2012
Autores
B., C; Gomes, L; Sousa, A; Paulo, L; Luisa, M;
Publicação
Cutting Edge Research in New Technologies
Abstract
2000
Autores
Costa, P; Moreira, A; Sousa, A; Marques, P; Costa, P; Matos, A;
Publicação
ROBOCUP-99: ROBOT SOCCER WORLD CUP III
Abstract
This paper describes the 5dpo-2000 team, The paper will be divided into three main sections, corresponding to three main blocks: the Global Level, the Local Level and the Interface Level. These Levels, their subsystems and some implementation details will be described next.
1997
Autores
Carvalho, AS; Sousa, AJM;
Publicação
ISIE '97 - PROCEEDINGS OF THE IEEE INTERNATIONAL SYMPOSIUM ON INDUSTRIAL ELECTRONICS, VOLS 1-3
Abstract
Fuzzy Logic is a part of Artificial Intelligence science and provides for control of complex processes, where exact models are not applicable. Such a controller is necessary for the process of drying oil filled transformers. Indeed, this controller needs to tackle with a highly non-linear and time variant process. The development of the controller was fast and the implementation size very small. Its performance proved very robust whilst providing both good dynamical and steady-state behaviour.
2009
Autores
Carvalhosa, A; Machado, P; Sousa, A; Alves, JC;
Publicação
IECON: 2009 35TH ANNUAL CONFERENCE OF IEEE INDUSTRIAL ELECTRONICS, VOLS 1-6
Abstract
The goal of the "Soft Core Robot" project is to set the way for a robot with minimalistic component and pin count, based on custom computing. Additionally, the "Joint Wheel Motion Controller" specifically takes advantage of custom computing in order to privilege angular precision over linear velocity which is interesting for some applications including mobile robotics. The proposed "Soft Core Robot" is expected to produce a small but very powerful and versatile robot. The chosen processing platform is based on a FPGA plus Microprocessor in the same chip. The proposed example application is the Fire Fighting contest at Instituto Politecnico da Guarda, in Portugal. The Joint Wheel Controller is not yet fully operational but results for the control of a single motor are presented. The overall status of the project is addressed, as well as the pros and cons of the approaches taken.
2010
Autores
Santiago, CB; Sousa, A; Estriga, ML; Reis, LP; Lames, M;
Publicação
IEEE 2010 International Conference on Autonomous and Intelligent Systems, AIS 2010
Abstract
Recent years have brought an increasing interest on analyzing efficiently the performance of sports players during training sessions and games. The information collected from such analysis is very valuable to educators and coaches since it allows them to better understand the difficulties of a trainee, a player or even an entire team and formulate adequate training and strategic plans accordingly. In order to perform this analysis in a consistent and systematic way, sophisticated sensory systems and data processing techniques are needed. This paper presents a survey on relevant work, current techniques and trends on the area of team tracking systems applied to sports. We propose a classification of these systems by distinguishing them into two main categories: intrusive and nonintrusive. Nonintrusive systems are further refined into outdoor and indoor sports applications. The specific characteristics of each system are itemized, including the identification of the strong points and limitations. Finally, the paper highlights some open issues and research opportunities on this area. © 2010 IEEE.
2012
Autores
Santiago, CB; Oliveira, JL; Reis, LP; Sousa, A; Gouyon, F;
Publicação
INTERNATIONAL JOURNAL OF COMPUTATIONAL INTELLIGENCE SYSTEMS
Abstract
We propose an online sensorimotor architecture for controlling a low-cost humanoid robot to perform dance movements synchronized with musical stimuli. The proposed architecture attempts to overcome the robot's motor constraints by adjusting the velocity of its actuators and inter-changing the attended beat metrical-level on-the-fly. Moreover, we propose quantitative metrics for measuring the level of beat-synchrony of the generated robot dancing motion and complement them with a qualitative survey about several aspects of the demonstrated robot dance performances. Tests with different dance movements and musical pieces demonstrated satisfactory beat-synchrony results despite the physical limitations of the robot. The comparison against robot dance sequences generated without inter-changing the attended metrical-level validated our sensorimotor approach for controlling beat-synchronous robot dancing motions using different dance movements and facing distinct musical tempo conditions.
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