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Publicações

Publicações por Hugo Paredes

2024

Analysis of Users' Digital Phenotyping to Infer and prevent mental health: a work in progress

Autores
Netto, AT; Paulino, D; Rocha, A; de Raposo, JF; Paredes, H;

Publicação
Proceedings of the 11th International Conference on Software Development and Technologies for Enhancing Accessibility and Fighting Info-exclusion, DSAI 2024, Abu Dhabi, United Arab Emirates, November 13-15, 2024

Abstract
This research investigates the use of artificial intelligence algorithms to identify behavioural patterns in computer use, with the aim of detecting trends that help to flag cases of depression by analysing the human-computer interaction records of these users, thereby increasing the quality of the data for early detection of these situations. Following design science methodology, a case study will be conducted using an existing mental health screening questionnaire, integrating an artificial intelligence layer to map mouse and keyboard interactions, followed by machine learning analysis of the records. The results of the machine learning assisted questionnaires will be compared with the results of the questionnaires without the mapping. If there is a significant difference, this model could be useful for making predictions about emotional states, contributing to the field of artificial intelligence and helping to prevent depression, which is the focus of the research, although the aim is to look at mental health in a global way. © 2025 Elsevier B.V., All rights reserved.

2024

An Adaptive Virtual Piano for Music-Based Therapy: A Preliminary Assessment with Heuristic Evaluation

Autores
Netto, AT; Paulino, D; Qbilat, M; de Raposo, JF; Rocha, T; Paredes, H;

Publicação
Proceedings of the 11th International Conference on Software Development and Technologies for Enhancing Accessibility and Fighting Info-exclusion, DSAI 2024, Abu Dhabi, United Arab Emirates, November 13-15, 2024

Abstract
Autism Spectrum Disorder (ASD) affects individuals in diverse ways, making personalized therapeutic approaches crucial. In this context, we propose a personalized mobile application designed for music-based therapy tailored to people with ASD. This adaptive piano app can be customized to suit the individual abilities of each user. The paper is structured as follows: The introduction provides context on autism and the importance of personalized therapy. The background section reviews related studies on music-based therapy. The methodology section introduces "Professor Piano,"our adaptive and adaptable music therapy application. The results and discussion section explores the challenges encountered during development and presents the findings from a heuristic evaluation conducted by experts. Finally, the conclusion summarizes the main insights and implications of the study. © 2025 Elsevier B.V., All rights reserved.

2024

3D Printing to Address Pandemic Challenges: A Project-Based Learning Methodology

Autores
Carvalho, D; Rocha, T; Oliveira, J; Paredes, H; Martins, P;

Publicação
Proceedings of the 11th International Conference on Software Development and Technologies for Enhancing Accessibility and Fighting Info-exclusion, DSAI 2024, Abu Dhabi, United Arab Emirates, November 13-15, 2024

Abstract
Additive manufacturing (AM), broadly known as 3D printing, is transforming how products are designed, produced, and serviced in public health. Recent advances on 3D printing in healthcare have led to lighter, stronger and safer products, reduced lead times and lower costs. However, literature refers that knowledge remains one of the greatest barriers to AM's wider adoption. So, how we leverage the potential of AM to drive innovation is a mandatory topic in science/technology curriculum.Our goal was to develop and implement an educational scenario regarding 3D printing that uses project-based learning to address these topics, strengthening the capacity of students in low secondary level and their schools to promote STEM learning with a focus on public health issues. The scenario supports 9th grade science and ICT teachers in exploring 3D printings and environments using updated scientific/technical evidence.Overall, three schools took part in the study and 202 students participated in the educational scenario. The learning experience supports youths in understanding and reaching high-level comprehension on how STEM may contribute to address these issues, contributing to evidence-based personal decision-making, and public policy. We believe it is relevant to understand if students and schools, when challenged, take a role in their community preparedness for major health problems.By implementing an educational scenario with a focus on 3D printing, and thus potentiate the use of this technology, we intend to help raise awareness on the public health theme. © 2025 Elsevier B.V., All rights reserved.

2024

Proceedings of the 11th International Conference on Software Development and Technologies for Enhancing Accessibility and Fighting Info-exclusion, DSAI 2024, Abu Dhabi, United Arab Emirates, November 13-15, 2024

Autores
Hadjileontiadis, LJ; AlSafar, H; Barroso, J; Paredes, H;

Publicação
DSAI

Abstract

2025

Usage of a Cognitive Bias Web-game to Increase Accurate Interpretation of Online Consumer Reviews

Autores
Paulino, D; Netto, AT; Guimarães, D; Barroso, J; Paredes, H;

Publicação
28th International Conference on Computer Supported Cooperative Work in Design, CSCWD 2025, Compiegne, France, May 5-7, 2025

Abstract
Online reviews are a crucial asset for e-commerce platforms as they provide consumers with valuable insights into products. It is important to note that these reviews are subjective and may contain biases. Therefore, it is essential to approach them with a critical eye. Despite this, online reviews remain a valuable tool for consumers when making purchasing decisions. This study focuses on developing web-based mini-games that target cognitive biases. The games are specifically designed to enhance the perception of e-commerce online reviews. A pilot study involving 85 participants was conducted to explore the potential of integrating these cognitive bias games into web platforms. The findings indicate promising avenues for leveraging these games to enhance cognitive personalization and improve the quality of e-commerce online reviews.

2025

Designing a Decision Support System for Accelerating Offshore Blue Energy Installations

Autores
Paulino, D; Carvalho, A; Cassola, F; Paredes, H; Lopes, J; Oliveira, M;

Publicação
28th International Conference on Computer Supported Cooperative Work in Design, CSCWD 2025, Compiegne, France, May 5-7, 2025

Abstract
In recent years, the development of Decision Support Systems (DSS) has played an instrumental role in the advancement of offshore renewable energy projects, particularly within the blue energy sector. Notwithstanding the technological advancements that have been made, the acceleration of such projects continues to be impeded by significant obstacles related to stakeholder engagement, feasibility assessment, and policy compliance. The objective of this study is to propose a design for a DSS for accelerating the construction of blue offshore energy platforms. This is to address the aforementioned challenges by integrating insights from stakeholder feedback and innovation trends. A participatory action study was conducted through a workshop with a diverse group of experts (n=20), including policymakers, practitioners, researchers, and public entities involved in offshore energy projects. The evaluation facilitated the determination of the DSS' s efficacy in addressing user requirements and the identification of areas for enhancement. This study proposes a model for integrating stakeholder insights into technological solutions for offshore energy installations, thus offers significant contributions to the domain of sustainable blue energy development. © 2025 IEEE.

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