2024
Autores
Rocha, A; Sousa, L; Alves, M; Sousa, A;
Publicação
COMPUTER APPLICATIONS IN ENGINEERING EDUCATION
Abstract
The trend for an increasingly ubiquitous and cyber-physical world has been leveraging the use and importance of microcontrollers (mu C) to unprecedented levels. Therefore, microcontroller programming (mu CP) becomes a paramount skill for electrical and computer engineering students. However, mu CP poses significant challenges for undergraduate students, given the need to master low-level programming languages and several algorithmic strategies that are not usual in generic programming. Moreover, mu CP can be time-consuming and complex even when using high-level languages. This article samples the current state of mu CP education in Portugal and unveils the potential support of natural language processing (NLP) tools (such as chatGPT). Our analysis of mu CP curricular units from seven representative Portuguese engineering schools highlights a predominant use of AVR 8-bit mu C and project-based learning. While NLP tools emerge as strong candidates as students' mu C companion, their application and impact on the learning process and outcomes deserve to be understood. This study compares the most prominent NLP tools, analyzing their benefits and drawbacks for mu CP education, building on both hands-on tests and literature reviews. By providing automatic code generation and explanation of concepts, NLP tools can assist students in their learning process, allowing them to focus on software design and real-world tasks that the mu C is designed to handle, rather than on low-level coding. We also analyzed the specific impact of chatGTP in the context of a mu CP course at ISEP, confirming most of our expectations, but with a few curiosities. Overall, this work establishes the foundations for future research on the effective integration of NLP tools in mu CP courses.
2024
Autores
Vilaças Nogueira, JD; Solteiro Pires, EJ; Reis, A; Moura Oliveira, PBd; Pereira, A; Barroso, J;
Publicação
The 19th International Conference on Soft Computing Models in Industrial and Environmental Applications SOCO 2024 - Salamanca, Spain, October 9-11, 2024 Proceedings, Volume 2
Abstract
With the serious danger to nature and humanity that forest fires are, taken into consideration, this work aims to develop an artificial intelligence model capable of accurately predicting the forest fire risk in a certain region based on four different factors: temperature, wind speed, rain and humidity. Thus, three models were created using three different approaches: Artificial Neural Networks (ANN), Random Forest (RF), and K-Nearest Neighbor (KNN), and making use of an Algerian forest fire dataset. The ANN and RF both achieved high accuracy results of 97%, while the KNN achieved a slightly lower average of 91%. © The Author(s), under exclusive license to Springer Nature Switzerland AG 2025.
2024
Autores
Fernandez, AM; Ronco, EM; Remon, D; Rossini, R; Subic, T; Oliveira, MA; Duarte, CE; Nikoloudakis, N; Moreau, N; Moraitis, P; Hadjidimitriou, NS; Mamei, M; Krokidas, P; Rekatsinas, C; Dimitrakis, P; Giannakopoulos, G; Villaverde, DV; Alonso, RS;
Publicação
PROCEEDINGS OF 4TH ECLIPSE SECURITY, AI, ARCHITECTURE AND MODELLING CONFERENCE ON DATA SPACES, ESAAM 2024
Abstract
Europe's position in the current cloud market needs to be improved. This market is currently dominated by non-European players by 75%, shaping the way that Europe is deploying and using cloud services. Although these players are bound to laws and regulations of foreign powers, such as PR China and USA, generating legitimate concerns for the EU, its businesses and citizens. EU's digital future resides on having installed secure, high-quality data processing capacity. This can only be offered by cloud services both centrally and at the edge. In this context NOUS's ambition is completely in line with the European Strategy for data as aims to create the foundations for a European Cloud Service which exploits the HPC network and tackles specific-to-the-EU-economy requirements as well as leverages different data spaces (Mobility, Energy, Green Deal and Manufacturing).
2024
Autores
Cerveira, A; de Sousa, A; Pires, EJS; Baptista, J;
Publicação
INTERNATIONAL TRANSACTIONS IN OPERATIONAL RESEARCH
Abstract
Wind power is becoming an important source of electrical energy production. In an onshore wind farm (WF), the electrical energy is collected at a substation from different wind turbines through electrical cables deployed over ground ditches. This work considers the WF layout design assuming that the substation location and all wind turbine locations are given, and a set of electrical cable types is available. The WF layout problem, taking into account its lifetime and technical constraints, involves selecting the cables to interconnect all wind turbines to the substation and the supporting ditches to minimize the initial investment cost plus the cost of the electrical energy that is lost on the cables over the lifetime of the WF. It is assumed that each ditch can deploy multiple cables, turning this problem into a more complex variant of previously addressed WF layout problems. This variant turns the problem best fitting to the real case and leads to substantial gains in the total cost of the solutions. The problem is defined as an integer linear programming model, which is then strengthened with different sets of valid inequalities. The models are tested with four WFs with up to 115 wind turbines. The computational experiments show that the optimal solutions can be computed with the proposed models for almost all cases. The largest WF was not solved to optimality, but the final relative gaps are small.
2024
Autores
Rodrigues, MG; Rodrigues, JD; Moreira, JA; Clemente, F; Dias, CC; Azevedo, LF; Rodrigues, PP; Areias, JC; Areias, ME;
Publicação
CHILD CARE HEALTH AND DEVELOPMENT
Abstract
PurposeTo develop, implement and assess the results of psychoeducation to improve the QoL of parents with CHD newborns.MethodsParticipants were parents of inpatient newborns with the diagnosis of non-syndromic CHD. We conducted a parallel RCT with an allocation ratio of 1:1 (intervention vs. control), considering the newborns, using mixed methods research. The intervention group received psychoeducation (Parental Psychoeducation in CHD [PPeCHD]) and the usual routines, and the control group received just the regular practices. The allocation concealment was assured. PI was involved in enrolling participants, developing and implementing the intervention, data collection and data analysis. We followed the Consolidated Standards of Reporting Trials (CONSORT) guidelines.ResultsParents of eight newborns were allocated to the intervention group (n = 15 parents) and eight to the control group (n = 13 parents). It was performed as an intention-to-treat (ITT) analysis. In M2 (4 weeks), the intervention group presented better QoL levels in the physical, psychological, and environmental domains of World Health Organization Quality of Life instrument (WHOQOL-Bref). In M3 (16 weeks), scores in physical and psychological domains maintained a statistically significant difference between the groups.ConclusionsThe PPeCHD, the psychoeducational intervention we developed, positively impacted parental QoL. These results support the initial hypothesis. This study is a fundamental milestone in this research field, adding new essential information to the literature.
2024
Autores
Domingues, JM; Filipe, V; Carita, A; Carvalho, V;
Publicação
INFORMATION
Abstract
This paper explores the intricate interplay between perceived challenge and narrative immersion within role-playing game (RPG) video games, motivated by the escalating influence of game difficulty on player choices. A quantitative methodology was employed, utilizing three specific questionnaires for data collection on player habits and experiences, perceived challenge, and narrative immersion. The study consisted of two interconnected stages: an initial research phase to identify and understand player habits, followed by an in-person intervention involving the playing of three distinct RPG video games. During this intervention, selected players engaged with the chosen RPG video games separately, and after each session, responded to two surveys assessing narrative immersion and perceived challenge. The study concludes that a meticulous adjustment of perceived challenge by video game studios moderately influences narrative immersion, reinforcing the enduring prominence of the RPG genre as a distinctive choice in narrative.
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