2018
Autores
Aguiar, A;
Publicação
XP Companion
Abstract
2018
Autores
Garbajosa, J; Wang, X; Aguiar, A;
Publicação
XP
Abstract
2018
Autores
Garbajosa, J; Wang, X; Aguiar, A;
Publicação
Lecture Notes in Business Information Processing
Abstract
2018
Autores
Aguiar, A; Wagner, S; Hoda, R;
Publicação
ACM International Conference Proceeding Series
Abstract
2018
Autores
Juan Garbajosa; Xiaofeng Wang; Ademar Aguiar;
Publicação
Abstract
2018
Autores
Jacob, J; Lopes, A; Nobrega, R; Rodrigues, R; Coelho, A;
Publicação
ADVANCES IN COMPUTER ENTERTAINMENT TECHNOLOGY, ACE 2017
Abstract
Location-based games require, among other things, obtaining or computing information regarding the players’ physical activity and real-world context. Additionally, ensuring that the players are assigned challenges that are adequate and safe for the current context (both physical and spatial) is also important, as it can improve both the gaming experience and the outcomes of the exercise. However, the impact adaptivity has in the specific case of location-based exergames still has not been researched in depth. In this paper, we present a location-based exergame and compare different play-through sessions when playing both the context sensitive and the regular versions of the game. Results show that the adaptive version provided a significantly safer gameplay experience. These results showcase the impact in player health and safety that player adaptivity achieves in location-based exergames. © Springer International Publishing AG, part of Springer Nature 2018.
The access to the final selection minute is only available to applicants.
Please check the confirmation e-mail of your application to obtain the access code.