2010
Autores
Muggleton, S; Paes, A; Costa, VS; Zaverucha, G;
Publicação
INDUCTIVE LOGIC PROGRAMMING
Abstract
The game of chess has been a major testbed for research in artificial intelligence, since it requires focus on intelligent reasoning. Particularly, several challenges arise to machine learning systems when inducing a model describing legal moves of the chess, including the collection of the examples, the learning of a model correctly representing the official rules of the game, covering all the branches and restrictions of the correct moves, and the comprehensibility of such a model. Besides, the game of chess has inspired the creation of numerous variants, ranging from faster to more challenging or to regional versions of the game. The question arises if it is possible to take advantage of an initial classifier of chess as a starting point to obtain classifiers for the different variants. We approach this problem as an instance of theory revision from examples. The initial classifier of chess is inspired by a FOL theory approved by a chess expert and the examples are defined as sequences of moves within a game. Starting from a standard revision system, we argue that abduction and negation are also required to best address this problem. Experimental results show the effectiveness of our approach.
2010
Autores
Camacho, R; Ferreira, R; Rosa, N; Guimaraes, V; Fonseca, NA; Costa, VS; de Sousa, M; Magalhaes, A;
Publicação
ADVANCES IN BIOINFORMATICS
Abstract
2010
Autores
Costa, VS;
Publicação
PRACTICAL ASPECTS OF DECLARATIVE LANGUAGES, PROCEEDINGS
Abstract
The last few years have seen great interest in developing models that can describe real-life large-scale structured systems. A popular approach is to address these problems by using logic to describe the patterns or structure of the problems, and by using a calculus of probabilities to address the uncertainty so often found in real life situations. The CLP(BN) language is an extension of Prolog that allows the representation, inference, and learning of bayesian networks. The language was inspired on Koller's Probabilistic Relational Models, and is close to other probabilistic relational languages based in Prolog, such as Sato's PRISM. We present the implementation of CLP(BN), showing how bayesian networks are represented in CLP(BN) and presenting the implementation of three different inference algorithms: Gibbs Sampling, Variable Elimination, and Junction Trees. We show that these algorithms can be implemented effectively by using a matrix library and a graph manipulation library, and study how the system performs on real-life applications.
2009
Autores
Costa, VS;
Publicação
PROGRESS IN ARTIFICIAL INTELLIGENCE, PROCEEDINGS
Abstract
Prolog is the most; well-known and widely used logic programming language. A large number of Prolog applications maintains information by asserting and retracting clauses from the database. Such dynamic predicates raise a number of issues for Prolog implementations, such as what are the semantics of a procedure where clauses can be retracted and asserted while the procedure is being executed. One advantage of Logical Update semantics is that it allows indexing. In this paper, we discuss how one call implement just-in-time indexing with Logical Update semantics. Our algorithm is based on two ideas: stable structure and fragmented index trees. By stable structure one means that we define a structure for the indexing tree that not change, even as we assert and as we retract clauses. Second, by fragmented index tree we mean that the indexing tree will be built in such a way that the updates will be local to each fragment. The algorithm was implemented and results indicate significant speedups and reduction of memory usage in test applications.
2009
Autores
Pereira, M; Costa, VS; Camacho, R; Fonseca, NA; Simoes, C; Brito, RMM;
Publicação
ADVANCES IN BIOINFORMATICS AND COMPUTATIONAL BIOLOGY, PROCEEDINGS
Abstract
The rational development of new drugs is a complex and expensive process, comprising several steps. Typically, it starts by screening databases of small organic molecules for chemical structures with potential of binding to a target receptor and prioritizing the most promising ones. Only a few of these will be selected for biological evaluation and further refinement through chemical synthesis. Despite the accumulated knowledge by pharmaceutical companies that continually improve the process of finding new drugs, a myriad of factors affect the activity of putative candidate molecules in vivo and the propensity for causing adverse and toxic effects is recognized as the major hurdle behind the current "target-rich, lead-poor" scenario. In this study we evaluate the use of several Machine Learning algorithms to find useful rules to the elucidation and prediction of toxicity using ID and 2D molecular descriptors. The results indicate that: i) Machine Learning algorithms can effectively use ID molecular descriptors to construct accurate and simple models; ii) extending the set of descriptors to include 2D descriptors improve the accuracy of the models.
2009
Autores
Vaz, D; Costa, VS; Ferreira, M;
Publicação
LOGIC PROGRAMMING
Abstract
Logic programming provides an ideal framework for tackling complex data, such as the multi-dimensional vector-based data used to represent spatial databases. Unfortunately, the usefulness of logic programming systems if often hampered by the fact that most of these systems have to rely on a single unification-based mechanism as the only way to search in the database. While unification can usually take effective advantage of hash-based indexing, it is often the case that queries over more complex and structured data, such as the vectorial terms stored in spatial databases, cannot. We propose a new extension to Prolog indexing: User Defined Indexing (UDI). In this mechanism, the programmer may add extra information to Prolog indices so that only interesting fragments of the database will be selected. UDI provides a general extension of indexing, and can be used for both instantiated and constrained variables. As a test case, we demonstrate how UDI can be combined with a constraint system to provide an elegant and efficient mechanism to generate and execute range queries and spatial queries. Experimental evaluation shows that this mechanism can achieve orders of magnitude speedups on non-trivial datasets.
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