2016
Autores
Pereira, FSF; Amo, Sd; Gama, J;
Publicação
Proceedings of the Workshop on Large-scale Learning from Data Streams in Evolving Environments (STREAMEVOLV 2016) co-located with the 2016 European Conference on Machine Learning and Principles and Practice of Knowledge Discovery in Databases (ECML/PKDD 2016), Riva del Garda, Italy, September 23, 2016.
Abstract
Social networks have an evolving characteristic because of continuous interaction between users. Existing event detection tasks do not consider the analysis under a user-centric perspective. In this paper we propose to detect node centrality events, that is the task of finding events based on the position and roles of the nodes. We present a naive algorithm for detecting such events in network streams. Moreover, we apply our proposal in a case study, showing how node centrality events can be used for tracking user preferences changes.
2016
Autores
Rocha, T; Paredes, H; Barroso, J; Bessa, M;
Publicação
COMPUTERS HELPING PEOPLE WITH SPECIAL NEEDS, PT II (ICCHP 2016)
Abstract
In this paper an accessible Web application that uses icons instead of text to performed YouTube video search, called SAMi, is presented. With this iconic interaction Web application (SAMi), we aimed to develop universal access on the Web, by presenting an alternative way of Web search (without using text); to be a starting point for the definition of an accessible interaction metaphor, based on universal design iconography for digital environments; and ultimately, to contribute to the democratization of access to the Web for all users, regardless of the degree of literacy. The main results obtained with the user test evaluation were: first-rate performance, higher satisfaction and total autonomy in their interaction with SAMi.
2016
Autores
Paulo, Joana Becker; Bruno M P M Oliveira; Figueiredo, Isabel M. P; Pinto, Alberto A;
Publicação
Abstract
2016
Autores
Rodrigues, A; Marcal, ARS; Cunha, M;
Publicação
Remote Sensing and Digital Image Processing
Abstract
PhenoSat is a software tool that extracts phenological information from satellite based vegetation index time-series. This chapter presents PhenoSat and tests its main characteristics and functionalities using a multi-year experiment and different vegetation types – vineyard and semi-natural meadows. Three important features were analyzed: (1) the extraction of phenological information for the main growing season, (2) detection and estimation of double growth season parameters, and (3) the advantages of selecting a sub-temporal region of interest. Temporal NDVI satellite data from SPOT VEGETATION and NOAA AVHRR were used. Six fitting methods were applied to filter the satellite noise data: cubic splines, piecewise-logistic, Gaussian models, Fourier series, polynomial curve-fitting and Savitzky-Golay. PhenoSat showed to be capable to extract phenological information consistent with reference measurements, presenting in some cases correlations above 70% (n=10; p=0.012). The start of in-season regrowth in semi-natural meadows was detected with a precision lower than 10-days. The selection of a temporal region of interest, improve the fitting process (R-square increased from 0.596 to 0.997). This improvement detected more accurately the maximum vegetation development and provided more reliable results. PhenoSat showed to be capable to adapt to different vegetation types, and different satellite data sources, proving to be a useful tool to extract metrics related with vegetation dynamics. © Springer International Publishing AG 2016.
2016
Autores
Lima, B;
Publicação
2016 9TH IEEE INTERNATIONAL CONFERENCE ON SOFTWARE TESTING, VERIFICATION AND VALIDATION (ICST)
Abstract
In this document we outline a Ph. D. research plan and a summary of preliminary results on test automation for distributed and heterogeneous systems.
2016
Autores
Silva, MP; Neves, D; Goncalves, J; Costa, P;
Publicação
INTED2016: 10TH INTERNATIONAL TECHNOLOGY, EDUCATION AND DEVELOPMENT CONFERENCE
Abstract
This paper presents MicroFactory - a simplified version of the Robot@Factory competition. This version of the competition was conceived to be low-cost and easily implementable in a small space, be it a classroom or the school robotics club. The factory scenario size was originally 3.5m by 2.5m. The floor is now an A0 printed sheet and the warehouses and machines dimensions are so that they can be 3D printed or made out of LEGO (TM) bricks. Both machines and parts had active elements with leds; now they are passive. Robot@Factory is a Portuguese robotic competition whose first edition was held in 2011 in Lisbon. The scenario of the competition simulates a factory which has an Incoming Warehouse, an Outgoing Warehouse, and 8 processing machines. The robots must collect, transport and position the materials, self-localize and navigate while avoiding collisions with walls, obstacles and other robots. Participants' research contributes to improve AGVs (Automated Guided Vehicle systems) technology. Robot@Factory is now integrated in Festival Nacional de Robotica, a yearly event which attracts lots of public, contributing also to STEM (Science, Technology, Engineering and Mathematics) popularization. MicroFactory's main contribution is different - enhancing learning and the undergraduate experience in robotics. While Robot@Factory is intended for groups with high skills, MicroFactory is supposed to attract younger and less skilled people. So, the proposed challenges were simplified. It was also designed an official robot for the MicroFactory competition. It's a 3D printed robot, based on Arduino and low cost common electronic parts. CAD files for the mechanics (and every bit of the factory scenario), the hardware schematics and most of the software can be made available to the organizers or teachers trying to implement didactic experiences involving robotics. The challenge may then be reduced from developing a robot from scratch to implementing just a small part like programming the navigation algorithm. The presented work is part of a wider Open Source project, aiming to develop project-based collaborative didactic experiences involving robotics to foster STEM education, and low-cost 3D printed educational robots based on generic electronics to support those experiences.
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