Cookies Policy
The website need some cookies and similar means to function. If you permit us, we will use those means to collect data on your visits for aggregated statistics to improve our service. Find out More
Accept Reject
  • Menu


  • Name

    Olga Pacheco
  • Cluster

    Computer Science
  • Role

    Senior Researcher
  • Since

    01st November 2011


Serious Game in Security: A Solution for Security Trainees

Oliveira Vitor; António Coelho; Rui Guimarães; Carlos Rebelo

Procedia Computer Sciencevol.15, pp.274-282

Serious games have been used with success for training field operatives in tasks where there is a danger of injury or life threatening situations. This paper presents the development of a serious game aimed at the areas of security and safety, supporting the training of specialists through supervised situational scenarios. DDThe training plans involve security against third parties, focusing on social level security at a corporate level, and also safety actions on events such as floods and fires in buildings/facilities. The game provides a 3D virtual environment of the real location/facility to be secured and a multiplayer platform to allow collaborative training and supervising.DD.