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Publications

Publications by HumanISE

2017

Audio Guides and Human Tour Guides: Measuring Children's Engagement & Learning at a Museum Setting

Authors
Cesário, V; Coelho, A; Nisi, V;

Publication
Proceedings of the Doctoral Consortium, Posters and Demos at CHItaly 2017 co-located with 12th Biannual Conference of the Italian SIGCHI Chapter (CHItaly 2017), Cagliari, Italy, September 18-20, 2017.

Abstract

2017

Serious Games, Interaction and Simulation

Authors
Vaz de Carvalho, C; Escudeiro, P; Coelho, A;

Publication
Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering

Abstract

2017

Screening and Evaluation Platform for Depression and Suicidality in Primary Healthcare

Authors
Cassola, F; Costa, A; Henriques, R; Rocha, A; Sousa, M; Gomes, P; Ferreira, T; Cunha, C; Salgado, J;

Publication
PROCEEDINGS OF THE 3RD INTERNATIONAL CONFERENCE ON INFORMATION AND COMMUNICATION TECHNOLOGIES FOR AGEING WELL AND E-HEALTH (ICT4AWE), VOL 1

Abstract
This work presents a screening and evaluation platform for depression and suicidality that has been tested in the scope of primary healthcare. The main objective is to improve the efficiency and effectiveness of screening processes. A web-based, decision support platform was provided for qualified healthcare professionals. The platform provides several assessment tools for patient evaluation and monitoring of their treatment, along with follow up appointment management. A preliminary evaluation process was carried out to understand the health professional's satisfaction. This revealed there was general satisfaction with its integrated functions and all the provided methods of assessment. In conclusion, the project sustains the goal of improving the treatment outcomes for clinical depression by refining the screening methods and consequently increase the screening effectiveness and efficiency.

2017

ULTEMAT: A mobile framework for smart ecological momentary assessments and interventions

Authors
van de Ven, P; O'Brien, H; Henriques, R; Klein, M; Msetfi, R; Nelson, J; Rocha, A; Ruwaard, J; O'Sullivan, D; Riper, H;

Publication
INTERNET INTERVENTIONS-THE APPLICATION OF INFORMATION TECHNOLOGY IN MENTAL AND BEHAVIOURAL HEALTH

Abstract
In this paper we introduce a new Android library, called ULTEMAT, for the delivery of ecological momentary assessments (EMAs) on mobile devices and we present its use in the MoodBuster app developed in the H2020 E-COMPARED project. We discuss context-aware, or event-based, triggers for the presentation of EMAs and discuss the potential they have to improve the effectiveness of mobile provision of mental health interventions as they allow for the delivery of assessments to the patients when and where these are most appropriate. Following this, we present the abilities of ULTEMAT to use such context-aware triggers to schedule EMAs and we discuss how a similar approach can be used for Ecological Momentary Interventions (EMIs).

2017

MyCarMobile: A Travel Assistance Emergency Mobile App for Deaf People

Authors
Rocha, T; Paredes, H; Soares, D; Fonseca, B; Barroso, J;

Publication
HUMAN-COMPUTER INTERACTION - INTERACT 2017, PT I

Abstract
Deaf people face serious communication problems. The use of smartphones has been explored as a solution for breaking communication barriers and enhancing their communication, by providing access to basic services. This paper explores the usage of iconographic interfaces in smartphones as a means for contributing to further autonomy for deaf people. We applied the model for asynchronous and non-verbal communication through iconographic and interactive flows to develop the MyCarMobile application, a travel assistance android mobile application for deaf people. Our research explores a solution which enables travel assistance services without involving audio, using an iconographic interface to report road accidents. A user centered design approach was applied in the development of the prototype and usability tests were performed with eleven deaf users, in order to validate the mobile application. The results revealed a good performance and user satisfaction when interacting with the application.

2017

Integration scenarios of virtual worlds in learning management systems using the MULTIS approach

Authors
Morgado, L; Paredes, H; Fonseca, B; Martins, P; Almeida, A; Vilela, A; Pires, B; Cardoso, M; Peixinho, F; Santos, A;

Publication
PERSONAL AND UBIQUITOUS COMPUTING

Abstract
This work further clarifies how the MULTIS architecture can be used for integration of virtual worlds in learning management system (LMS) for organizational management of e-learning activities, as an extension to a previous work published in the proceedings of VEAI 2016. Current LMSs provide minimal support for educational use in an organizational context, and other integration efforts assume that educators are inside the virtual world, accessing the LMS as an external service. Our approach enables educators to set up and manage virtual world activities from within the traditional LMS Web interface as an integral part of the overall educational activities of a course. The MULTIS architecture foresees several alternative communication channels between LMS and virtual worlds, including the spooling of automated clients or "bots" and the flexibility to inject code if necessary and possible. In this work, we detail the application of this architecture and its approach in several sample scenarios, based on previous analysis of integration requirements. It is the result of a joint effort by academic and corporate teams, implemented and tested in the Formare LMS for OpenSimulator and Second Life Grid virtual world platforms.

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