2025
Autores
De Luca, V; Qbilat, M; Cuomo, A; Bianco, A; Cesaroni, F; Lanari, C; van Berlo, A; Mota, T; Pannese, L; Brandstötter, M; Arendse, M; Mota, V; van Staalduinen, W; Paredes, H; Iaccarino, G; Illario, M;
Publicação
FRONTIERS IN PUBLIC HEALTH
Abstract
Background Insufficient physical activity is one of the leading risk factors for death worldwide. Regular exercise can improve physical performance and quality of life, reduce the risks of falls and depressive symptoms, and reduce the likelihood of cognitive decline in older adults. Virtual reality (VR) and serious games (SG) are promising tools to improve physical and cognitive functioning. As part of the VR2Care project activities, four pilot sites explored the capabilities of the VR environment in a remote psychomotor training with SG and a hybrid approach with local groups of older adults performing physical activity.Objective The present study aimed to explore and measure the impact on older adults' quality of life and physical activity of using VR2Care solution and the level of usability, satisfaction and acceptance.Methods The study is a mixed method study, using qualitative and quantitative surveys to evaluate quality of life and physical activity of older users, and usability, satisfaction and acceptance of the solution. The data collection is a mix of investigator site data entry and users' self-reported data through the solutions or through online and paper-based means. Data were collected at baseline and after a follow-up of 6 weeks. Data are expressed as mean +/- standard deviation (SD) unless otherwise stated. Within the group, baseline to end of observation differences were assessed by paired sample t-test. A p = 0.05 was considered significant.Results No significant improvements in quality of life and physical activity were found. Little improvement, although not significant, in physical activity was found, comparing the Total MET average value of users who participated in phase I and II, therefore using SmartAL and Rehability. Little improvement, although not significant, in physical activity applies in >= 76 population. Users' feedback on usability, satisfaction and acceptance of VR2Care is generally positive. VR2Care was appreciated mostly for its usefulness in managing physical activity and the capacity to influence the consistency of attending physical activity sessions as prescribed by doctors.Conclusion Our results suggest that randomized controlled trial will be needed to assess correlations between specific features of the solution and health outcomes.
2025
Autores
Cerqueira, F; Ferreira, MC; Campos, MJ; Fernandes, CS;
Publicação
COMPUTER METHODS AND PROGRAMS IN BIOMEDICINE
Abstract
Background: The study aims to present and explain the development stages of a mobile app designed to improve health literacy for self-management of oncological diseases. Through the integration of gamification, the app aims to enhance patient engagement and education in an interactive manner. Methods: The methodology of Design Science in Information Systems and Software Engineering was employed, which included stages of needs identification, requirements definition, prototyping, and iterative validation of the developed artifact. A total of 132 participants, consisting of patients and healthcare professionals, were involved in the development of the PocketOnco application. The subsequent implementation of the App, PocketOnco, involved usability testing, System Usability Scale assessment, and the collection of qualitative feedback. Results: The usability testing analysis revealed excellent acceptance of PocketOnco, with the gamified elements such as quizzes and reward systems being particularly appreciated for their ability to consistently engage and motivate users. Conclusion: The various stages in the development of this resource ensure the quality of its purpose. The application proved to be a viable and attractive solution for both patients and healthcare professionals, suggesting a promising path for future digital interventions in the field of oncology.
2025
Autores
Figueiredo, F; Figueiredo, A;
Publicação
Research in Statistics
Abstract
2025
Autores
Amarelo, A; da Mota, MCC; Amarelo, BLP; Ferreira, MC; Fernandes, CS;
Publicação
PAIN MANAGEMENT NURSING
Abstract
Objective: The aim of this systematic review and meta-analysis is to systematically collect, evaluate, and critically synthesize research findings on the effects of physical exercise on chemotherapy-induced peripheral neuropathy (CIPN). Method: The Joanna Briggs Institute (JBI) methodology for systematic reviews was adopted for this study. We searched the Medline (R), CINAHL, SportDiscus, and Scopus databases to identify relevant articles published from inception to March 2024. This review was reported in accordance with the guidelines of the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA). Results: Twelve studies met the inclusion criteria, totaling 928 participants. Interventions ranged from aerobic and resistance exercises to balance and strength training. A range of physical exercise interventions was explored, including brisk walking, endurance training, weight exercises, and resistance bands, as well as combined programs of aerobics, resistance, and balance training, all tailored to improve symptoms and quality of life in patients with chemotherapy-induced peripheral neuropathy. The meta-analysis focused on five studies that used the FACT/GOG-Ntx scale indicated a standardized mean difference of 0.50 (95% CI: 0.26, 0.74), favoring exercise, reflecting significant improvements in neuropathy symptoms. The heterogeneity among the studies was low (I 2 = 2%), suggesting consistency in the beneficial effects of exercise. Conclusions: From the results analyzed, the descriptive analysis of the 12 included studies shows promising outcomes not only related to individuals' perceptions of CIPN severity but also in terms of physical functioning, balance, ADL (Activities of Daily Living) performance, pain, and quality of life. The findings support the integration of structured exercise programs into oncological treatment plans. (c) 2024 The Authors. Published by Elsevier Inc. on behalf of American Society for Pain Management Nursing. This is an open access article under the CC BY license (http://creativecommons.org/licenses/by/4.0/)
2025
Autores
Rema, C; Costa, P; Silva, M; Pires, EJS;
Publicação
ROBOTICS
Abstract
The advent of Industry 4.0, driven by automation and real-time data analysis, offers significant opportunities to revolutionize manufacturing, with mobile robots playing a central role in boosting productivity. In smart job shops, scheduling tasks involves not only assigning work to machines but also managing robot allocation and travel times, thus extending traditional problems like the Job Shop Scheduling Problem (JSSP) and Traveling Salesman Problem (TSP). Common solution methods include heuristics, metaheuristics, and hybrid methods. However, due to the complexity of these problems, existing models often struggle to provide efficient optimal solutions. Machine learning, particularly reinforcement learning (RL), presents a promising approach by learning from environmental interactions, offering effective solutions for task scheduling. This systematic literature review analyzes 71 papers published between 2014 and 2024, critically evaluating the current state of the art of task scheduling with mobile robots. The review identifies the increasing use of machine learning techniques and hybrid approaches to address more complex scenarios, thanks to their adaptability. Despite these advancements, challenges remain, including the integration of path planning and obstacle avoidance in the task scheduling problem, which is crucial for making these solutions stable and reliable for real-world applications and scaling for larger fleets of robots.
2025
Autores
de Souza, PC; Cordeiro, J; Dias, A; Rocha, F;
Publicação
Springer Proceedings in Advanced Robotics
Abstract
This article introduces “Friday”, a Mobile Manipulator (MoMa) solution designed at iiLab - INESC TEC. Friday is versatile and applicable in various contexts, including warehouses, naval shipyards, aerospace industries, and production lines. The robot features an omnidirectional platform, multiple grippers, and sensors for localisation, safety, and object detection. Its modular hardware and software system enhances functionality across different industrial scenarios. The system provides a stable platform supporting scientific advancements and meeting modern industry demands, with results verified in the aerospace, automotive, naval, and logistics. © The Author(s), under exclusive license to Springer Nature Switzerland AG 2025.
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