2016
Autores
Pombo, L; Moreira, A;
Publicação
Handbook of Research on Engaging Digital Natives in Higher Education Settings - Advances in Higher Education and Professional Development
Abstract
2016
Autores
Peres, RS; Parreira Rocha, M; Rocha, AD; Barbosa, J; Leitao, P; Barata, J;
Publicação
PROCEEDINGS OF THE IECON 2016 - 42ND ANNUAL CONFERENCE OF THE IEEE INDUSTRIAL ELECTRONICS SOCIETY
Abstract
With the emergence of the Industry 4.0 concept, or the fourth industrial revolution, the industry is bearing witness to the appearance of more and more complex systems, often requiring the integration of various new heterogeneous, modular and intelligent elements with pre-existing legacy devices. This challenge of interoperability is one of the main concerns taken into account when designing such systems-of-systems, commonly requiring the use of standard interfaces to ensure this seamless integration. To aid in tackling this challenge, a common format for data exchange should be adopted. Thus, a study to select the foundations for the development of such a format is hereby presented, taking into account the specific needs of four different use cases representing varied key European industry sectors.
2016
Autores
Pereira, T; Veloso, M; Moreira, A;
Publicação
ECAI 2016: 22ND EUROPEAN CONFERENCE ON ARTIFICIAL INTELLIGENCE
Abstract
In this paper we introduce the problem of planning for perception of a target position. Given a sensing target, the robot has to move to a goal position from where the target can be perceived. Our algorithm minimizes the overall path cost as a function of both motion and perception costs, given an initial robot position and a sensing target. We contribute a heuristic search method, PA*, that efficiently searches for an optimal path. We prove the proposed heuristic is admissible, and introduce a new goal state stopping condition.
2016
Autores
Lopes, DS; Mendes, D; Sousa, M; Jorge, J;
Publicação
COMPUTERS & GEOSCIENCES
Abstract
Too often illustrating and visualizing 3D geological concepts are performed by sketching in 2D mediums, which may limit drawing performance of initial concepts. Here, the potential of expeditious geological modeling brought by hand gestures is explored. A spatial interaction system was developed to enable rapid modeling, editing, and exploration of 3D layer-cake objects. User interactions are acquired with motion capture and touch screen technologies. Virtual immersion is guaranteed by using stereoscopic technology. The novelty consists of performing expeditious modeling of coarse geological features with only a limited set of hand gestures. Results from usability-studies show that the proposed system is more efficient when compared to a windows-icon-menu-pointer modeling application.
2016
Autores
Carvalheira, AMB; Moreira, A;
Publicação
Advances in Electronic Government, Digital Divide, and Regional Development - Handbook of Research on Entrepreneurial Success and its Impact on Regional Development
Abstract
2016
Autores
Cardoso, HL; Moreira, JM;
Publicação
MDM (Workshops)
Abstract
The access to the final selection minute is only available to applicants.
Please check the confirmation e-mail of your application to obtain the access code.