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Publicações

Publicações por HumanISE

2018

HCI4D Guidelines for Interactive Content

Autores
Giesteira, B; Pereira, E;

Publicação
Emerging Trends, Techniques, and Tools for Massive Open Online Course (MOOC) Management - Advances in Educational Technologies and Instructional Design

Abstract
Fraunhofer AICOS, a research and development institute, and University of Porto made a joint venture with Mandela Metropolitan University and Eduardo Mondlane University in order to establish a set of guidelines based on an extensive research and experimental fieldwork to answer more efficiently to a user-centered design approach and focus on different users and different usage contexts. Those guidelines and this chapter provide recommendations to cope with cultural diversity, illiteracy, oral-based cultures, ergonomic factors, digital interface design, and social and environmental constraints, helping to understand problems and define strategic design actions in order to develop more user-centered solutions, focus on users' needs and expectations regarding their cultural, environmental, and technical contexts.

2018

Educação para a Leitura na Era da Informação: Novas poéticas e estruturas narrativas para o envolvimento do público jovem em atividades de leitura

Autores
Monteiro, J; CIQUP, Universidade do Porto,; Carvalhais, M; Morais, C; INESC TEC, Universidade do Porto,; CIQUP, Universidade do Porto,;

Publicação
Estudos em Comunicacao

Abstract

2018

Editorial

Autores
Rangel, A; Ribas, L; Verdicchio, M; Carvalhais, M;

Publicação
Journal of Science and Technology of the Arts

Abstract

2018

Editorial

Autores
Rangel, A; Ribas, L; Verdicchio, M; Carvalhais, M;

Publicação
JOURNAL OF SCIENCE AND TECHNOLOGY OF THE ARTS

Abstract

2018

Editorial

Autores
Rangel, A; Ribas, L; Verdicchio, M; Carvalhais, M;

Publicação
Journal of Science and Technology of the Arts

Abstract

2018

Narrative games in ergodic media

Autores
Carvalhais, M; Cardoso, P;

Publicação
Estudos em Comunicacao

Abstract
Computational media allow the development of very particular relationships with readers. Their nature allows them to register static information but also complex and contingent behaviours that they are capable to operationalise, thus becoming interactive and immersive. These media exist in a dual state between a surface layer and a subface layer. These two are inextricably connected, with the subface often becoming a black box that can only be peered at through surface effusions that both mediate and isolate it. The procedural layer of the subface can be discovered through a process of virtuosic interpretation that allows readers to form a theory of system, breeding empathy with it, and ultimately, transferring some of its processes to their minds. This paper focuses on how virtuosic interpretation is developed, and how from it stems the development of a unique kind of aesthetic experience. It explores how computational media, through anamorphosis and a dialectics of aporia and epiphany, become narrative games. © 2018 Universidade da Beira Interior.All right reserved.

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