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Details

  • Name

    Carlos Campos
  • Cluster

    Computer Science
  • Role

    Affiliated Researcher
  • Since

    01st June 2017
Publications

2019

Vegetation modeling for driving environments

Authors
Campos, CJ; Pinto, HF; Miguel, J; Coelho, AF; Nobrega, R;

Publication
Iberian Conference on Information Systems and Technologies, CISTI

Abstract
Conducting scientific experiments in driving simulators requires the modeling of reliable and complete road environments. These environments must provide extensive landscapes with the artifacts and natural element that can be usually found in the real world. This paper presents a method to efficiently produce models of natural vegetation. The produced models are then applied to populate existing terrain definitions, allowing the fast preparation of extensive environments with realistic landscapes. The human supervisor can interact in this generation process, in order to obtain custom landscapes definitions. After the landscape generation process, the road network definition can be then generated, producing a complete driving environment, in an integrated modeling process. The proposed method allows modeling a wide range of drive environments, with the realism and quality required to the realization of virtual training or experimental work in many terrain based activities, such driving simulators. © 2019 AISTI.

2018

Building Virtual Driving Environments From Computer-Made Projects

Authors
Campos, CJ; Pinto, HF; Leitão, JM; Pereira, JP; Coelho, AF; Rodrigues, CM;

Publication
Advances in Multimedia and Interactive Technologies - Interface Support for Creativity, Productivity, and Expression in Computer Graphics

Abstract

2015

Procedural Generation of Topologic Road Networks for Driving Simulation

Authors
Campos, C; Leitao, JM; Pereira, JP; Ribas, A; Coelho, AF;

Publication
2015 10TH IBERIAN CONFERENCE ON INFORMATION SYSTEMS AND TECHNOLOGIES (CISTI)

Abstract
Virtual environments for driving simulation aimed to scientific purposes require three-dimensional models of realistic road networks. The generation of these networks according to the requirements, if done manually by road design specialists, results in a time consuming task. Procedural generation of road networks comes as a solution to this problem with the creation of complete road networks definition adequate to simulation. This paper proposes a method to automatically generate an optimized definition of very large roads network, in an integrated process, from the selection of nodes in a terrain area, to the network topological definition. The human supervisor can interact with this generation process at any stage, in order to obtain custom road networks definitions. The proposed method reduces the use of specialists for preparing large road networks definitions. These definitions are suitable to integrate into a broader process to create road environments, with different road types, appropriate to conducting scientific experiments in driving simulation.

2015

Integrated modeling of road environments for driving simulation

Authors
Campos, C; Leitao, JM; Coelho, AF;

Publication
GRAPP 2015 - 10th International Conference on Computer Graphics Theory and Applications; VISIGRAPP, Proceedings

Abstract
Virtual environments for driving simulations aimed to scientific purposes require three-dimensional road models that must obey to detailed standards of specification and realism. The creation of road models with this level of quality requires previous definition of the road networks and the road paths. Each road path is usually obtained through the dedicated work of roadway design specialists, resulting in a long time consuming process. The driving simulation for scientific purposes also requires a semantic description of all elements within the environment in order to provide the parameterization of actors during the simulation and the production of simulation reports. This paper presents a methodology to automatically generate road environments suitable to the implementation of driving simulation experiences. This methodology integrates every required step for modelling road environments, from the determination of interchanges nodes to the generation of the geometric and the semantic models. The human supervisor can interact with the model generation process at any stage, in order to meet every specific requirement of the experimental work. The proposed methodology reduces workload involved in the initial specification of the road network and significantly reduces the use of specialists for preparing the road paths of all roadways. The generated semantic description allows procedural placing of actors in the simulated environment. The models are suitable for conducting scientific work in a driving simulator. Copyright

2015

Procedural Generation of Road Paths for Driving Simulation

Authors
Campos, C; Leitão, JM; Coelho, AF;

Publication
International Journal of Creative Interfaces and Computer Graphics

Abstract

Supervised
thesis

2019

Plataforma de Gestão de Manutenção Preditiva

Author
NUNO MIGUEL CARDOSO DA ROCHA

Institution
IPP-ISEP

2018

Aplicação Web para Criação e Gestão de Encomendas de Produtos

Author
ALCIDES MANUEL NUNES TEIXEIRA

Institution
IPP-ISEP

2017

GeocarEyes ? Canal de comunicação para a gestão de frotas

Author
HENRIQUE NOBRE DE FIGUEIREDO

Institution
IPP-ISEP

2017

GeoTáxi ? Desenvolvimento de plataforma de recepção e atribuição de serviços de Táxis em pequenas localidades

Author
TIAGO MANUEL DA CUNHA SILVA

Institution
IPP-ISEP