About
PhD in Computer Science with a thesis in the area of serious games and virtual platforms. His research topic is the creation of a framework that enhances behavioural change using gamification techniques. Has already worked in several research projects, namely: OnlineGym (Virtual Gym 3D); eCompared; StopDepression; NanoStima, GresBas (EU/FCT), FEEdBACk (H2020), VRTraining, MELOA (H2020). He is currently working on a project for the use of immersive virtual reality for professional training and certification. Assistant professor at FEUP in the area of disciplines related to software programming. He is passionate about life! His great hobby is scouting ...