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Publicações por CITE

2019

Microtransactions in the company’s and the player’s perspective: a manual and automatic analysis

Autores
Gusmão, P; Almeida, T; Lopes, F; Muryn, Y; Martins, J; Au Yong Oliveira, M;

Publicação
Advances in Intelligent Systems and Computing

Abstract
Microtransactions dominate today’s video game industry and will continue to do so for the foreseeable future, despite all the controversy it brings. To approach this problem, we created a survey, shared it on several gaming forums (a total of 1661 answers were obtained), then we designed a theoretical model and based on that, an automatic analysis was performed to understand what microtransactions are adequate to certain types of videogames. In parallel, we also performed a manual analysis that helped us gain insights into player preferences. Through the manual analysis we can conclude that players show a greater tendency to spend on microtransactions in mobile games. On average, respondents spend more on microtransactions than on purchasing videogames per month; with this, we can understand why the market of microtransactions has been growing greatly in recent years. Players that have jobs spend more on time savers microtransactions, and this probably happens because of the lack of time these players have comparing to the rest and the fact that they have an income to spend. Players aged 25 and above have shown to be more inclined to spend money to remove advertisements from games; however, players under the age of 25 are more inclined to spend money on general microtransactions in contrast to their older counterparts. It is also noticeable the negative sentiment towards players that spend money on advantageous items. © Springer Nature Switzerland AG 2019.

2019

Assessing the success behind the use of education management information systems in higher education

Autores
Martins, J; Branco, F; Goncalves, R; Au Yong Oliveira, M; Oliveira, T; Naranjo Zolotov, M; Cruz Jesus, F;

Publicação
TELEMATICS AND INFORMATICS

Abstract
The continuous use of dynamic and disruptive ICT as energizing elements of the educational process is a reality of current days, where millennials are the centre of an education paradigm in which students are much more inclined to use technologies than enrolling in a traditional nondigital course. Considering education management information systems (EMIS) capacities to collect, analyse, process and publish information and data, it is easy to perceive their relevance to both education organizations and students. Nevertheless, and despite EMIS complexity and inherent possibilities, the existing literature does not provide for a detailed characterization on the impact these systems might have on students' success. Thus, this research focuses on understanding the use of EMIS by students and the arising of net benefits; it introduces an EMIS success model which posits that to ensure net benefits for students, education institutions must safeguard that their education management information systems are of high quality, while at the same time students are maintained satisfied with the system and engage in continuous use. To assess the posed model, an empirical study has been performed, involving students from higher education institutions. Findings from the study allow us to perceive that, as information systems (IS) success models state, EMIS use and students' satisfaction are predictors of net benefits. This same model also claims that the available information quality and EMIS inherent service quality are also strong determinants of both continuous EMIS use and student satisfaction.

2019

Accessible software development: a conceptual model proposal

Autores
Silva, JSE; Goncalves, R; Branco, F; Pereira, A; Au Yong Oliveira, M; Martins, J;

Publicação
UNIVERSAL ACCESS IN THE INFORMATION SOCIETY

Abstract
Equal access to all software and digital content should be a reality in the Digital Era. This argument is something defended both by existing regulations, norms and standards, and also business organizations and governments. Despite this acknowledgement, the reality is still far from the desired equality. For certain groups of disabled or impaired citizens, such as the visually impaired, the existence of e-accessibility compliance represents an opportunity to integrate, in a more simple and straightforward manner, their societies. Despite the existing poor results on e-accessibility compliance, the mentioned citizens insist on using digital devices in their daily lives. Even though, in the last decade, multiple standards and regulations have been published towards indicating how to develop accessible digital user interfaces, there are still two major issues surrounding its implementation: the complexity and disparity of the documents containing the abovementioned norms, and also the lack of e-accessibility know-how by software experts. With this in mind, a proposal for an accessible software development model that encompasses e-accessibility incorporation as one of the development process activities has been presented. This model might represent a very interesting support tool for software development organizations and a novel resource for learning and training institutions to be able to improve their computer science and informatics students' skills on e-accessibility.

