2009
Authors
Silva, MJ; Gomes, CA; Pestana, B; Lopes, JC; Marcelino, MJ; Gouveia, C; Fonseca, A;
Publication
Mobile Technology for Children: Designing for Interaction and Learning
Abstract
This chapter focuses on adding spatial and sensory information to mobile technologies to augment the affordability of mobile world exploration by primary school children. It starts by analyzing the significance of space and senses in children's literacy and mobile learning applications. The opportunities and constraints associated with the use of mobile technologies for the exploration of senses and space within primary school learning activities are explored. The experience of the SchoolSenses@Internet project that designed a mobile application for creating georeferenced multisensory messages within a classroom collaborative environmental activity is described, highlighting the goals, development, and implementation processes. A study carried out over an academic year to investigate how children use GPS-equipped mobile phones to explore, create, and share multisensory geographic information is presented and analyzed to evaluate the use of mobile technology in environmental education and to assess learning achievements. The design and implementation process of the application is outlined, and the lessons learned are identified and summarized in the chapter. © 2009 Elsevier Inc. All rights reserved.
2009
Authors
Ferreira, HS; Aguiar, A; Faria, JP;
Publication
2009 FOURTH INTERNATIONAL CONFERENCE ON SOFTWARE ENGINEERING ADVANCES (ICSEA 2009)
Abstract
Adaptive Object Models, though a well-known architectural pattern, is seldomly used in software projects where, due to their nature, would highly benefit from it. Characteristics such as complexity, reduced literature and case-studies, lack of reusable framework components, and fundamental issues as those regarding runtime evolution, drive developers away. By overcoming these barriers with a set of patterns, tools and applications, and addressing pending research problems, Adaptive Object Models can dramatically alter the way developers design their software. This paper presents a survey in the field, describes the preliminary contributions and outlines the ongoing doctoral work.
2009
Authors
Rosado da Cruz, AMR; Faria, JP;
Publication
ICSOFT 2009: PROCEEDINGS OF THE 4TH INTERNATIONAL CONFERENCE ON SOFTWARE AND DATA TECHNOLOGIES, VOL 1
Abstract
The model-driven automatic generation of interactive applications has been addressed by some research projects, but only few propose the model-to-model generation of a graphical user interface (UT). Existing solutions generate only part of the interactive application and most of them require as input the full specification of a UT model. This paper proposes an iterative and incremental approach that enables the modeler to generate a form-based executable prototype from the constructed models, favouring an evolutionary construction of models starting with a domain model, proceeding with an extended domain model and finally complementing it with a use case model. The approach derives a UI model from the previously referred models and allows its execution by generating an executable description of the UT in a XML-based UT description language, together with code for the specified logic and for persisting the data entities. The generated UI description may be further refined and supplemented with style definitions in order to obtain a final UT.
2009
Authors
Groher, I; Kellens, A; Schwanninger, C; Adams, B; Hohenstein, U; Aguiar, A; Truyen, E;
Publication
PLATE@AOSD
Abstract
2009
Authors
Aguiar, A; Flores, N; Merson, P;
Publication
Proceedings of the 2009 International Symposium on Wikis, 2009, Orlando, Florida, USA, October 25-27, 2009
Abstract
Due to the simplicity, attractiveness and effectiveness for collaborative authoring and knowledge management, wikis are now massively disseminated and used in different domains. This workshop focuses on wikis for the specific domain of software engineering. It aims at bringing together researchers, practitioners, and enthusiasts interested on researching, exploring and learning how wikis can be improved, customized and used to better support software engineering. Based on lessons learned and obstacles identified, a research agenda will be defined with key opportunities and challenges. This edition at WikiSym'2009 follows others at ICSE'2009, WikiSym'2008 and WikiSym'2007. Copyright © 2009 ACM.
2009
Authors
Kajko Mattsson, M; Aguiar, A; Boness, K; Kaindl, H; Pooley, R; Tael, A;
Publication
2009 FOURTH INTERNATIONAL CONFERENCE ON SOFTWARE ENGINEERING ADVANCES (ICSEA 2009)
Abstract
Even if we have recognized many short-term benefits of agile methods, we still know very little about their long-term effects. In this panel, we discuss the long-term perspective of the agile methods. The panelists are either industrial or academic representatives. They will discuss problems and benefits related to the long-term lifecycle system management in agile projects. Ideally, the panel's outcome will provide ideas for future research.
The access to the final selection minute is only available to applicants.
Please check the confirmation e-mail of your application to obtain the access code.