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Publicações

Publicações por CRACS

2014

A Scalable Parallel Approach for Subgraph Census Computation

Autores
Aparicio, D; Paredes, P; Ribeiro, P;

Publicação
EURO-PAR 2014: PARALLEL PROCESSING WORKSHOPS, PT II

Abstract
Counting the occurrences of small subgraphs in large networks is a fundamental graph mining metric with several possible applications. Computing frequencies of those subgraphs is also known as the subgraph census problem, which is a computationally hard task. In this paper we provide a parallel multicore algorithm for this purpose. At its core we use FaSE, an efficient network-centric sequential subgraph census algorithm, which is able to substantially decrease the number of isomorphism tests needed when compared to past approaches. We use one thread per core and employ a dynamic load balancing scheme capable of dealing with the highly unbalanced search tree induced by FaSE and effectively redistributing work during execution. We assessed the scalability of our algorithm on a varied set of representative networks and achieved near linear speedup up to 32 cores while obtaining a high efficiency for the total 64 cores of our machine.

2014

ESEIG Mobile: An M-Learning Approach in a Superior School

Autores
Queirós, Ricardo; Pinto, Mario;

Publicação
IJKBO

Abstract

2014

Innovative teaching strategies and new learning paradigms in computer programming

Autores
Queirós, R;

Publicação
Innovative Teaching Strategies and New Learning Paradigms in Computer Programming

Abstract
Courses in computer programming combine a number of different concepts, from general problem-solving to mathematical precepts such as algorithms and computational intelligence. Due to the complex nature of computer science education, teaching the novice programmer can be a challenge. Innovative Teaching Strategies and New Learning Paradigms in Computer Programming brings together pedagogical and technological methods to address the recent challenges that have developed in computer programming courses. Focusing on educational tools, computer science concepts, and educational design, this book is an essential reference source for teachers, practitioners, and scholars interested in improving the success rate of students.

2014

JSON on mobile: Is there an efficient parser?

Autores
Queiros, R;

Publicação
OpenAccess Series in Informatics

Abstract
The two largest causes for battery consumption on mobile devices are related with the display and network operations. Since most application need to share data and communicate with remote servers, communications should be as lightweight and efficient as possible. In network communication, serialization plays a central role as the process of converting an object into a stream of bytes. One of the most popular data-interchange format is JSON (JavaScript Object Notation). This paper presents a survey on JSON parsers in mobile scenarios. The aim of the survey is to find the most efficient JSON parser in mobile communications characterised by high transfer rate of small amounts of data. In the performance benchmark we compare the time required to read and write data with several popular JSON parser implementations such as Gson, Jackson, org.json and others. The results of this survey are important for others that need to select an efficient parser for mobile communication. © Ricardo Queirós.

2014

Design a computer programming learning environment for massive open online courses

Autores
Queirós, R;

Publicação
Innovative Teaching Strategies and New Learning Paradigms in Computer Programming

Abstract
Teaching and learning computer programming is as challenging as it is difficult. Assessing the work of students and providing individualised feedback is time-consuming and error prone for teachers and frequently involves a time delay. The existent tools prove to be insufficient in domains where there is a greater need to practice. At the same time, Massive Open Online Courses (MOOC) are appearing, revealing a new way of learning. However, this paradigm raises serious questions regarding the monitoring of student progress and its timely feedback. This chapter provides a conceptual design model for a computer programming learning environment. It uses the portal interface design model, gathering information from a network of services such as repositories, program evaluators, and learning management systems, a central piece in the MOOC realm. This model is not limited to the domain of computer programming and can be adapted to any area that requires evaluation with immediate feedback. © 2015, IGI Global.

2014

Desenvolvimento de aplicações profissionais em Android

Autores
Queirós, Ricardo;

Publicação

Abstract

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