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Publications

2023

Integrated System for Pressure Ulcers Monitoring and Prevention

Authors
Fonseca, L; Reinaldo, F; Metrôlho, J; Fidalgo, F; Dionísio, R; Silva, A; Santos, O; Amini, M;

Publication
Lecture Notes in Networks and Systems

Abstract
Pressure ulcers are a critical issue for patients and healthcare professionals, requiring their frequent monitoring, with a consequent impact on healthcare costs. This problem has been gaining attention and approaches have been proposed, using sensor-based systems, to facilitate this monitoring and help health caregivers to achieve greater effectiveness in the treatment of this type of ulcer. In this paper, the architecture, and the prototype of a new system for pressure ulcer monitoring and prevention are presented. It considers information related to both intrinsic and extrinsic predisposing factors and it addresses the components of data acquisition, data analysis, and production of complementary support to well-informed clinical decision-making. The system includes a pressure ulcer management portal and a mobile application, that allows caregivers to manage clinical information about pressure ulcers of the patients and uses data acquired from a pressure sensor sheet under the mattress to provide useful information for monitoring the patients. Considering the situation of each patient, the system will produce indicators/alerts to healthcare professionals, simultaneously improving pressure-ulcer patient care quality and safety and minimizing the burnout in healthcare professionals. © 2023, The Author(s), under exclusive license to Springer Nature Switzerland AG.

2023

From ISAD(G) to Linked Data Archival Descriptions

Authors
Koch, I; Pires, C; Lopes, CT; Ribeiro, C; Nunes, S;

Publication
LINKING THEORY AND PRACTICE OF DIGITAL LIBRARIES, TPDL 2023

Abstract
Archives preserve materials that allow us to understand and interpret the past and think about the future. With the evolution of the information society, archives must take advantage of technological innovations and adapt to changes in the kind and volume of the information created. Semantic Web representations are appropriate for structuring archival data and linking them to external sources, allowing versatile access by multiple applications. ArchOnto is a new Linked Data Model based on CIDOC CRM to describe archival objects. ArchOnto combines specific aspects of archiving with the CIDOC CRM standard. In this work, we analyze the ArchOnto representation of a set of archival records from the Portuguese National Archives and compare it to their CIDOC CRM representation. As a result of ArchOnto's representation, we observe an increase in the number of classes used, from 20 in CIDOC CRM to 28 in ArchOnto, and in the number of properties, from 25 in CIDOC CRM to 28 in ArchOnto. This growth stems from the refinement of object types and their relationships, favouring the use of controlled vocabularies. ArchOnto provides higher readability for the information in archival records, keeping it in line with current standards.

2023

FC Portugal: RoboCup 2022 3D Simulation League and Technical Challenge Champions

Authors
Abreu, M; Kasaei, M; Reis, LP; Lau, N;

Publication
ROBOCUP 2022

Abstract
FC Portugal, a team from the universities of Porto and Aveiro, won the main competition of the 2022 RoboCup 3D Simulation League, with 17 wins, 1 tie and no losses. During the course of the competition, the team scored 84 goals while conceding only 2. FC Portugal also won the 2022 RoboCup 3D Simulation League Technical Challenge, accumulating the maximum amount of points by ending first in its both events: the Free/Scientific Challenge, and the Fat Proxy Challenge. The team presented in this year's competition was rebuilt from the ground up since the last RoboCup. No previous code was used or adapted, with the exception of the 6D pose estimation algorithm, and the get-up behaviors, which were re-optimized. This paper describes the team's new architecture and development approach. Key strategy elements include team coordination, role management, formation, communication, skill management and path planning. New lower-level skills were based on a deterministic analytic model and a shallow neural network that learned residual dynamics through reinforcement learning. This process, together with an overlapped learning approach, improved seamless transitions, learning time, and the behavior in terms of efficiency and stability. In comparison with the previous team, the omnidirectional walk is more stable and went from 0.70m/s to 0.90 m/s, the long kick from 15m to 19m, and the new close-control dribble reaches up to 1.41 m/s.

2023

Decoding Reinforcement Learning for Newcomers

Authors
Neves, FS; Andrade, GA; Reis, MF; Aguiar, AP; Pinto, AM;

Publication
IEEE ACCESS

Abstract
The Reinforcement Learning (RL) paradigm is showing promising results as a generic purpose framework for solving decision-making problems (e.g., robotics, games, finance). The aim of this work is to reduce the learning barriers and inspire young students, researchers and educators to use RL as an obvious tool to solve robotics problems. This paper provides an intelligible step-by-step RL problem formulation and the availability of an easy-to-use interactive simulator for students at various levels (e.g., undergraduate, bachelor, master, doctorate), researchers and educators. The interactive tool facilitates the familiarization with the key concepts of RL, its problem formulation and implementation. In this work, RL is used for solving a robotics 2D navigational problem where the robot needs to avoid collisions with obstacles while aiming to reach a goal point. A navigational problem is simple and convenient for educational purposes, since the outcome is unambiguous (e.g., the goal is reached or not, a collision happened or not). Due to a lack of open-source graphical interactive simulators concerning the field of RL, this paper combines theoretical exposition with an accessible practical tool to facilitate the apprehension. The results demonstrated are produced by a Python script that is released as open-source to reduce the learning barriers in such innovative research topic in robotics.

2023

PROGpedia: Collection of source-code submitted to introductory programming assignments

Authors
Paiva, JC; Leal, JP; Figueira, A;

Publication
DATA IN BRIEF

Abstract
Learning how to program is a difficult task. To acquire the re-quired skills, novice programmers must solve a broad range of programming activities, always supported with timely, rich, and accurate feedback. Automated assessment tools play a major role in fulfilling these needs, being a common pres-ence in introductory programming courses. As programming exercises are not easy to produce and those loaded into these tools must adhere to specific format requirements, teachers often opt for reusing them for several years. There-fore, most automated assessment tools, particularly Mooshak, store hundreds of submissions to the same programming ex-ercises, as these need to be kept after automatically pro-cessed for possible subsequent manual revision. Our dataset consists of the submissions to 16 programming exercises in Mooshak proposed in multiple years within the 2003-2020 timespan to undergraduate Computer Science students at the Faculty of Sciences from the University of Porto. In particular, we extract their code property graphs and store them as CSV files. The analysis of this data can enable, for instance, the generation of more concise and personalized feedback based on similar accepted submissions in the past, the identifica-tion of different strategies to solve a problem, the under -standing of a student's thinking process, among many other findings.(c) 2023 The Author(s). Published by Elsevier Inc. This is an open access article under the CC BY license ( http://creativecommons.org/licenses/by/4.0/ )

2023

Há vida para além da Média! / Ausência de Evidência (Estatística) Não é evidência de Ausência

Authors
Bruno M P M Oliveira;

Publication

Abstract

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