deposit pheromones on the followed paths; they are then repelled by the pheromone scent, thus avoiding congested roads, and distributing the traffic through the network. Using SUMO (Simulation of Urban MObility), several experiments were conducted to compare the effects of using IACO with a shortest time algorithm in artificial and real world scenarios - using the map of a real city, and corresponding traffic data. The effect of the behavior caused by this algorithm is a decrease in traffic density in widely used roads, leading to improvements on the traffic network at a local and global level, decreasing trip time for drivers that adhere to the suggestions made by IACO as well as for those who do not. Considering different degrees of adhesion to the algorithm, IACO has significant advantages over the shortest time algorithm, improving overall network performance by decreasing trip times for both IACO-compliant vehicles (up to 84%) and remaining vehicles (up to 71%). Thus, it benefits individual drivers, promoting the adoption of IACO, and also the global road network. Furthermore, fuel consumption and CO2 emissions from both vehicle types decrease significantly when using IACO (up to 49%).
2014
Authors
Machado, P; Martins, T; Amaro, H; Abreu, PH;
Publication
Evolutionary and Biologically Inspired Music, Sound, Art and Design - Third European Conference, EvoMUSART 2014, Granada, Spain, April 23-25, 2014, Revised Selected Papers
Abstract
Fitness assignment is one of the biggest challenges in evolutionary art. Interactive evolutionary computation approaches put a significant burden on the user, leading to human fatigue. On the other hand, autonomous evolutionary art systems usually fail to give the users the opportunity to express and convey their artistic goals and preferences. Our approach empowers the users by allowing them to express their intentions through the design of fitness functions. We present a novel responsive interface for designing fitness function in the scope of evolutionary ant paintings. Once the evolutionary runs are concluded, further control is given to the users by allowing them to specify the rendering details of selected pieces. The analysis of the experimental results highlights how fitness function design influences the outcomes of the evolutionary runs, conveying the intentions of the user and enabling the evolution of a wide variety of images. © 2014 Springer-Verlag.
2014
Authors
Abreu, PH; Amaro, H; Silva, DC; Machado, P; Abreu, MH; Afonso, N; Dourado, A;
Publication
IFMBE Proceedings
Abstract
Breast Cancer is the most common type of cancer in women worldwide. In spite of this fact, there are insufficient studies that, using data mining techniques, are capable of helping medical doctors in their daily practice. This paper presents a comparative study of three ensemble methods (TreeBagger, LPBoost and Subspace) using a clinical dataset with 25% missing values to predict the overall survival of women with breast cancer. To complete the absent values, the k-nearest neighbor (k-NN) algorithm was used with four distinct neighbor values, trying to determine the best one for this particular scenario. Tests were performed for each of the three ensemble methods and each k-NN configuration, and their performance compared using a Friedman test. Despite the complexity of this challenge, the produced results are promising and the best algorithmconfiguration (TreeBagger using 3 neighbors) presents a prediction accuracy of 73%. © Springer International Publishing Switzerland 2014.
2014
Authors
Simões, D; Abreu, PH; Silva, DC;
Publication
New Perspectives in Information Systems and Technologies, Volume 2 [WorldCIST'14, Madeira Island, Portugal, April 15-18, 2014]
Abstract
2014
Authors
Oliveira, J; Castro, A; Coimbra, M;
Publication
2014 36TH ANNUAL INTERNATIONAL CONFERENCE OF THE IEEE ENGINEERING IN MEDICINE AND BIOLOGY SOCIETY (EMBC)
Abstract
In this paper we explore a novel feature for the segmentation of heart sounds: the entropy gradient. We are motivated by the fact that auscultations in real environments are highly contaminated by noise and results reinforce our suspicions that the entropy gradient is not only robust to such noise but maintains a high sensitivity to the S1 and S2 components of the signal. Our whole approach consists of three stages, out of which the last two are novel contributions to this field. The first stage consists of typical pre-processing and wavelet reconstruction to obtain the Shannon energy envelogram. On the second stage we use an embedding matrix to track the dynamics of the system, which is formed by delay vectors with higher dimension than the corresponding attractor. On the third stage, we use the eigenvalues and eigenvectors of the embedding matrix to estimate the entropy of the envelogram. Finite differences are used to estimate entropy gradients, in which standard peak picking approaches are used for heart sound segmentation. Experiments are performed on a public dataset of pediatric auscultations obtained in real environments and results show the promising potential of this novel feature for such noisy scenarios.
2013
Authors
Domingues, MA; Gouyon, F; Jorge, AM; Leal, JP; Vinagre, J; Lemos, L; Sordo, M;
Publication
IJMIR
Abstract
Nowadays, a large number of people consume music from the web. Web sites and online services now typically contain millions of music tracks, which complicates search, retrieval, and discovery of music. Music recommender systems can address these issues by recommending relevant and novel music to a user based on personal musical tastes. In this paper, we propose a hybrid music recommender system, which combines usage and content data. We describe an online evaluation experiment performed in real-time on a commercial web site, specialized in content from the very Long Tail of music content. We compare it against two stand-alone recommender systems, the first system based on usage and the second one based on content data (namely, audio and textual tags). The results show that the proposed hybrid recommender shows advantages with respect to usage-based and content-based systems, namely, higher user absolute acceptance rate, higher user activity rate and higher user loyalty. © 2012, Springer-Verlag London.
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