Cookies
O website necessita de alguns cookies e outros recursos semelhantes para funcionar. Caso o permita, o INESC TEC irá utilizar cookies para recolher dados sobre as suas visitas, contribuindo, assim, para estatísticas agregadas que permitem melhorar o nosso serviço. Ver mais
Aceitar Rejeitar
  • Menu
Publicações

Publicações por CITE

2015

The WalkAbout framework for contextual learning through mobile serious games

Autores
Almeida, F; Bolaert, H; Dowdall, S; Lourenco, J; Milczarski, P;

Publicação
EDUCATION AND INFORMATION TECHNOLOGIES

Abstract
Learning through games is increasingly gaining acceptance as a valuable training tool within the education and training community due to its simplicity, cost-effectiveness and essentially because most people prefer playing over learning. However, the use of games by students brings additional challenges regarding the design of games and their adoption in different learning, academic and interdisciplinary contexts, where issues such as planning, teachers and students participation have an important role in the success of contextual learning initiatives. This paper introduces a novel development framework and a learning process called WalkAbout for contextual learning mobile game systems that enables learners to practice and enhance 21st century skills, while generating and playing mobile contextual games. In our research, we investigate the main issues regarding the process of creating contextual mobile games and we detail the adopted methodology used in the design and implementation process of the WalkAbout framework. Finally, in order to preliminarily validate the platform and adopted methodology, we present and discuss the main results obtained after the games development, by looking at the potential of our design approach, the software framework and the learning experience that was offered to the students.

2015

The involvement of new ideas in products and services innovation: A technological approach

Autores
Monteiro, J; Santos, JD; Almeida, F;

Publicação
Handbook of Research on Effective Project Management through the Integration of Knowledge and Innovation

Abstract
This chapter intends to address the needs and the involvement to support communities of innovation in the process of the generation of new ideas. The relevance of this document focuses on information systems and socio-semantics collaborative networks. The support of collaboration is not a new need to human activities in business. Nevertheless, it has major importance due the temporal limitations of the innovative context. In fact, having an idea is not enough. It is necessary to put it on the ground before the competitors. The authors conclude that technology can facilitate the generation of new ideas, benefit business collaboration, and help increase the rate and efficiency in the generation of new ideas, while reducing the time spent in the negotiation of consensus and decreasing the implicit cost in the overall process. It is expected to contribute to the (re)utilization of the innovation memory and to preserve the organizational knowledge.

2015

The involvement of new ideas in products and services innovation: A technological approach

Autores
Monteiro, J; Santos, JD; Almeida, F;

Publicação
Economics: Concepts, Methodologies, Tools, and Applications

Abstract
This chapter intends to address the needs and the involvement to support communities of innovation in the process of the generation of new ideas. The relevance of this document focuses on information systems and socio-semantics collaborative networks. The support of collaboration is not a new need to human activities in business. Nevertheless, it has major importance due the temporal limitations of the innovative context. In fact, having an idea is not enough. It is necessary to put it on the ground before the competitors. The authors conclude that technology can facilitate the generation of new ideas, benefit business collaboration, and help increase the rate and efficiency in the generation of new ideas, while reducing the time spent in the negotiation of consensus and decreasing the implicit cost in the overall process. It is expected to contribute to the (re)utilization of the innovation memory and to preserve the organizational knowledge.

2015

ICT Security Review: Perceptions at Portuguese High Schools

Autores
Almeida, FLF; Monteiro, JA; Peixe, JT;

Publicação
Journal of Systems Integration

Abstract

2015

The neglected heterogeneity of spatial agglomeration and co-location patterns of creative employment: evidence from Portugal

Autores
Cruz, SS; Teixeira, AAC;

Publicação
ANNALS OF REGIONAL SCIENCE

Abstract
Empirical literature on the geographical location of creative activities has been traditionally based on the spatial analysis of industries, often disregarding the creative employment that lies outside the necessarily limited boundaries of creative industries. As an extension to the most recent methodologies using industry and occupational data on industrial cluster analysis, this paper analyses agglomeration and co-location patterns of core creative activities, considering both 'embedded' (creative professionals working outside the creative sectors) and 'specialized' (creative professionals working in the creative sectors) creative employment. Using location quotients and principal component factor and cluster analyses, applied to all 308 Portuguese municipalities, we found that the geographical agglomeration and co-location patterns of core creative groups differ substantially. The typical arguments sustained by the literature-the tendency of creative industries/employment to agglomerate and co-locate in large metropolises-are only supported in the case of knowledge-intensive activities subjected to Intellectual Property Rights, most notably 'Advertising/Marketing', 'Publishing', 'TV/Radio', and 'Software/Digital Media', densely concentrated and co-located in highly developed, large urban centres, with high levels of human capital. These arguments do not hold for the traditional creative activities of 'Architecture', 'Design/Visual Arts' and 'Crafts', which, although co-located, appear mostly dispersed with small concentrations around intermediate urban centres. 'Teaching/training/research' present quite dispersed geographical patterns with some clusterization around municipalities with tertiary education institutions. 'Film/video/photography' and 'Music/Performing Arts' show some dispersion throughout the Portuguese territory with concentration around small urban centres and in rural areas. It is evident that, from agglomeration to co-location patterns, creative employment reveals heterogeneous characteristics across creative groups.

2015

The Usefulness of State Trade Missions for the Internationalization of Firms: An Econometric Analysis

Autores
Teixeira, AAC; Caiado, A; Africano, AP;

Publicação
HAGUE JOURNAL OF DIPLOMACY

Abstract
Empirical studies are scarce on the usefulness of state trade missions as a way to promote the internationalization of firms. The results of applying an econometric model - involving 136 participations in twelve state trade missions that occurred between 2005 and 2008 - indicate that a company's size, foreign capital, export intensity, innovation intensity and experience in the market visited are relevant variables in an assessment of the results of state trade missions. Investment in the simple organization of trade state missions is not enough. It is necessary to select the most competent companies and to add more structured programmes to the organization of a mission in order to create and improve firms' competences.

  • 97
  • 130