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Publicações

Publicações por Elsa Ferreira Gomes

2018

Studying Programming Students Motivation using Association Rules

Autores
Tavares, PC; Gomes, EF; Henriques, PR;

Publicação
Proceedings of the 10th International Conference on Computer Supported Education

Abstract

2014

18th International Database Engineering & Applications Symposium, IDEAS 2014, Porto, Portugal, July 7-9, 2014

Autores
Desai, BC; Almeida, AMd; Bernardino, J; Gomes, EF;

Publicação
IDEAS

Abstract

2017

A Computer Platform to Increase Motivation in Programming Students - PEP

Autores
Tavares, PC; Henriques, PR; Gomes, EF;

Publicação
CSEDU 2017 - Proceedings of the 9th International Conference on Computer Supported Education, Volume 1, Porto, Portugal, April 21-23, 2017.

Abstract

2015

Animation and Automatic Evaluation in Supporting the teaching of Programming

Autores
Tavares, PC; Gomes, EF; Henriques, PR;

Publicação
PROCEEDINGS OF THE 2015 10TH IBERIAN CONFERENCE ON INFORMATION SYSTEMS AND TECHNOLOGIES (CISTI 2015)

Abstract
Learning programming is a complex task that poses significant challenges. Students face different kinds of difficulties at complex levels that traditional teaching/learning methods are nor able to cope with. For this reason, several authors have researched the pedagogical effectiveness of program visualization and animation, and developed some tools. Animation can help students on the analysis and understanding of given programs, and can also guide on the development of new ones. It is very important to give students the opportunity to practice solving programming exercises by themselves. Receiving feedback is essential for knowledge acquisition. New tools arose (especially in the area of programming contests) to allow for the submission of solutions (programs developed by the students) to the problem statements presented by the teacher and to assess them, returning immediately information about the submitted answer. These tools can be incorporated into teaching activities, allowing students to test their work getting immediate feedback. Automatic evaluation systems significantly improve students performance. In this article are shown these two approaches, animation and automatic assessment, and proposed a new pedagogical practice resulting from the combination of both.

2016

Computer-supported Techniques to Increase Students Engagement in Programming

Autores
Tavares, PC; Henriques, PR; Gomes, EF;

Publicação
PROCEEDINGS OF THE 8TH INTERNATIONAL CONFERENCE ON COMPUTER SUPPORTED EDUCATION, VOL 2 (CSEDU)

Abstract
One of the main reasons that justify the student's failure in (introductory) programming courses is the lack of motivation that impacts on the knowledge acquisition process, affecting learning results. As soon as students face the difficulties concerning the development of algorithms or the coding in a programming language, they give up and do not try harder to solve other problems; they think it is a demanding activity and feel frustrated. In this paper we describe in detail an experiment conducted to verify the effectiveness, in terms of the increase in motivation and in knowledge acquisition, of combining program Animation tools with the immediate feedback provided by Automatic Evaluations Systems.

2013

Classifying heart sounds: Approaches to the PASCAL challenge

Autores
Gomes, EF; Bentley, PJ; Coimbra, M; Pereira, E; Deng, Y;

Publicação
HEALTHINF 2013 - Proceedings of the International Conference on Health Informatics

Abstract
In this paper we describe a methodology for heart sound classification and results obtained at PASCAL Classifying Heart Sounds Challenge. The results of competing methodologies are shown. The approach has two steps: segmentation and classification of heart sounds. We also describe the data collection procedure.

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