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Detalhes

Detalhes

  • Nome

    Guilherme Santos Gonçalves
  • Cluster

    Informática
  • Cargo

    Assistente de Investigação
  • Desde

    01 outubro 2016
001
Publicações

2022

Do Multisensory stimuli benefit the virtual reality experience? A systematic review

Autores
Melo, M; Goncalves, G; Monteiro, P; Coelho, H; Vasconcelos Raposo, J; Bessa, M;

Publicação
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS

Abstract

2021

Hands-free interaction in immersive virtual reality: A systematic review

Autores
Monteiro, P; Goncalves, G; Coelho, H; Melo, M; Bessa, M;

Publicação
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS

Abstract

2021

GestOnHMD: Enabling Gesture-based Interaction on Low-cost VR Head-Mounted Display

Autores
Monteiro, P; Goncalves, G; Coelho, H; Melo, M; Bessa, M;

Publicação
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS

Abstract
Low-cost virtual-reality (VR) head-mounted displays (HMDs) with the integration of smartphones have brought the immersive VR to the masses, and increased the ubiquity of VR. However, these systems are often limited by their poor interactivity. In this paper, we present GestOnHMD, a gesture-based interaction technique and a gesture-classification pipeline that leverages the stereo microphones in a commodity smartphone to detect the tapping and the scratching gestures on the front, the left, and the right surfaces on a mobile VR headset. Taking the Google Cardboard as our focused headset, we first conducted a gesture-elicitation study to generate 150 user-defined gestures with 50 on each surface. We then selected 15, 9, and 9 gestures for the front, the left, and the right surfaces respectively based on user preferences and signal detectability. We constructed a data set containing the acoustic signals of 18 users performing these on-surface gestures, and trained the deep-learning classification pipeline for gesture detection and recognition. Lastly, with the real-time demonstration of GestOnHMD, we conducted a series of online participatory-design sessions to collect a set of user-defined gesture-referent mappings that could potentially benefit from GestOnHMD.

2021

Systematic Review on Realism Research Methodologies on Immersive Virtual, Augmented and Mixed Realities

Autores
Goncalves, G; Monteiro, P; Coelho, H; Melo, M; Bessa, M;

Publicação
IEEE ACCESS

Abstract

2021

Impact of Different Role Types and Gender on Presence and Cybersickness in Immersive Virtual Reality Setups

Autores
Melo, M; Gonçalves, G; Narciso, D; Bessa, M;

Publicação
International Conference on Graphics and Interaction, ICGI 2021, Porto, Portugal, November 4-5, 2021

Abstract