2024
Authors
Pereira, I; Madureira, A; Bettencourt, N; Coelho, D; Rebelo, MA; Araújo, C; de Oliveira, DA;
Publication
INFORMATICS-BASEL
Abstract
The exponential growth of data in the digital age has led to a significant demand for innovative approaches to assess data in a manner that is both effective and efficient. Machine Learning as a Service (MLaaS) is a category of services that offers considerable potential for organisations to extract valuable insights from their data while reducing the requirement for heavy technical expertise. This article explores the use of MLaaS within the realm of marketing applications. In this study, we provide a comprehensive analysis of MLaaS implementations and their benefits within the domain of marketing. Furthermore, we present a platform that possesses the capability to be customised and expanded to address marketing's unique requirements. Three modules are introduced: Churn Prediction, One-2-One Product Recommendation, and Send Frequency Prediction. When applied to marketing, the proposed MLaaS system exhibits considerable promise for use in applications such as automated detection of client churn prior to its occurrence, individualised product recommendations, and send time optimisation. Our study revealed that AI-driven campaigns can improve both the Open Rate and Click Rate. This approach has the potential to enhance customer engagement and retention for businesses while enabling well-informed decisions by leveraging insights derived from consumer data. This work contributes to the existing body of research on MLaaS in marketing and offers practical insights for businesses seeking to utilise this approach to enhance their competitive edge in the contemporary data-oriented marketplace.
2024
Authors
Lopes, JM; Mota, LP; Mota, SM; Torres, JM; Moreira, RS; Soares, C; Pereira, I; Gouveia, FR; Sobral, P;
Publication
FUTURE INTERNET
Abstract
All types of sports are potential application scenarios for automatic and real-time visual object and event detection. In rink hockey, the popular roller skate variant of team hockey, it is of great interest to automatically track player movements, positions, and sticks, and also to make other judgments, such as being able to locate the ball. In this work, we present a real-time pipeline consisting of an object detection model specifically designed for rink hockey games, followed by a knowledge-based event detection module. Even in the presence of occlusions and fast movements, our deep learning object detection model effectively identifies and tracks important visual elements in real time, such as: ball, players, sticks, referees, crowd, goalkeeper, and goal. Using a curated dataset consisting of a collection of rink hockey videos containing 2525 annotated frames, we trained and evaluated the algorithm's performance and compared it to state-of-the-art object detection techniques. Our object detection model, based on YOLOv7, presents a global accuracy of 80% and, according to our results, good performance in terms of accuracy and speed, making it a good choice for rink hockey applications. In our initial tests, the event detection module successfully detected an important event type in rink hockey games, namely, the occurrence of penalties.
2016
Authors
Páscoa, F; Pereira, I; Ferreira, P; Lohse, N;
Publication
Service Orientation in Holonic and Multi-Agent Manufacturing - Proceedings of SOHOMA 2016, Lisbon, Portugal, October 6-7, 2016
Abstract
2016
Authors
Ljasenko, S; Lohse, N; Justham, L; Pereira, I; Jackson, MR;
Publication
Service Orientation in Holonic and Multi-Agent Manufacturing - Proceedings of SOHOMA 2016, Lisbon, Portugal, October 6-7, 2016
Abstract
2021
Authors
Rebelo, MA; Coelho, D; Pereira, I; Fernandes, F;
Publication
Innovations in Bio-Inspired Computing and Applications - Proceedings of the 12th International Conference on Innovations in Bio-Inspired Computing and Applications (IBICA 2021) Held During December 16-18, 2021
Abstract
2022
Authors
Morais, P; Miguéis, VL; Pereira, I;
Publication
Expert Syst. Appl.
Abstract
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