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About

About

Benjamim Fonseca is Assistant Professor at the University of Trás-os-Montes e Alto Douro (UTAD) and a Researcher in the INESC TEC Laboratory, in Portugal. His main research interests are collaborative systems and mobile accessibility. He has dozens of publications in these areas, in conferences, journals and books, and has participated in the reviewing and organization of several scientific publications and events.

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Details

Details

  • Name

    Benjamim Fonseca
  • Role

    Senior Researcher
  • Since

    05th March 1997
002
Publications

2025

Uncertainties and Emerging Uses of Human-Ai Medical Diagnosis in Collaborative Clinical Practice

Authors
Correia, A; Fonseca, B; Schneider, D; Chaves, R; Kärkkäinen, T;

Publication
ISMSIT 2025 - 9th International Symposium on Multidisciplinary Studies and Innovative Technologies, Proceedings

Abstract
This paper discusses some recent developments in collaborative healthcare research considering settings where human clinicians collaborate through or interact with artificial intelligence (AI)-enabled systems to enhance clinical diagnosis, treatment procedures, and decision-making practices. Through a detailed examination of the potential gaps, implications, and challenges for health professionals and patients, this work explores typical AI-based collaborative clinical workflows and infrastructures that involve tasks such as patient data analysis, medical imaging, and event prediction. A brief synopsis of published research reveals inherent sociotechnical barriers concerning interoperability, data scarcity, bias amplification, trust, and transparency. It also highlights risks related to inadequate model and interface design, the oversimplification of clinical processes (e.g., lack of shared situational awareness), institutional misalignment (e.g., cultural norms and practices shaping how clinicians coordinate their efforts and make decisions based on AI recommendations), and commercial data manipulation that threatens patient care. © 2025 IEEE.

2025

Human-Artificial Intelligence (AI) Interaction: Latest Advances and Prospects

Authors
Correia, A; Schneider, D; Fonseca, B; Kärkkäinen, T;

Publication
APPLIED SCIENCES-BASEL

Abstract
[No abstract available]

2025

A Pipeline for AI-Based Quantitative Studies of Science Enhanced by Crowdsourced Inferential Modelling

Authors
António Correia; Tommi Kärkkäinen; Shoaib Jameel; Daniel Schneider; Pedro Antunes; Benjamim Fonseca; Andrea Grover;

Publication
Lecture notes in networks and systems

Abstract

2025

Is It Future or Is It Past?: From Self-contained Microtasks to AI-driven Collaborative Crowdsourcing

Authors
Schneider, D; De Almeida, MA; Chaves, R; Fonseca, B; Mohseni, H; Correia, A;

Publication
2025 7TH INTERNATIONAL CONGRESS ON HUMAN-COMPUTER INTERACTION, OPTIMIZATION AND ROBOTIC APPLICATIONS, ICHORA

Abstract
Interest in artificial intelligence (AI)-driven crowd work has increased during the last few years as a line of inquiry that expands upon prior research on microtasking to represent a means of scaling up complex tasks through AI mediation. Despite the increasing attention to the macrotask phenomenon in crowdsourcing, there is a need to understand the processes, elements, and constraints underlying the infrastructural and behavioral aspects in such form of crowd work when involving collaboration. To this end, this paper provides a first attempt to characterize some of the research conducted in this direction to identify important paths for an agenda comprising key drivers, challenges, and prospects for integrating human-centered AI in collaborative crowdsourcing environments.

2024

Probing into the Usage of Task Fingerprinting in Web Games to Enhance Cognitive Personalization: A Pilot Gamified Experience with Neurodivergent Participants

Authors
Paulino, D; Ferreira, J; Netto, A; Correia, A; Ribeiro, J; Guimaraes, D; Barroso, J; Paredes, H;

Publication
2024 IEEE 12TH INTERNATIONAL CONFERENCE ON SERIOUS GAMES AND APPLICATIONS FOR HEALTH, SEGAH 2024

Abstract
Microtasks have become increasingly popular in the digital labor market since they provide easy access to a crowd of people with varying skills and aptitudes to perform remote work tasks that even the most capable algorithmic systems are unable to complete in a timely and efficient fashion. However, despite the latest advancements in crowd-powered and contiguous interfaces, many crowd workers still face some accessibility issues, which ultimately deteriorate the quality of the work produced. To mitigate this problem, we restrict attention to the development of two different web-based mini-games with a focus on cognitive personalization. We have conducted a pilot gamified experience, with six participants with autism, dyslexia, and attention deficit hyperactivity. The results suggest that a web-based mini-game can be incorporated in preliminary microtask-based crowdsourcing execution stages to achieve enhanced cognitive personalization in crowdsourcing settings.