Detalhes
Nome
Bruno GiesteiraCluster
InformáticaCargo
Investigador AfiliadoDesde
01 julho 2016
Nacionalidade
PortugalCentro
Computação Centrada no Humano e Ciência da InformaçãoContactos
+351222094199
bruno.giesteira@inesctec.pt
2021
Autores
Cardoso, P; Peçaibes, V; Giesteira, B; Castro, LCd;
Publicação
Advances in Medical Technologies and Clinical Practice - Handbook of Research on Solving Modern Healthcare Challenges With Gamification
Abstract
2021
Autores
Giesteira, B; Silva, J; Sarmento, T; Abreu, P; Restivo, MT;
Publicação
Advances in Medical Technologies and Clinical Practice - Handbook of Research on Solving Modern Healthcare Challenges With Gamification
Abstract
2020
Autores
Peçaibes, V; Cardoso, P; Castro, L; Giesteira, B; Lopes, L; Junqueira, C;
Publicação
Springer Series in Design and Innovation - Advances in Design and Digital Communication
Abstract
2019
Autores
Peçaibes, V; Cardoso, P; Giesteira, B;
Publicação
Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST
Abstract
This article presents preliminary findings on the application of both Speculative Design and Game Design towards the conception of two prototypes of serious games with focus on anorexia. The first prototype focuses on psychoeducation of school-age youth, and the second aims to support research and sharing of knowledge about the disease, able to be used in focus groups and interviews. Anorexia is a complex and often fatal disease that has no cure, and by conceiving and playing these first prototypes we were able get a glimpse of the its context, making us more ready for this research’s next stages. © 2019, ICST Institute for Computer Sciences, Social Informatics and Telecommunications Engineering.
2019
Autores
Costa, A; Giesteira, B; Costa, E;
Publicação
DIGICOM 2019 - 3RD INTERNATIONAL CONFERENCE ON DESIGN AND DIGITAL COMMUNICATION
Abstract
Scientists spend huge efforts ensuring the highest standards of their research but fail in efforts to spread their achievements. They face time and effort constraints as they have to accomplish a myriad of tasks in their daily routines. If researchers on different disciplines have trouble communicating with each other around a specific topic of mutual interest, then cross-field collaborations will be problematic. Graphical Abstracts (GAs) are a specific type of infographics that summarize in one image what a research paper is about. Such visual communication tools convey facts, ideas and relationships more clearly and faster than written language. The usage and quality of GAs being produced for research papers, as well as the perception of their impact as a communication tool, is a growing topic of debate. We used i3S - one of the biggest biomedical research institutes in Europe - as a case study to build knowledge on that. A total of 994 scientific articles were analyzed, and 19% of the publications contain GAs while 26% neglected their use. With regard to graphic design principles, misuse of color is often encountered, as well as basic errors in space arrangement of the constituent elements of the graphic composition. Interestingly, it was observed that articles that use GAs have highest impact in terms of citations and readers but not in terms of tweets. In conclusion, the use of GAs falls short of their maximum potential as an inclusive and effective tool for communication between scientists.
Teses supervisionadas
2021
Autor
Isabel de Sousa Campos Monteiro
Instituição
UP-FEUP
2021
Autor
Artur Sousa Ferreira
Instituição
UP-FEUP
2020
Autor
Viviane Peçaibes de Mello
Instituição
UP-FBAUP
2020
Autor
Gabriela da Costa Ferreira
Instituição
UP-FEUP
2020
Autor
Melissa Ferreira Costa
Instituição
UP-FBAUP
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