2014
Autores
Moreira, AHJ; Queiros, S; Fonseca, J; Rodrigues, PL; Rodrigues, NF; Vilaca, JL;
Publicação
2014 IEEE 3RD INTERNATIONAL CONFERENCE ON SERIOUS GAMES AND APPLICATIONS FOR HEALTH (SEGAH)
Abstract
Hand and finger tracking has a major importance in healthcare, for rehabilitation of hand function required due to a neurological disorder, and in virtual environment applications, like characters animation for on-line games or movies. Current solutions consist mostly of motion tracking gloves with embedded resistive bend sensors that most often suffer from signal drift, sensor saturation, sensor displacement and complex calibration procedures. More advanced solutions provide better tracking stability, but at the expense of a higher cost. The proposed solution aims to provide the required precision, stability and feasibility through the combination of eleven inertial measurements units (IMUs). Each unit captures the spatial orientation of the attached body. To fully capture the hand movement, each finger encompasses two units (at the proximal and distal phalanges), plus one unit at the back of the hand. The proposed glove was validated in two distinct steps: a) evaluation of the sensors' accuracy and stability over time; b) evaluation of the bending trajectories during usual finger flexion tasks based on the intra-class correlation coefficient (ICC). Results revealed that the glove was sensitive mainly to magnetic field distortions and sensors tuning. The inclusion of a hard and soft iron correction algorithm and accelerometer and gyro drift and temperature compensation methods provided increased stability and precision. Finger trajectories evaluation yielded high ICC values with an overall reliability within application's satisfying limits. The developed low cost system provides a straightforward calibration and usability, qualifying the device for hand and finger tracking in healthcare and animation industries.
2014
Autores
Farnesi, D; Chiavaioli, F; Righini, GC; Soria, S; Trono, C; Jorge, P; Conti, GN;
Publicação
OPTICS LETTERS
Abstract
We present a new method for coupling light to high-Q silica whispering gallery mode resonators (WGMs) that is based on long period fiber gratings (LPGs) written in silica fibers. An LPG allows selective excitation of high-order azimuthally symmetric cladding modes in a fiber. Coupling of these cladding modes to WGMs in silica resonators is possible when partial tapering of the fiber is also implemented in order to reduce the optical field size and increase its external evanescent portion. Importantly, the taper size is about one order of magnitude larger than that of a standard fiber taper coupler. The suggested approach is therefore much more robust and useful especially for practical applications. We demonstrate coupling to high-Q silica microspheres and microbubbles detecting the transmission dip at the fiber output when crossing a resonance. An additional feature of this approach is that by cascading LPGs with different periods, a wavelength selective addressing of different resonators along the same fiber is also possible. (C) 2014 Optical Society of America
2014
Autores
Bruyneel, K; Malheiro, B;
Publicação
Lecture Notes in Electrical Engineering
Abstract
This paper reports on the design and development of an Android-based context-aware system to support Erasmus students during their mobility in Porto. It enables: (i) guest users to create, rate and store personal points of interest (POI) in a private, local on board database; and (ii) authenticated users to upload and share POI as well as get and rate recommended POI from the shared central database. The system is a distributed client / server application. The server interacts with a central database that maintains the user profiles and the shared POI organized by category and rating. The Android GUI application works both as a standalone application and as a client module. In standalone mode, guest users have access to generic info, a map-based interface and a local database to store and retrieve personal POI. Upon successful authentication, users can, additionally, share POI as well as get and rate recommendations sorted by category, rating and distance-to-user. © 2014 Springer International Publishing Switzerland.
2014
Autores
Monteiro, FC; Taboada, B; Lima, R;
Publicação
COMPUTATIONAL VISION AND MEDICAL IMAGE PROCESSING IV
Abstract
The present study aims to assess the motion of red blood cells (RBCs) under both shear and extensional flow using an image based technique. For this purpose, a microchannel having a smooth contraction was used and the images were captured by a standard high-speed microscopy system. An image processing and analyzing method has been developed in the MATLAB environment, to track the RBCs motion. The keyhole model, tested in this study, proved to be a promising technique to track individual RBCs in microchannels.
2014
Autores
Martins, MS; Pinto, N; Carmo, JP; Cabral, J;
Publicação
2014 International Telecommunications Symposium (ITS)
Abstract
The development of an underwater wireless communication systems is becoming a research and a technological priority due to the increasing demand for exploring the potential of oceans in fields such as pharmaceutics, oil, minerals, environmental and biodiversity. However, underwater wireless communications still fail to ensure high data-rate connections which support real time applications. In this work a low power high data-rate acoustic modem is presented, based on a piezoelectric poly (vinylidene fluoride) polymer as a transducer and a Xilinx Field Programmable Gate Array (FPGA) that can be programmed to work with different types of modulations. The system has been validated by the implementation of a full duplex point-to-point communication at 1 Mbps using On-Off Keying (OOK) modulation with a 1 MHz single carrier and it represents a major advance in the state of the art and a breakthrough in underwater acoustic communications, being the first to show the possibility to achieve data rates up to 1Mbps. It was successfully tested with a 1 Mbps rate, achieving a 3x10(-3) Bit Error Rate (BER) using just 1.4 mu W of power consumption per bit.
2014
Autores
Magalhaes, LG; Sousa, JJ; Bento, R; Adao, T; Pereira, F; Filipe, V; Peres, E;
Publicação
CENTERIS 2014 - CONFERENCE ON ENTERPRISE INFORMATION SYSTEMS / PROJMAN 2014 - INTERNATIONAL CONFERENCE ON PROJECT MANAGEMENT / HCIST 2014 - INTERNATIONAL CONFERENCE ON HEALTH AND SOCIAL CARE INFORMATION SYSTEMS AND TECHNOLOGIES
Abstract
The use of Augmented Reality (AR) techniques to visualize virtual archaeological sites is neither a new or recent issue. In those approaches the virtual models are only visualized using the existent in situ illumination, which does not allow a visitor to have a similar visual experience to that which he would have at the time the structures were built. In Augmented Virtuality (AV) approaches the virtual world prevails, which is augmented with information from the real world, which allows a better control over the parameters of the Mixed Reality (MR) environment created. In some cases, there is the need to use both approaches (AR or AV), depending on some context conditions. This paper proposes an architecture and an information system for an adaptive MR system which main goal is to visualize in situ virtual reconstructions of archaeological sites that are seamlessly merged with the real scene. In this context, a new adaptive methodology will be defined to manage the level of mixing between the real and the virtual scene, identifying in each instant the most proper approach to use (AR or AV), as well as defining the way how transitions between approaches are made. (C) 2014 The Authors. Published by Elsevier Ltd.
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