Cookies Policy
The website need some cookies and similar means to function. If you permit us, we will use those means to collect data on your visits for aggregated statistics to improve our service. Find out More
Accept Reject
  • Menu
Publications

2020

Studying How Health Literacy Influences Attention during Online Information Seeking

Authors
Lopes, CT; Ramos, E;

Publication
CHIIR'20: PROCEEDINGS OF THE 2020 CONFERENCE ON HUMAN INFORMATION INTERACTION AND RETRIEVAL

Abstract
Health literacy affects how people understand health information and, therefore, should be considered by search engines in health searches. In this work, we analyze how the level of health literacy is related to the eye movements of users searching the web for health information. We performed a user study with 30 participants that were asked to search online in the context of three work task situations defined by the authors. Their eye interactions with the Search Results Page and the Result Pages were logged using an eye-tracker and later analyzed. When searching online for health information, people with adequate health literacy spend more time and have more fixations on Search Result Pages. In this type of page, they also pay more attention to the results' hyperlink and snippet and click in more results too. In Result Pages, adequate health literacy users spend more time analyzing textual content than people with lower health literacy. We found statistical differences in terms of clicks, fixations, and time spent that could be used as a starting point for further research. That we know of, this is the first work to use an eye-tracker to explore how users with different health literacy search online for health-related information. As traditional instruments are too intrusive to be used by search engines, an automatic prediction of health literacy would be very useful for this type of system.

2020

Unifying Protocols for Conducting Systematic Scoping Reviews with Application to Immersive Learning Research

Authors
Morgado, L; Beck, D;

Publication
PROCEEDINGS OF 2020 6TH INTERNATIONAL CONFERENCE OF THE IMMERSIVE LEARNING RESEARCH NETWORK (ILRN 2020)

Abstract
The progress of immersive learning research as a field requires a clear vision of its status, of the current knowledge being produced and of the open problems and gaps. Typical survey efforts however suffer from lack of systematization, providing a scattered perspective of the field. We have combined the literature on conducting systematic scoping reviews and applied it to the field, presenting the resulting protocol. It contributes a clarification on the sequence of steps and processes for delineating a gap, finding the evidence and depart from it to conduct literature reviews.

2020

Data governance: Organizing data for trustworthy Artificial Intelligence

Authors
Janssen, M; Brous, P; Estevez, E; Barbosa, LS; Janowski, T;

Publication
GOVERNMENT INFORMATION QUARTERLY

Abstract
The rise of Big, Open and Linked Data (BOLD) enables Big Data Algorithmic Systems (BDAS) which are often based on machine learning, neural networks and other forms of Artificial Intelligence (AI). As such systems are increasingly requested to make decisions that are consequential to individuals, communities and society at large, their failures cannot be tolerated, and they are subject to stringent regulatory and ethical requirements. However, they all rely on data which is not only big, open and linked but varied, dynamic and streamed at high speeds in real-time. Managing such data is challenging. To overcome such challenges and utilize opportunities for BDAS, organizations are increasingly developing advanced data governance capabilities. This paper reviews challenges and approaches to data governance for such systems, and proposes a framework for data governance for trustworthy BDAS. The framework promotes the stewardship of data, processes and algorithms, the controlled opening of data and algorithms to enable external scrutiny, trusted information sharing within and between organizations, risk-based governance, system-level controls, and data control through shared ownership and self-sovereign identities. The framework is based on 13 design principles and is proposed incrementally, for a single organization and multiple networked organizations.

2020

New contributions for the comparison of community detection algorithms in attributed networks

Authors
Vieira, AR; Campos, P; Brito, P;

Publication
JOURNAL OF COMPLEX NETWORKS

Abstract
Community detection techniques use only the information about the network topology to find communities in networks Similarly, classic clustering techniques for vector data consider only the information about the values of the attributes describing the objects to find clusters. In real-world networks, however, in addition to the information about the network topology, usually there is information about the attributes describing the vertices that can also be used to find communities. Using both the information about the network topology and about the attributes describing the vertices can improve the algorithms' results. Therefore, authors started investigating methods for community detection in attributed networks. In the past years, several methods were proposed to uncover this task, partitioning a graph into sub-graphs of vertices that are densely connected and similar in terms of their descriptions. This article focuses on the analysis and comparison of some of the proposed methods for community detection in attributed networks. For that purpose, several applications to both synthetic and real networks are conducted. Experiments are performed on both weighted and unweighted graphs. The objective is to establish which methods perform generally better according to the validation measures and to investigate their sensitivity to changes in the networks' structure and homogeneity.

2020

Incidental Visualizations: Pre-Attentive Primitive Visual Tasks

Authors
Moreira, J; Mendes, D; Gonçalves, D;

Publication
PROCEEDINGS OF THE WORKING CONFERENCE ON ADVANCED VISUAL INTERFACES AVI 2020

Abstract
In InfoVis design, visualizations make use of pre-attentive features to highlight visual artifacts and guide users' perception into relevant information during primitive visual tasks. These are supported by visual marks such as dots, lines, and areas. However, research assumes our pre-attentive processing only allows us to detect specific features in charts. We argue that a visualization can be completely perceived pre-attentively and still convey relevant information. In this work, by combining cognitive perception and psychophysics, we executed a user study with six primitive visual tasks to verify if they could be performed pre-attentively. The tasks were to find: horizontal and vertical positions, length and slope of lines, size of areas, and color luminance intensity. Users were presented with very simple visualizations, with one encoded value at a time, allowing us to assess the accuracy and response time. Our results showed that horizontal position identification is the most accurate and fastest task to do, and the color luminance intensity identification task is the worst. We believe our study is the first step into a fresh field called Incidental Visualizations, where visualizations are meant to be seen at-a-glance, and with little effort.

2020

MEC vs MCC: Performance analysis of interactive and real-time applications [MEC vs MCC: Análise do desempenho de aplicações interativas e de tempo real]

Authors
Soares, M; Pinto, P; Mamede, J;

Publication
RISTI - Revista Iberica de Sistemas e Tecnologias de Informacao

Abstract
Telecommunication networks evolution is driving the development of new applications for mobile devices. Some of these applications are resource-intensive and push computational and energy demands of mobile devices beyond the mobile hardware capabilities. In this context, Mobile Cloud Computing (MCC) architecture emerges as a solution for offloading mobile devices that allows to execute these applications in cloud datacenters thus reducing the processing demand in mobile devices. However, more demanding applications, e.g. interactive and realtime applications, are sensitive to processing and communications delay. For these applications, Mobile Edge Computing (MEC) can be used as an intermediary technology, providing computing and storage resources in the network edge. This paper presents a study carried out to evaluate the performance of MEC and MCC architectures when executing two applications, Fluid and FaceSwap, representative of real time and computing intensive applications. A set of scenarios were designed to quantify the performance of these architectures in different settings.

  • 1289
  • 4387