Cookies Policy
The website need some cookies and similar means to function. If you permit us, we will use those means to collect data on your visits for aggregated statistics to improve our service. Find out More
Accept Reject
  • Menu
Publications

2017

DESIGN AND CONTROL OF PARALLEL THREE PHASE VOLTAGE SOURCE INVERTERS IN LOW VOLTAGE AC MICROGRID

Authors
Margoum, E; Krami, N; Seca, L; Moreira, C; Mharzi, H;

Publication
ADVANCES IN ELECTRICAL AND ELECTRONIC ENGINEERING

Abstract
Design and hierarchical control of three phase parallel Voltage Source Inverters are developed in this paper. The control scheme is based on synchronous reference frame and consists of primary and secondary control levels. The primary control consists of the droop control and the virtual output impedance loops. This control level is designed to share the active and reactive power correctly between the connected VSIs in order to avoid the undesired circulating current and overload of the connected VSIs. The secondary control is designed to clear the magnitude and the frequency deviations caused by the primary control. The control structure is validated through dynamics simulations. The obtained results demonstrate the effectiveness of the control structure.

2017

Stochastic Search In Changing Situations

Authors
Abdolmaleki, A; Simães, DA; Lau, N; Reis, LP; Price, B; Neumann, G;

Publication
The Workshops of the The Thirty-First AAAI Conference on Artificial Intelligence, Saturday, February 4-9, 2017, San Francisco, California, USA

Abstract
Stochastic search algorithms are black-box optimizer of an objective function. They have recently gained a lot of attention in operations research, machine learning and policy search of robot motor skills due to their ease of use and their generality. However, when the task or objective function slightly changes, many stochastic search algorithms require complete re-leaming in order to adapt thesolution to the new objective function or the new context. As such, we consider the contextual stochastic search paradigm. Here, we want to find good parameter vectors for multiple related tasks, where each task is described by a continuous context vector. Hence, the objective function might change slightly for each parameter vector evaluation. In this paper, we investigate a contextual stochastic search algorithm known as Contextual Relative Entropy Policy Search (CREPS), an information-theoretic algorithm that can learn from multiple tasks simultaneously. We show the application of CREPS for simulated robotic tasks.

2017

Inductive Transfer

Authors
Vilalta, R; Giraud Carrier, CG; Brazdil, P; Soares, C;

Publication
Encyclopedia of Machine Learning and Data Mining

Abstract
We describe different scenarios where a learning mechanism is capable of acquiring experience on a source task, and subsequently exploit such experience on a target task. The core ideas behind this ability to transfer knowledge from one task to another have been studied in the machine learning literature under different titles and perspectives. Here we describe some of them under the names of inductive transfer, transfer learning, multitask learning, meta-searching, meta-generalization, and domain adaptation.

2017

Surrogate Model of Multi-Period Flexibility from a Home Energy Management System

Authors
Pinto, R; Bessa, RJ; Matos, MA;

Publication
CoRR

Abstract

2017

Neurocognitive Stimulation Game: Serious Game for Neurocognitive Stimulation and Assessment

Authors
Costa, J; Neto, J; Alves, R; Escudeiro, P; Escudeiro, N;

Publication
SERIOUS GAMES, INTERACTION AND SIMULATION

Abstract
The ageing process is naturally accompanied by changes in people's cognitive processes. The European population ageing is a challenge for the European social policy and for the mental health professionals. New technologies can play an important role in the neurocognitive stimulation area as they possess characteristics that might reduce the anxiety levels of patients participating in neurocognitive stimulation or assessment programs. In particular, serious games provide a setting that can be explored to improve the easy access to neurocognitive stimulation and assessment, regardless of place and time, at a lower cost then traditional approaches. This paper presents a serious game aiming to analyse neurocognitive deficits and stimulate the players' deficitary neurocognitive processes. This game is built on top of sound neurocognitive psychotherapy for adults, mainly addressing the cognitive processes of attention and memory. The game will simulate real world scenarios, allowing a better generalization process due to ecological validity.

2017

Serious Games in Entrepreneurship Education

Authors
Almeida, F; Simões, J;

Publication
Encyclopedia of Information Science and Technology, Fourth Edition

Abstract

  • 2150
  • 4362