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Publicações

Publicações por Teresa Cristina Terroso

2008

3D object reconstruction from uncalibrated images using a single off-the-shelf camera

Autores
Azevedo, TCS; Tavares, JMRS; Vaz, MAP;

Publicação
COMPUTATIONAL VISION AND MEDICAL IMAGING PROCESSING

Abstract
Three-dimensional (3 D) objects' reconstruction using just bi-dimensional (21)) images has been a major research topic in Computer Vision. However, it is still a hard problem to solve, when automation, speed and precision are required and/or the objects present complex shapes and visual properties. In this paper, we compare two Active Computer Vision methods commonly used for the 3D reconstruction of objects from image sequences, acquired with a single off-the-shelf CCD camera: Structure From Motion (SFM) and Generalized Voxel Coloring (GVC) SFM recovers the 3D shape of an object using the camera(s)'s or object's movement, while VC is a volumetric method that uses photoconsistency measures to build a 31) model for the object. Both methods considered do not impose any kind of restrictions to the relative motion involved.

2009

3D object reconstruction from uncalibrated images using an off-the-shelf camera

Autores
Azevedo, TCS; Tavares, JMRS; Vaz, MAP;

Publicação
Computational Methods in Applied Sciences

Abstract
Three-dimensional (3D) objects reconstruction using just bi-dimensional (2D) images has been a major research topic in Computer Vision. However, it is still a hard problem to address, when automation, speed and precision are required and/or the objects have complex shapes or image properties. In this paper, we compare two Active Computer Vision methods frequently used for the 3D reconstruction of objects from image sequences, acquired with a single off-the-shelf CCD camera: Structure From Motion (SFM) and Generalized Voxel Coloring (GVC). SFM recovers the 3D shape of an object based on the relative motion involved, while VC is a volumetric method that uses photo-consistency measures to build the required 3D model. Both methods considered do not impose any kind of restrictions on the relative motion involved. © Springer Science+Business Media B.V. 2009.

2009

3D Object Reconstruction from Uncalibrated Images Using an Off-the-Shelf Camera

Autores
Azevedo, TCS; Manuel, J; Tavares, RS; Vaz, MAP;

Publicação
ADVANCES IN COMPUTATIONAL VISION AND MEDICAL IMAGE PROCESSING: METHODS AND APPLICATIONS

Abstract
Three-dimensional (3D) objects reconstruction using just bi-dimensional (2D) images has been a major research topic in Computer Vision. However, it is still a hard problem to address, when automation, speed and precision are required and/or the objects have complex shapes or image properties. In this paper, we compare two Active Computer Vision methods frequently used for the 3D reconstruction of objects from image sequences, acquired with a single off-the-shelf CCD camera: Structure From Motion (SFM) and Generalized Voxel Coloring (GVC). SFM recovers the 3D shape of an object based on the relative motion involved, while VC is a volumetric method that uses photo-consistency measures to build the required 3D model. Both methods considered do not impose any kind of restrictions on the relative motion involved.

2010

Three-dimensional reconstruction and characterization of human external shapes from two-dimensional images using volumetric methods

Autores
Azevedo, TCS; Tavares, JMRS; Vaz, MAP;

Publicação
COMPUTER METHODS IN BIOMECHANICS AND BIOMEDICAL ENGINEERING

Abstract
This work presents a volumetric approach to reconstruct and characterise 3D models of external anatomical structures from 2D images. Volumetric methods represent the final volume using a finite set of 3D geometric primitives, usually designed as voxels. Thus, from an image sequence acquired around the object to reconstruct, the images are calibrated and the 3D models of the referred object are built using different approaches of volumetric methods. The final goal is to analyse the accuracy of the obtained models when modifying some of the parameters of the considered volumetric methods, such as the type of voxel projection (rectangular or accurate), the way the consistency of the voxels is tested (only silhouettes or silhouettes and photo-consistency) and the initial size of the reconstructed volume.

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