2026
Authors
Mendes, T; Borges, D; Lima, D; Silva, A; Reis, A; Barroso, J; Pinto, T;
Publication
ADVANCES IN PRACTICAL APPLICATIONS OF AGENTS, MULTI-AGENT SYSTEMS, AND COMPUTATIONAL SOCIAL SCIENCE: THE PAAMS COLLECTION, PAAMS 2025
Abstract
Nim is a mathematical combinatorial game in which two players take turns removing, or nimming, objects from distinct heaps or piles Although its rules are simple, which makes it extremely easy to play, it requires a solid strategic reasoning in order to win against experienced players. This study presents an optimised strategic approach to the game of Nim, which represents the guaranteed winning strategy for this game for the first player to take action. The proposed approach is a fundamental combinatorial game rooted in Boolean algebra and the XOR operation. Unlike traditional strategies that solely rely on XOR calculations to determine winning and losing positions, this research identifies and analyses anomalous strategic behaviours that challenge conventional Nim theory, revealing previously unexplored patterns in specific game configurations. To validate these findings, a Python-based application has been developed, implementing the proposed strategy to ensure consistent victory. The algorithm systematically applies XOR calculations, executes optimal moves, and dynamically adapts to anomalies, demonstrating how these irregularities can be leveraged for strategic advantage. This computational validation reinforces the theoretical framework and provides new insights into the limitations and extensions of classical Nim strategies. Beyond its implications for Nim, this research highlights the broader potential of AI-driven decision-making in combinatorial games. By demonstrating how algorithmic intelligence can analyse game states, predict outcomes, and refine strategies, this study contributes to advancements in artificial intelligence, optimisation algorithms, and complex strategic decision-making models.
2026
Authors
Vigário, A; Oliveira, J; Fernandes, R; Pinto, T; Reis, AMD; Rocha, TDJVD; Barroso, JMP;
Publication
Learning and Analytics in Intelligent Systems
Abstract
Growing urbanisation, the development of smart cities, and environmental concerns have driven the implementation of advanced technologies and the modernisation of transport systems. Electric motorcycles have emerged as an effective solution for mobility, but they also present specific challenges, particularly related to the mode of riding, which is more complex than that of other vehicles and requires greater attention, skill, and preparation. Therefore, the interaction between the rider and the support system must be carefully designed, with particular emphasis on the interface and the adaptation of route information. This interface should be intuitive, accessible, and capable of presenting relevant information in a clear and objective manner, minimising distractions while riding. In addition, it must be adaptable to user preferences, allowing for customisation such as colour themes, levels of detail in the information displayed, or specific notifications regarding adverse weather and road conditions. Adapting route information provides a more efficient, safe, and satisfactory user experience. It enables riders to access personalised information, continuously updated in real time and tailored to the situation and their specific needs, including traffic conditions, road surface state, and weather conditions. This optimisation leads to better time management, energy consumption, and overall ride quality, enhancing urgent and non-urgent services. Moreover, integrating clearly and objectively features such as voice commands and compatibility with mobile or wearable devices (e.g., smartwatches) can facilitate real-time interaction without compromising safety. The interface should also offer advanced functionalities in line with technological developments and user needs, adapting to each rider’s specific requirements. This not only improves the individual experience but also promotes efficiency and sustainability, contributing to the advancement of smart cities and innovative mobility solutions. © The Author(s), under exclusive license to Springer Nature Switzerland AG 2026.
