2008
Authors
Silva, MJ; Pestana, B; Lopes, JC;
Publication
Proceedings of the 7th International Conference on Interaction Design and Children, IDC 2008
Abstract
This document describes how we are using mobile phones together with Google Earth to allow children to create multisensory geographic information in learning and participatory contexts.
2008
Authors
Palma, JMLM; Amestoy, P; Dayde, M; Mattoso, M; Lopes, JC;
Publication
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Abstract
2008
Authors
Rodrigues, V; Lopes, JC; Moreira, A;
Publication
CEUR Workshop Proceedings
Abstract
The European Space Agency (ESA) has created the Simulation Model Portability 2 (SMP2) standard with the purpose to provide a design solution for the project of Spacecraft Simulators. One element of the SMP2 standard is the metamodel Simulation Model Definition Language (SMDL). The design artefacts of a Spacecraft Simulator consist in descriptions of the business logic shared by a set of SMP2 models. This paper reports results from a study that considers the hypothesis to complement the model-driven design approach of the SMP2 standard with test-driven design techniques. The high-level abstractions of Spacecraft Simulators are used to carry out Model-Driven Development processes, while reusable pieces of software that can to be used by many SMP2 models are designed and developed following Test-Driven-Development. The tool capable to establish the dependencies between the source code produced by the two methodologies and mission specific source code is the GNU Build System.
2008
Authors
Paiva, ACR; Faria, JCP; Mendes, PMC;
Publication
FORMAL METHODS FOR INDUSTRIAL CRITICAL SYSTEMS
Abstract
This paper describes a process to reverse engineer structural and behavioural formal models of a GUI application by a dynamic technique, mixing manual with automatic exploration. The goal is to diminish the effort required to construct the model and mapping information needed in a model-based GUI testing process. A skeleton of a state machine model of the GUI, represented in a formal pre/post specification language, is generated automatically by the exploration process. Mapping information between the model and the implementation is also generated along the way. The model extracted automatically is then completed manually in order to get an executable model which can be used as a test oracle. Abstract test cases, including expected outputs, can be generated automatically from the final model and executed over the GUI application, using the mapping information generated during the exploration process.
2008
Authors
da Cruz, AMR; Faria, JP;
Publication
ICSOFT 2008: PROCEEDINGS OF THE THIRD INTERNATIONAL CONFERENCE ON SOFTWARE AND DATA TECHNOLOGIES, VOL SE/GSDCA/MUSE
Abstract
This paper presents an approach to domain models validation with customers, end users and other stakeholders. From an early system model that represents the main domain (or business) entities in a UML class diagram, with classes, relationships, attributes and constraints, it is automatically generated an interactive form-based application prototype supporting the basic CRUD operations (create, retrieve, update and delete). The generated form-based user interface provides some features that are derived from the model's constraints and increase the prototype usability. This prototype allows the early validation of core system models, and can also be used as a basis for subsequent developments. The prototype generation process follows a model-driven development approach: the domain model, conforming to a defined domain meta-model, is first transformed to an application model, conforming to a defined application meta-model, based on a set of transformation rules; then a generator for a specific platform produces the executable files (currently, XUL and RDF files).
2008
Authors
Aguiar, A; Bernstein, M;
Publication
Int. Sym. Wikis
Abstract
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