2020
Autores
Barbosa, S; Camilo, M; Almeida, C; Almeida, J; Amaral, G; Aplin, K; Dias, N; Ferreira, A; Harrison, G; Heilmann, A; Lima, L; Martins, A; Silva, I; Viegas, D; Silva, E;
Publicação
Abstract
2020
Autores
Almeida, F; Lourenço, J;
Publicação
Encyclopedia of Criminal Activities and the Deep Web
Abstract
2020
Autores
Barbosa, S;
Publicação
JOURNAL OF ENVIRONMENTAL RADIOACTIVITY
Abstract
Ambient radioactivity and atmospheric electricity are inextricably linked phenomena. In order to assess the role of ambient radioactivity in the local variability of the atmospheric electric field at an urban site, simultaneous measurements of radon concentration, gamma radiation, and atmospheric electric field are carried out in the city of Porto, Portugal. Both radon and gamma radiation display an average daily cycle peaking before sunrise, but with considerable variability from day to day, particularly in amplitude. The atmospheric electric field displays a daily cycle with a minimum at dawn and maximum in the early afternoon, as well as a secondary peak in the early morning. The temporal variation of the daily patterns is analysed by means of an empirical orthogonal function analysis, and related to local meteorological parameters. The variability of the local atmospheric electric field is mainly determined by aerosol transport and accumulation close to the surface associated with local meteorological conditions and atmospheric stability rather than by conductivity variations associated with ambient radioactivity.
2020
Autores
Magalhaes, E; Jacob, J; Nilsson, N; Nordahl, R; Bernardes, G;
Publicação
2020 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES WORKSHOPS (VRW 2020)
Abstract
We present a novel physics-based concatenative sound synthesis (CSS) methodology for congruent interactions across physical, graphical, aural and haptic modalities in Virtual Environments. Navigation in aural and haptic corpora of annotated audio units is driven by user interactions with highly realistic photogrammetric based models in a game engine, where automated and interactive positional, physics and graphics data are supported. From a technical perspective, the current contribution expands existing CSS frameworks in avoiding mapping or mining the annotation data to real-time performance attributes, while guaranteeing degrees of novelty and variation for the same gesture.
2020
Autores
Alves, CF; Reis, DA;
Publicação
APPLIED ECONOMICS LETTERS
Abstract
An exchange-traded fund (ETF) is a marketable security that tracks a stock index, a commodity, bonds, or a basket of assets. Therefore, returns of ETFs that track a benchmark index portfolio should mimic the returns of their benchmark indexes. If a benchmark index's performance exhibits a seasonal pattern, then the performance of its associated ETF should replicate that pattern. This type of ETF performance seasonality is induced by trends in the market of securities in the benchmark index portfolio. Any other seasonality can be considered to be idiosyncratic. Based on a sample of 148 ETFs listed in NYSE Arca, this article provides evidence of a half-year effect (higher performance in the first half-year), a quarter effect (outperformance of the second quarter and underperformance of the fourth quarter), and month within the quarter effect (higher and lower performance in the first and third months of each quarter, respectively). Additionally, superior and inferior performance were observed in April and December, respectively. These seasonal patterns are not visible on benchmark indexes, with the exception of the unusually positive performance in April, which can be considered induced seasonality. The other effects, which cannot be attributed to underlying markets, are evidence of idiosyncratic seasonality.
2020
Autores
Marques, R; Bouville, C; Santos, LP; Bouatouch, K;
Publicação
European Association for Computer Graphics - 37th Annual Conference, EUROGRAPHICS 2016 - Short Papers
Abstract
Bayesian Monte Carlo (BMC) is a promising integration technique which considerably broadens the theoretical tools that can be used to maximize and exploit the information produced by sampling, while keeping the fundamental property of data dimension independence of classical Monte Carlo (CMC). Moreover, BMC uses information that is ignored in the CMC method, such as the position of the samples and prior stochastic information about the integrand, which often leads to better integral estimates. Nevertheless, the use of BMC in computer graphics is still in an incipient phase and its application to more evolved and widely used rendering algorithms remains cumbersome. In this article we propose to apply BMC to a two-level adaptive sampling scheme for illumination integrals. We propose an efficient solution for the second level quadrature computation and show that the proposed method outperforms adaptive quasi-Monte Carlo in terms of image error and high frequency noise. © 2016 The Eurographics Association.
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