2026
Authors
Pilarski, L; Luiz, LE; Gomes, GS; Pinto, T; Filipe, VM; Rijo, G; Barroso, J;
Publication
EMERGING TRENDS IN INFORMATION SYSTEMS AND TECHNOLOGIES, WORLDCIST 2025, VOL 4
Abstract
This study highlights the critical role of Large Language Model (LLM) in simplifying technical content and integrating visual data for accessible communication. It compares GPT-4 and Llama-3.2-90b-Vision-Preview, focusing on readability, semantic similarity, and multimodal interpretation using robust metrics like Flesch Reading Ease, Gunning Fog Index, and CLIP Score. GPT-4 retains key information and achieves high semantic and textual integration scores, making it more suitable for complex technical scenarios. Furthermore, LLaMA prioritizes readability and simplicity, outperforming in generating accessible captions. Both models show optimal performance with a temperature setting of 0.5, balancing simplicity and meaning preservation. The research underscores LLM potential to democratize technical knowledge across disciplines but notes precision and multimodal integration limitations. Future directions include fine-tuning for domain-specific applications and expanding input modalities to enhance accessibility and efficiency in real-world technical tasks.
2026
Authors
Reis, A; Paulino, A; Pinto, T; Barroso, J;
Publication
EMERGING TRENDS IN INFORMATION SYSTEMS AND TECHNOLOGIES, WORLDCIST 2025, VOL 4
Abstract
Software ecosystems have emerged as a paradigm to structure software products, communities and business models, in a form inspired by the natural ecosystems. Mobility solutions are also evolving from individual vehicles to soft mobility services based on electric vehicles. This paper aims to address the creation of a software platform to support an ecosystem of mobility solutions-the Intelligent Mobility Ecosystem, based on connected electric vehicles. It follows the paradigm of software ecosystems, in which a technological platform provides the functionalities needed to create solutions within the ecosystem. The work being carried out is part of the A-Mover project, which aims to develop a connected electric motorcycle and electronic services to support driving and use of the vehicle in individual and business contexts. The aim is to develop a set of functionalities around the vehicle to create specific mobility solutions. The concept of a software ecosystem is reviewed below and the proposed architecture for the software platform that will support the ecosystem is described.
2026
Authors
Rocha, T; Nunes, R; Barroso, J;
Publication
EMERGING TRENDS IN INFORMATION SYSTEMS AND TECHNOLOGIES, WORLDCIST 2025, VOL 3
Abstract
The video game industry has grown to become one of the largest in the market, surpassing even the film industry over a decade ago (Statista in Video game industry revenue worldwide 2000-2020). However, the development of games designed with visually impaired players in mind is still almost non-existent when compared to the sheer number of games released yearly. NonVisual Pong is our approach to addressing this challenge, providing blind players with a way to engage in competitive fun through gaming. We took the original Pong game from 1972 and fully adapted it to be played using only a controller-no visual display required. Following the development process, we tested our implementation with experts, discovering that, overall, our game was easy to pick up, required no overly complex setup, and successfully delivered the intended experience. Players enjoyed a balanced challenge and immersion, facilitated by audio cues and the controller's vibrations.
2026
Authors
Bernardo B.M.V.; Mamede H.S.; Barroso J.M.P.; Naranjo-Zolotov M.; Duarte Dos Santos V.M.P.;
Publication
Emerging Science Journal
Abstract
As technology continues to evolve, organizations face growing and complex challenges and opportunities that affect their ability to govern, manage and harness data as a key source of competitive advantage. Equally, data are considered a powerful and unique source of success for organizations, which in turn, can impact their decision-making capabilities and play a critical role in their success. Hence, this article aims to provide a detailed identification, analysis and discussion over the current data governance context and its existing frameworks, highlighting their commonalities, differences and gaps, including ones related to data governance relationship with Generative Artificial Intelligence (GenAI). This article conducts an extensive methodological and in-depth analysis over a set of sixteen data governance frameworks based on different key data governance attributes, denoting that although there are numerous frameworks, they hold weaknesses, limitations and challenges which prevent them from being capable of incorporating and governing the use and management of AI, particularly the demands originating from GenAI. Our findings provide and propose a new and enhanced data governance framework which integrates the best features and ideas from the existing ones and initiatives derived from the advancements and particularities of AI and GenAI models, systems, and overall usage.
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