2019

Blockchain in Collaborative Economy business models A comparative case study

Autores
Belezas, F; Au Yong Oliveira, M; Branco, F; Goncalves, R;

Publicação
2019 14TH IBERIAN CONFERENCE ON INFORMATION SYSTEMS AND TECHNOLOGIES (CISTI)

Abstract
In the last decade, we have witnessed the emergence of a new socioeconomic paradigm related to Internet-based virtual communities that promote practices of sharing the use or consumption of products and services: the collaborative economy. Despite growing research on the most diverse areas of the collaborative economy, research on the integration of blockchain systems into collaborative economy organizations is still rather limited. By the present investigation, purely explanatory and based on a comparative and interpretive case study, we intend to verify the susceptibility of the blockchain systems to foster the emergence of new business models. Due to the small number of organizations in the collaborative economy currently operating with blockchain-based business models, it will be important in future investigations to identify and study the influence of these systems on the business models of other organizations, in particular whether their adoption represents a source of competitive advantage.

2019

Technology as a didactic method of language teaching An approach to the impact, advantages and future

Autores
Rocha, S; Paula, S; Au Yong Oliveira, M; Branco, F;

Publicação
2019 14TH IBERIAN CONFERENCE ON INFORMATION SYSTEMS AND TECHNOLOGIES (CISTI)

Abstract
The current study has as its objective to analyse how the study of languages is affected by new technologies. The way of teaching as well as the learning process are not the same as in older times, so we think that it is important to analyse the phenomenon. There are several advantages to the use of technology, and the future heralds even greater evolution. The effect of technologies on teaching has been very significant and even university professors resort to the usage of websites or other technological tools. The concept of innovation is not only associated to information and communication technologies, but also to the process and innovative supply of methods of access to knowledge. Therefore, associating innovation to the teaching of languages is something completely acceptable, since the usage of technological resources is a form of innovating. Because the final objective is to find a coherent response that indicates what is currently happening in the world of education concerning languages, primary data was obtained via a total of eleven interviews answered by young language students and professors. With this study, we conclude that technologies will continue to have an impact on the future of teaching. There is a general consensus concerning the relevance of obtaining better academic results. Therefore, it is necessary to recognize that learning becomes more facilitated with technology because there is easier access to information.

2019

Accessibility in Mobile Applications of Portuguese Public Administration

Autores
Carneiro, M; Branco, F; Gonçalves, R; Yong Oliveira, MA; Moreira, F; Martins, J;

Publicação
Learning and Collaboration Technologies. Ubiquitous and Virtual Environments for Learning and Collaboration - 6th International Conference, LCT 2019, Held as Part of the 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26-31, 2019, Proceedings, Part II

Abstract
Today’s society presents a fast development marked by the digital era, where the sharing, disclosure and access to information is made through information and communication technologies. The use of mobile applications is growing exponentially, spreading to the most varied social classes and everyday activity areas. Worldwide, its use in the most variety of services, has been increasing significantly. Given that, it is essential that mobile applications are accessible in a way that allows access conditions and equal opportunities to all the users. With this study we present indicators regarding the state of accessibility in mobile applications through the evaluation of five Portuguese public administration applications. The methodology used was a fully manual evaluation through a proposal of a model of evaluation divided by quantitative and qualitative requirements created by us, as well as the use of functionalities such as VoiceOver and TalkBack. Taking into account that the study initially proposed on accessibility in mobile applications is the first to be carried out in Portugal and one of the few currently worldwide, it is believed that its content may help, in some way, to raise awareness of the state of accessibility in the Portuguese mobile applications, to create measures that make these applications more accessible to all and that this work could be taken into account in future studies of the topic. © 2019, Springer Nature Switzerland AG.

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