Since01st November 2011
Oliveira Vitor; António Coelho; Rui Guimarães; Carlos Rebelo
Procedia Computer Sciencevol.15, pp.274-282
Serious games have been used with success for training field operatives in tasks where there is a danger of injury or life threatening situations. This paper presents the development of a serious game aimed at the areas of security and safety, supporting the training of specialists through supervised situational scenarios. DDThe training plans involve security against third parties, focusing on social level security at a corporate level, and also safety actions on events such as floods and fires in buildings/facilities. The game provides a 3D virtual environment of the real location/facility to be secured and a multiplayer platform to allow collaborative training and supervising.DD.
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