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Publicações

2022

A mass and vibration optimized solution for 6D precision heavy instrument alignment and its application to METIS

Autores
Amorim, A; Filho, M; Lesman, D; Carvalho, F; Costa, R; Ngando, M; Garcia, P;

Publicação
ADVANCES IN OPTICAL AND MECHANICAL TECHNOLOGIES FOR TELESCOPES AND INSTRUMENTATION V

Abstract
Hexapods are general solutions that provide movement with six degrees of freedom for instrument positioning, alignment, and support. In the case of the METIS instrument, the hexapod must satisfy the following stringent requirements: a) support the 11-ton weight of an instrument; b) allow alignment and provide position stability to the instrument to within a tenth of a millimeter; c) provide an adjustment range of about 20 cm; d) support the instrument allowing for accelerations of over 3 g in all directions; e) have the lowest mass possible. Commercial linear actuators that are generally used in such cases are designed for extended movement, include a complete set of bearings that constrain each actuator lateral displacements and a sophisticated central screw that defines only the longitudinal movement. These solutions tend to be heavy and costly if roller screws are used to avoid backslash. They encompass ranges that are a major fraction of the total length and are designed for fast movement. Both these characteristics exceed the requirements of the METIS application. We present an optimized design for the hexapod which includes a different, lightweight, sturdy, small-range, high-precision, no backslash, earthquake-proof actuator. The design of the hexapod is such that it can be used, in general, as a mass and vibration optimized solution for precision heavy instrument alignment.

2022

Hybrid Image-/Data-Parallel Rendering Using Island Parallelism

Autores
Zellmann, S; Wald, I; Barbosa, J; Dermici, S; Sahistan, A; Gudukbay, U;

Publicação
2022 IEEE 12TH SYMPOSIUM ON LARGE DATA ANALYSIS AND VISUALIZATION (LDAV 2022)

Abstract
In parallel ray tracing, techniques fall into one of two camps: imageparallel techniques aim at increasing frame rate by replicating scene data across nodes and splitting the rendering work across different ranks, and data-parallel techniques aim at increasing the size of the model that can be rendered by splitting the model across multiple ranks, but typically cannot scale much in frame rate. We propose and evaluate a hybrid approach that combines the advantages of both by splitting a set of N x M ranks into M islands of N ranks each and using data-parallel rendering within each island and image parallelism across islands. We discuss the integration of this concept into four wildly different parallel renderers and evaluate the efficacy of this approach based on multiple different data sets.

2022

Designing a Music-Based Game for Training Pattern Recognition Control of a Myoelectric Prosthesis

Autores
Bessa, D; Rodrigues, NF; Oliveira, E; Kolbenschlag, J; Prahm, C;

Publicação
Biosystems and Biorobotics

Abstract
Access to early myoelectric training can be a crucial step in mastering prosthesis control. Controlling a prothesis is a cognitively demanding task with high rejection rates. Serious games not only provide patients with an opportunity to train their myoelectric control, but also help maintain their engagement throughout the extensive rehabilitation process. This work proposes a novel serious game design to train machine learning based myoelectric control, implemented in the form of a music-based app. The prototype of the game was evaluated by seven able-bodied participants and three clinical professionals with regard to system usability and motivation. Results showed positive outcomes in motivation, and a need for specific system usability improvements. © 2022, The Author(s), under exclusive license to Springer Nature Switzerland AG.

2022

The two-dimensional knapsack problem with splittable items in stacks

Autores
Rapine, C; Pedroso, JP; Akbalik, A;

Publicação
OMEGA-INTERNATIONAL JOURNAL OF MANAGEMENT SCIENCE

Abstract
The two-dimensional knapsack problem consists in packing rectangular items into a single rectangular box such that the total value of packed items is maximized. In this article, we restrict to 2-stage nonexact guillotine cut packings and consider the variant with splittable items: each item can be horizontally cut as many times as needed, and a packing may contain only a portion of an item. This problem arises in the packing of semifluid items, like tubes of small radius, which has the property to behave like a fluid in one direction, and as a solid in the other directions. In addition, the items are to be packed into stable stacks, that is, at most one item can be laid on top of another item, necessarily wider than itself. We establish that this variant of the two-dimensional knapsack problem is NP-hard, and propose an integer linear formulation. We exhibit very strong dominance properties on the structure of extreme solutions, that we call canonical packings. This structure enables us to design polynomial time algorithms for some special cases and a pseudo-polynomial time algorithm for the general case. We also develop a Fully Polynomial Time Approximation Scheme (FPTAS) for the case where the height of each item does not exceed the height of the box. Finally, some numerical results are reported to assess the efficiency of our algorithms.

2022

A tribute to Jose Manuel Valenca

Autores
Oliveira, JN; Pinto, JS; Barbosa, LS; Henriques, PR;

Publicação
JOURNAL OF LOGICAL AND ALGEBRAIC METHODS IN PROGRAMMING

Abstract
The present Special Issue of the Journal of Logical and Algebraic Methods in Programming was planned as a tribute to Jose Manuel Esgalhado Valenca on the occasion of his Jubilation. A tribute to a professor, in the deepest sense of the word, a colleague and a friend, but above all to a long and inspiring academic journey that has so profoundly shaped the development of Informatics as a scientific area in Portugal. A scientific area that, as he taught us, needs to be understood broadly: not only as an independent research domain, but also as an educational pillar, a strategy for social and economic development, a foundation for a multifaceted professional career. This preface introduces some steps of such a journey. The Special Issue features a selection of scientific papers written by his collaborators, colleagues and friends, covering the different areas Jose Valenca helped to launch and consolidate in Portugal, namely computational logic, verification and mechanized reasoning, and information security. (c) 2022 Published by Elsevier Inc.

2022

ST4MP: A Blueprint of Multiparty Session Typing for Multilingual Programming

Autores
Jongmans, SS; Proença, J;

Publicação
ISoLA (1)

Abstract
Multiparty session types (MPST) constitute a method to simplify construction and analysis of distributed systems. The idea is that well-typedness of processes at compile-time (statically) entails deadlock freedom and protocol compliance of their sessions of communications at execution-time (dynamically). In practice, the premier approach to apply the MPST method in combination with mainstream programming languages has been based on API generation. However, existing MPST tools support only unilingual programming (homogeneity), while many real-world distributed systems are engineered using multilingual programming (heterogeneity). In this paper, we present a blueprint of ST4MP: a tool to apply the MPST method in multilingual programming, based on API generation.

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