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Publications

Publications by HumanISE

2014

Simplifying Crowd Automation in the Virtual Laboratory of Archaeology

Authors
Sequeira, LM; Morgado, L; Pires, ES;

Publication
Procedia Technology

Abstract

2014

Meta-theoretic Assumptions and Bibliometric Evidence Assessment on 3-D Virtual Worlds as Collaborative Learning Ecosystems

Authors
Correia, A; Cassola, F; Azevedo, D; Pinheiro, A; Morgado, L; Martins, P; Fonseca, B; Paredes, H;

Publication
Journal For Virtual Worlds Research

Abstract
Computer-supported online 3-D virtual world environments have been waxed and waned in interest and representativeness for supporting collaborative- and simulation-based practices. In a post-modern societal framework that requires inexpensive solutions for high-risk situations, research efforts in virtual worlds have developed a basis for understanding the use of virtual reality for multidisciplinary scenarios such as distance learning, training, therapy treatments, and social interaction. Complex relationships can be established simultaneously between several students functioning as integrated learning units using different media, and interacting with their physical environment in the context of real-world settings. In this sense, a recurrently updated research agenda for virtual worlds can characterize the current needs at a systematic way. This paper presents a meta-analysis of 35 publications to identify gaps and opportunities for research in collaborative three-dimensional environments based on content analysis. At a general perspective, there is a lack of established approaches to measure the influence and research potential of sociocultural factors in virtual worlds’ usage, autism spectrum and other healthcare-related settings, learning outcomes, content characteristics, task support for groups and crowds, and online data collection.

2014

Motion capture: aplicações e-health e wellbeing

Authors
Carvalho, Fausto de; Orvalho, Verónica; Morgado, Leonel;

Publication
Saber & Fazer Telecomunicações

Abstract
Este artigo apresenta resultados de dois projetos enquadrados no Plano de Inovação 2013-2014: Move4Health, com o Instituto de Telecomunicações e Online-Gym, com o INESC TEC. Ainda que em cenários e abordagens distintas, ambos exploram o recurso a deteção de movimento (motion capture) em tempo real e sem recurso a marcadores (realtime markerless mocap), para explorar a oportunidade de introdução de novas aplicações e serviços de eHealth e well being particularmente vocacionados para o segmento senior e para o envelhecimento ativo.

2014

Aplicação de apoio para a aeronave P-3C CUP+ ORION : Weight & Balance : desenvolvimento de uma aplicação de apoio à distribuição do peso na aeronave que equipa a Esquadra 601 da Força Aérea Portuguesa

Authors
Fernandes, Carlos; Sousa, António; Lopes, Rui; Morgado, Leonel;

Publication
INForum 2014

Abstract

2014

Location based services for the blind supported by RFID technology

Authors
Fernandes, H; Filipe, V; Costa, P; Barroso, J;

Publication
5TH INTERNATIONAL CONFERENCE ON SOFTWARE DEVELOPMENT AND TECHNOLOGIES FOR ENHANCING ACCESSIBILITY AND FIGHTING INFO-EXCLUSION, DSAI 2013

Abstract
Nowadays, navigation systems are widely used to find the correct path, or the quickest, between two places. These systems use the Global Positioning System (GPS) and only work well in outdoor environment since GPS signals cannot easily penetrate and/or are greatly degraded inside of buildings. Several technologies have been proposed to make navigation inside of buildings possible. One such technology is Radio-Frequency Identification (RFID). In the case of outside environments, some hybrid systems have been proposed that use GPS as main information source and RFID for corrections and location error minimization. In this article we propose a navigation system that uses RFID as the main technology to guide people with visual impairment in unfamiliar environments, both indoor and outdoor, complementing the traditional white cane and providing information about the user's geographical context. (C) 2013 The Authors. Published by Elsevier B.V.

2014

Proposal of an Information System for an Adaptive Mixed Reality System for Archaeological Sites

Authors
Magalhaes, LG; Sousa, JJ; Bento, R; Adao, T; Pereira, F; Filipe, V; Peres, E;

Publication
CENTERIS 2014 - CONFERENCE ON ENTERPRISE INFORMATION SYSTEMS / PROJMAN 2014 - INTERNATIONAL CONFERENCE ON PROJECT MANAGEMENT / HCIST 2014 - INTERNATIONAL CONFERENCE ON HEALTH AND SOCIAL CARE INFORMATION SYSTEMS AND TECHNOLOGIES

Abstract
The use of Augmented Reality (AR) techniques to visualize virtual archaeological sites is neither a new or recent issue. In those approaches the virtual models are only visualized using the existent in situ illumination, which does not allow a visitor to have a similar visual experience to that which he would have at the time the structures were built. In Augmented Virtuality (AV) approaches the virtual world prevails, which is augmented with information from the real world, which allows a better control over the parameters of the Mixed Reality (MR) environment created. In some cases, there is the need to use both approaches (AR or AV), depending on some context conditions. This paper proposes an architecture and an information system for an adaptive MR system which main goal is to visualize in situ virtual reconstructions of archaeological sites that are seamlessly merged with the real scene. In this context, a new adaptive methodology will be defined to manage the level of mixing between the real and the virtual scene, identifying in each instant the most proper approach to use (AR or AV), as well as defining the way how transitions between approaches are made. (C) 2014 The Authors. Published by Elsevier Ltd.

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