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Publicações

2018

Analysis of short blocklength codes for secrecy

Autores
Harrison, WK; Sarmento, D; Vilela, JP; Gomes, MAC;

Publicação
EURASIP JOURNAL ON WIRELESS COMMUNICATIONS AND NETWORKING

Abstract
In this paper, we provide secrecy metrics applicable to physical-layer coding techniques with finite blocklengths over Gaussian and fading wiretap channel models and analyze their secrecy performance over several cases of concatenated code designs. Our metrics go beyond some of the known practical secrecy measures, such as bit error rate and security gap, so as to make lower bound probabilistic guarantees on error rates over short blocklengths both preceding and following a secrecy decoder. Our techniques are especially useful in cases where application of traditional information-theoretic security measures is either impractical or simply not yet understood. The metrics can aid both practical system analysis, including cryptanalysis, and practical system design when concatenated codes are used for physical-layer security. Furthermore, these new measures fill a void in the current landscape of practical security measures for physical-layer security coding and may assist in the wide-scale adoption of physical-layer techniques for security in real-world systems. We also show how the new metrics provide techniques for reducing realistic channel models to simpler discrete memoryless wiretap channel equivalents over which existing secrecy code designs may achieve information-theoretic security.

2018

Accessibility and Usability Assessment of a Web Platform: DADS (Doctors And Dyslexic System)

Autores
Rocha, T; Carvalho, R; Timóteo, A; Vale, M; Reis, A; Barroso, J;

Publicação
Trends and Advances in Information Systems and Technologies - Volume 2 [WorldCIST'18, Naples, Italy, March 27-29, 2018]

Abstract
Online tools for dyslexic diagnosis and training are mostly: free-of-charge; children-oriented, consisting in a game-based interface proved a positive correlation between video games and dyslexia [1]; and, provide auto-evaluation questions that are automatically analyzed, given results regarding the need of seeking medical attention, since these tools are not a medical exam or diagnostic. Other platforms consist on exercises/tests for dyslexic people or with speech and language impairments, helping them in the training of the word pronunciation. Although, there is a lack of solutions that allow doctors to register the evolution of their patients. In this article, it is presented an accessibility and usability assessment of a Web platform that allows children to do exercises but also lets their doctors to keep track of their evolution through graphs and detailed statistics, allowing doctors to have information on a digital format, disproving the need for tests normally done on paper [2–4], and not having to manually register variables. © Springer International Publishing AG, part of Springer Nature 2018.

2018

A comprehensive survey of flexibility options for supporting the low-carbon energy future

Autores
Cruz, MRM; Fitiwi, DZ; Santos, SF; Catalao, JPS;

Publicação
RENEWABLE & SUSTAINABLE ENERGY REVIEWS

Abstract
As a result of the increased awareness of the dangers posed by global climate changes (mainly caused by growing global energy consumption needs), the quest for clean and sustainable energy future is becoming of paramount importance. This can be largely realized via a large-scale integration of variable renewable energy sources (RESs) such as wind and solar, which have relatively low carbon footprints. In many power systems, the level of integration of such resources is dramatically increasing. However, their intermittent nature poses significant challenges in the predominantly conventional power systems that currently exist. Among others, frequency and voltage regulation issues can, for example, arise because of improperly balanced and largely uncoordinated RES supply and demand. Generally, the higher the integration level of intermittent power sources is, the higher the flexibility needs are in the system under consideration. Flexibility, in a power systems context, refers to the ability of such a system to effectively cope with unforeseen changes in operational situations, which are mainly induced by the inherent uncertainty and variability arising from the supply side, demand side or any other external factors. In the absence of appropriate flexibility mechanisms, it is increasingly difficult to manage the imbalances between generation and demand as a result of their natural variations in real-time. This paper presents an extensive and critical review of the main existing and emerging flexibility options that can be deployed in power systems to support the integration of "carbon-free" and variable power production technologies. Starting from a broader definition of flexibility, we highlight the growing importance of such flexibility in renewable-rich energy systems, and provide insights into the challenges and opportunities associated with various flexibility options provided by different technologies.

2018

State of the Software Development Life-Cycle for the Internet-of-Things

Autores
Dias, JP; Ferreira, HS;

Publicação
CoRR

Abstract

2018

Digital Libraries for Open Knowledge, 22nd International Conference on Theory and Practice of Digital Libraries, TPDL 2018, Porto, Portugal, September 10-13, 2018, Proceedings

Autores
Méndez, E; Crestani, F; Ribeiro, C; David, G; Lopes, JC;

Publicação
TPDL

Abstract

2018

Co-designing Gaming Experiences for Museums with Teenagers

Autores
Cesário, V; Coelho, A; Nisi, V;

Publicação
Interactivity, Game Creation, Design, Learning, and Innovation - 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24-26, 2018, Proceedings

Abstract
Museums promote cultural experiences through exhibits and the stories behind them. Nevertheless, museums are not always designed to engage and interest young audiences, especially teenagers. Throughout this paper, we discuss teenagers as an important group to be considered within the Children-Computer Interaction field, and we report some techniques on designing with teens, in particular, arguing that participatory design methods can involve teenagers in the design process of technology for museums. For this purpose, we conceptualized, designed and deployed a co-design activity for teenagers (aged 15–17), where teenagers together with a researcher jointly created and designed a medium fidelity prototype. For this case study, participants were divided into groups and invited to think and create games and story plots for a selected museum. All the prototypes were made by the participants with the support and guidance of the researcher and the Aurasma software, an augmented reality tool. © 2019, ICST Institute for Computer Sciences, Social Informatics and Telecommunications Engineering.

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