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Publications

Publications by Arnaldo Santos

2010

Privacy challenges and methods for virtual classrooms in Second Life Grid and OpenSimulator

Authors
Vilela, A; Cardoso, M; Martins, D; Santos, A; Moreira, L; Paredes, H; Martins, P; Morgado, L;

Publication
2nd International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2010

Abstract
Mass adoption of virtual world platforms for education and training implies efficient management of computational resources. In Second Life Grid and OpenSimulator, commonly used for this purpose, a key resource is the number of servers required to support educational spaces. Educational activities can take place at different altitudes over the same virtual land, for different classes. This way a single virtual world server can sustain several different educational spaces/classes, reducing the number of servers needed to make available different classrooms or other educational spaces. One issue whose importance is emphasized in such conditions is that of class privacy, bearing in mind that most privacy-management features of these platforms are land-based, not space-based. In this paper, we provide an overview of the issues to consider when planning privacy in these platforms and the methodologies that can be developed and implemented to ensure it at an adequate level, including the extra privacy possible in OpenSimulator regarding Second Life Grid. © 2010 IEEE.

2012

Social networks, microblogging, virtual worlds, and Web 2.0 in the teaching of programming techniques for software engineering: A trial combining collaboration and social interaction beyond college

Authors
Morgado, L; Fonseca, B; Martins, P; Paredes, H; Cruz, G; Maia, AM; Nunes, R; Santos, A;

Publication
Proceedings of the IEEE Global Engineering Education Conference, EDUCON 2012, Marrakech, Morocco, April 17-20, 2012

Abstract
With the goal of lessening barriers to the learning of advanced programming techniques, we put into place a trial which required students to get involved with online communities of programmers. Using a course assignment on software architecture styles, students had study a problem, find basis for a tentative approach, and discuss it online with programmers. The expectation was that students would find motivation for their studies from both the contact with communities of programmers, and from having to study and reflect upon their problem well enough to be able to draw the interest of members of those communities. We present the strategy we used, the developments and outcomes, and ideas for further application of this approach. © 2012 IEEE.

2022

Adaptation and Personalization of Learning Management System, Oriented to Employees' Role in Enterprise Context - Literature Review

Authors
Aplugi, G; Santos, A;

Publication
TECHNOLOGY AND INNOVATION IN LEARNING, TEACHING AND EDUCATION, TECH-EDU 2022

Abstract
In the digital age, the training in companies can be facilitated through a proper system to the company's demand. A learning platform personalized to the profile of employees can facilitate the selection of training that tailored to their roles. This research aims to investigate the existence of adaptation and personalization of learning management systems (LMS) in enterprise context, that facilitate the selection of learning's content suited for employees' roles. This study focuses on literature reviewto understand the importance of a personalizedLMSin company, especially in selection of content that adequate to role of each employee.

2022

Learning Analytics Framework Applied to Training Context

Authors
Dias, J; Santos, A;

Publication
TECHNOLOGY AND INNOVATION IN LEARNING, TEACHING AND EDUCATION, TECH-EDU 2022

Abstract
Currently, business organizations are struggling with the increasing demand for learning needs to address their knowledge gaps. They must have a structure that can reach all employees in terms of training and extract all the important data which is collected by Learning Management Systems during the instruction or learning process. This data will be of extreme importance for better business decisions. In this paper, it is presented a Systematic Literature Review with their respective phases duly explained and framed in the topic. It allowed us to understand the benefits, challenges, enablers, and inhibitors of the deployment and usage of a specified Teaching-Learning Analytics Framework. Finally, it is concluded, that the development of a reference model, could fulfill this gap in knowledge and help business organizations to allocate resources better and improve the decision-making process as well as an instructional and learning process. To achieve the final goal of this research, future work about the development of a Survey Research methodology will be started to fulfill this gap of knowledge.

2022

An Initial Framework for Adaptive Serious Games Based on a Systematic Literature Review

Authors
Pistono, AMAD; Santos, AMP; Baptista, RJV;

Publication
TECHNOLOGY AND INNOVATION IN LEARNING, TEACHING AND EDUCATION, TECH-EDU 2022

Abstract
Serious Games have been used in professional training to increase employee engagement and improve the results of training initiatives. This work intends to investigate the influence of game elements, in adaptable Serious Games, according to the users' interactions, on the increase of engagement in the game itself and, as the main goal, on the learning results and the transfer of the acquired knowledge and practised skills to the daily work activities. Using the Design Science Research - DSR methodology, this study aims to develop a framework for the development and evaluation of Serious Games to improve the user experience, the learning outcomes, the transfer of knowledge to work situations, and the application of the skills practised in the game in real professional scenarios. This paper presents an initial Framework for Adaptive Serious Games derived from a systematic literature review. The next steps in this investigation are pointed out following the DSR methodology.

2022

Strategic Alignment of Knowledge Management Systems

Authors
Claudio, MDM; Santos, A;

Publication
TECHNOLOGY AND INNOVATION IN LEARNING, TEACHING AND EDUCATION, TECH-EDU 2022

Abstract
Managing company knowledge and using it effectively is more than ever a strong competitive advantage in the business world. The scientific area of knowledge management and knowledge management systems have been intensively studied in the last years; however, we still see the unstructured implementation of knowledge management systems in organizations, the misalignment of knowledge management systems from the business model and the frustration non-use, lack of systems integration and/or non-return on investment made either in technology or spent on heavy implementation processes. The state-of-the-art conducted during this study, showed that most knowledge management systems alignment models in the business context have a strong focus on the organizational dimension, e.g., culture, organizational processes, organizational structure, and leadership, having been identified only three models that also cover, simultaneous, the technological and strategic dimension. Our final objective in this study is, following the research survey methodology, to develop a proposed framework for the strategic alignment of knowledge management systems that can support company managers in their decision-making, and to contribute to the development of scientific knowledge in this area.

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