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Publicações

2024

On the mismatch between the phase structure of all-pole-based synthetic vowels and natural vowels

Autores
Ferreira, A; Santos, V; Oliveira, M;

Publicação
2024 IEEE WORKSHOP ON SIGNAL PROCESSING SYSTEMS, SIPS

Abstract
The phase response of all-pole (AP) models is known to be non-linear and highly dependent on the frequency response magnitude. The objective and perceptual impact of the group delay of AP models in the synthesis of vowel sounds has not been thoroughly addressed in the literature. In this paper, we use a dedicated frequency-domain framework so as to i) synthesize a plausible glottal excitation setting the ground-truth for the harmonic phase structure and replicating the fundamental frequency contour of natural vowels, ii) synthesize realistic vowel sounds through all-zero (AZ) and all-pole (AP) models sharing the same frequency response magnitude, and iii) assess the objective and perceptual impact of the group delay of AP models taking as a reference natural vowels and, in particular, the ground-truth harmonic phase structure of the glottal excitation. Our findings emphasize that the non-linear phase characteristics of AP models degrade the harmonic phase structure of synthetic vowels significantly beyond what is found in natural vowels, however, that is not always clearly audible.

2024

BREAKING BARRIERS: UNVEILING CHALLENGES OF INTRODUCING VIRTUAL REALITY FOR MANAGERS IN THE TOURISM INDUSTRY

Autores
Sousa, N; Alén, E; Losada, N; Melo, M;

Publicação
TOURISM AND HOSPITALITY MANAGEMENT-CROATIA

Abstract
Purpose - This study investigates the barriers to the adoption of Virtual Reality (VR) in the tourism industry. Although VR has great potential to enhance the tourist experience, the adoption of this technology is still limited in the tourism sector. Building on the fundamental principles of the Technology -Organization -Environment (TOE) theory and its contribution to perceptions of technology adoption, this study aims to fill the knowledge gap regarding the specific barriers to VR adoption by tourism enterprises. Methodology - To achieve this objective, interviews were conducted with managers of tourism companies, and the data was analysed using qualitative methodology through MAXQDA 20 software. Conclusions - The results reveal that the main barriers identified by managers mainly include lack of knowledge about VR, particularly in the tourism sector. The perceived lack of usefulness, limited experience with the technology, and reluctance to invest in technological equipment also emerge as barriers to VR adoption. Originality of research - This study can help companies in the tourism sector to develop more effective strategies to overcome these barriers, thereby improving the tourist experience and increasing their competitiveness in the market using VR equipment.

2024

Shared Batteries Business Models for Energy Communities

Autores
Moreno, A; Villar, J; Macedo, P; Silva, R; Bayo, S; Bessa, R;

Publicação
2024 20TH INTERNATIONAL CONFERENCE ON THE EUROPEAN ENERGY MARKET, EEM 2024

Abstract
The deployment of energy communities (EC) will foster new business models contributing to the decentralization and democratization of energy access and a reduction in the energy bill of final consumers. This decentralization is only possible if investments are made in production and storage technologies, that must be installed near the locals of consumption, according to common rules of the regulatory frameworks of EC. In this paper we propose a methodology for the optimal sizing of production and shared storage assets, and we assess the cost reduction of considering shared storage assets. We then formulate seven business models (BM) that dictate how to share this benefit among the EC members, and we propose two indicators to assess them. Results show the difficulty in choosing a BM as well as the limitations of the BM and of the indicators.

2024

A high-performance democratic political algorithm for solving multi-objective optimal power flow problem

Autores
Ahmadipour, M; Ali, Z; Othman, MM; Bo, R; Javadi, MS; Ridha, HM; Alrifaey, M;

Publicação
EXPERT SYSTEMS WITH APPLICATIONS

Abstract
The optimal power flow (OPF) is one of the most noticeable and integral tools in the power system operation and control and aims to obtain the most economical combination of power plants to exactly serve the total demand of the system without any load shedding or islanding through adjusting control variables to meet operational, economic, and environmental constraints. To achieve this goal, the successful implementation of an expeditious and reliable optimization algorithm is crucial. To solve this issue, this research proposes an enhanced democratic political algorithm (DPA), which can effectively solve multi-objective optimum power flow problems. The proposed method is a version of the democratic political optimization algorithm in which the search capability of this method to cover the borders of the Pareto frontier is enhanced. For the sake of practicality, the objectives with innate differences such as total emission, active power loss, and fuel cost are selected. Due to the practical limitations in real power systems, additional restrictions including valve-point effect, multi-fuel characteristics, and forbidden operational zones, are also considered. The proposed approach is tested and validated on IEEE 57 bus and IEEE 118-bus systems with different case studies. Simulation results are analyzed and compared with two popular and commonly used multi-objective-evolutionary algorithms namely, non-dominated sorting genetic algorithm II (NSGA-II) and the multi-objective particle swarm optimization (MOPSO) on the problem. The study results illustrate the effectiveness of the proposed method in handling different scales, non-convex, and multi-objective optimization problems.

2024

Development of a Cost Estimation Model in a Furniture Manufacturer

Autores
Reis, F; Amaral, A; Oliveira, M; Ferreira, FA; Pereira, MT;

Publicação
FLEXIBLE AUTOMATION AND INTELLIGENT MANUFACTURING: ESTABLISHING BRIDGES FOR MORE SUSTAINABLE MANUFACTURING SYSTEMS, FAIM 2023, VOL 2

Abstract
This work was developed to improve the costing process of new products within the Product Development Department of a furniture manufacturer. It consisted of creating a parametric cost estimation model based on applying simple and multiple linear regressions, considering the existing data of the products produced and their respective costs. The proposed model considers the cost estimation of creating a product that covers the materials and operations costs. The suitability of the different independent variables was studied by applying simple and multiple linear regressions. A set of functions that return an estimate of the cost as a function of these predictor variables was obtained. The model built with the functions obtained provides the materials and operations cost estimation. The results indicated that 75% of the tests performed show an estimation error of less than 2% in the total cost of a product. Incorporating this model in a tool with the purpose of cost estimation brings the ability to predict prices faster, improving the internal process of obtaining costing and enhancing the analytical capacity of the team in the relentless pursuit of cost minimization and value creation.

2024

How are the sense of presence and learning outcomes being investigated when using virtual reality? A 24 years systematic literature review

Autores
Krassmann, AL; Melo, M; Pinto, D; Peixoto, B; Bessa, M; Bercht, M;

Publicação
INTERACTIVE LEARNING ENVIRONMENTS

Abstract
The sense of presence is an important aspect of virtual reality experiences, being increasingly researched in educational contexts for its potential association with learning outcomes. A panorama of how these investigations have been conducted could help researchers and practitioners to harness this potential and find new directions. A systematic literature review was conducted to contribute to this perspective, with a comprehensive analysis of 140 primary studies recovered from five worldwide databases. The results show an overview of 24 years of research, with a summarization of areas, factors, and methodological approaches that have been the focus of investigation when these three variables of interest (VR, sense of presence, and learning) are together. We conclude with a list of research gaps that need to be addressed and a research agenda, identifying current and emerging challenges.

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