2024
Autores
Levin, TB; Oliveira, JM; Sousa, RB; Silva, MF; Parreira, BS; Sobreira, HM; Mendonça, HS;
Publicação
2024 7TH IBERIAN ROBOTICS CONFERENCE, ROBOT 2024
Abstract
Human oversight can benefit scenarios with complex tasks, such as pallet docking and loading and unloading containers, beyond the current capabilities of autonomous systems without any failures. Furthermore, teleoperation systems allow remote control of mobile ground robots, especially with the surge of 5G technology that promises reliable and low latency communication. Current works research on exploring the latest features from the 5G standard, including ultra-Reliable Low-Latency Communication (uRLLC) and network slicing. However, these features may not be available depending on the Internet Service Provider (ISP) and communication devices. Thus, this work proposes a network architecture for the teleoperation of ground mobile robots in industrial environments using commercially available devices over the 5G Non-Standalone (NSA) standard. Experimental results include an evaluation of the network and End-to-End (E2E) latency of the proposed system. The results show that the proposed architecture enables teleoperation, achieving an average E2E latency of 347.19 ms.
2024
Autores
Lemaire, E; Busseuil, R; Chemla, J; Certon, D; Zambelli, C; Cruz de la Torre, C; Gardel Vicente, A; Bravo, I; Mendonça, H; Alves, JC;
Publicação
Abstract
2024
Autores
Cristian Zambelli; Michele Favalli; Piero Olivo; Ignacio Bravo; Alfredo Gardel; José Carlos Alves; Hélio Mendonça; Etienne Lemaire; Remi Busseuil; carlos cruz;
Publicação
Abstract
This document is intended to present a benchmark of multiple good practices in the context of internationalization studies, particularly focused on digital electronics and programmable devices, yet is not limited to them. This paper will start with a comprehensive paper desk analysis together with an in-depth research process that should lead to the selection of innovative tools applied to digital systems. International initiatives are oriented towards increasing the quality of higher education by motivating teachers of STEM disciplines to use a multidisciplinary approach and teach with the massive support of technologies like Classroom, MS-Teams, Blackboard, etc. The central goal is to suggest and recommend a model for integrating intermediate and advanced digital electronics subjects (e.g., FPGA, microcontrollers, etc.) and ICT in international teaching approaches such as Collaborative Online International Learning (COIL), Project-based Learning (PBL) and Real Remote Labs (RRL). This is the approach sought by the European Project DECEL.
2024
Autores
Mendonca H.S.; Zambelli C.; Alves J.C.;
Publicação
2024 39th Conference on Design of Circuits and Integrated Systems, DCIS 2024
Abstract
Teaching the processes of designing digital electronic systems is becoming an increasingly challenging task. Design methodologies and tools have evolved to cope with the evergrowing complexity and density, raising the abstraction level of the source design far away from the logic circuit. However, it is of paramount importance that fresh students start by understanding the fundamental concepts of Boolean algebra, design, and optimization of combinational and sequential gate-level circuits, before moving to higher abstract concepts and tools. For this, hands-on practice with simple real digital circuits is essential to understanding the essentials of the operation of digital circuits and how digital data is propagated and transformed from block to block. In this paper we present a distributed infrastructure based on the network protocol MQTT to support the deployment of distributed digital systems built with parts located in different physical locations. Thus, promoting the implementation of collaborative online learning/teaching activities will be one of our main goals. Experimental results show latencies between remote sites in the range of a few tens of milliseconds, which is acceptable for running simple digital systems at low speeds, which is necessary for being perceived and understanded by people.
2024
Autores
Costa, CM; Dias, J; Nascimento, R; Rocha, C; Veiga, G; Sousa, A; Thomas, U; Rocha, L;
Publicação
FLEXIBLE AUTOMATION AND INTELLIGENT MANUFACTURING: ESTABLISHING BRIDGES FOR MORE SUSTAINABLE MANUFACTURING SYSTEMS, FAIM 2023, VOL 1
Abstract
Reliable operation of production lines without unscheduled disruptions is of paramount importance for ensuring the proper operation of automated working cells involving robotic systems. This article addresses the issue of preventing disruptions to an automotive production line that can arise from incorrect placement of aluminum car parts by a human operator in a feeding container with 4 indexing pins for each part. The detection of the misplaced parts is critical for avoiding collisions between the containers and a high pressure washing machine and also to avoid collisions between the parts and a robotic arm that is feeding parts to a air leakage inspection machine. The proposed inspection system relies on a 3D sensor for scanning the parts inside a container and then estimates the 6 DoF pose of the container followed by an analysis of the overlap percentage between each part reference point cloud and the 3D sensor data. When the overlap percentage is below a given threshold, the part is considered as misplaced and the operator is alerted to fix the part placement in the container. The deployment of the inspection system on an automotive production line for 22 weeks has shown promising results by avoiding 18 hours of disruptions, since it detected 407 containers having misplaced parts in 4524 inspections, from which 12 were false negatives, while no false positives were reported, which allowed the elimination of disruptions to the production line at the cost of manual reinspection of 0.27% of false negative containers by the operator.
2024
Autores
Monteiro, F; Sousa, A;
Publicação
JOURNAL OF APPLIED RESEARCH IN HIGHER EDUCATION
Abstract
PurposeThe purpose of the article is to develop an innovative pedagogic tool: an escape room board game to be played in-class, targeting an introduction to an ethics course for engineering students. The design is student-centred and aims to increase students' appreciation, commitment and motivation to learning ethics, a challenging endeavour for many technological students.Design/methodology/approachThe methodology included the design, development and in-class application of the mentioned game. After application, perception data from students were collected with pre- and post-action questionnaire, using a quasi-experimental method.FindingsThe results allow to conclude that the developed game persuaded students be in class in an active way. The game mobilizes body and mind to the learning process with many associated advantages to foster students' motivation, curiosity, interest, commitment and the need for individual reflection after information search.Research limitations/implicationsThe main limitation of the game is its applicability to large classes (it has been successfully tested with a maximum of 65 students playing simultaneously in the same room).Originality/valueThe originalities and contributions include the presented game that helped to captivate students to ethics area, a serious problem felt by educators and researchers in this area. This study will be useful to educators of ethics in engineering and will motivate to design tools for a similar pedagogical approach, even more so in areas where students are not especially motivated. The developed tool is available from the authors at no expense.
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